Player Matchup

Terra
Terra
FreakJonn718
Terra
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 153L
1,180 Elo+
Solo
Sol
Sol
NastyCrotchet
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,147 Elo+
Solo
The Morrigan
The Morrigan
SDReed2
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,267 Elo+
Party 2
Mercury
Mercury
TangentJay
Mercury
Level 162
God Stats
3W - 6L
1,700 SR
Queue Stats
147W - 183L
1,379 Elo+
Solo
Da Ji
Da Ji
Woggzzz
Da Ji
Level 170
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 266L
1,504 Elo+
Party 2
Team Averages
Level 131
1,540 SR
1,296 Elo+

VS

Team Averages
Level 58
1,517 SR
1,350 Elo+
Skadi
Skadi
CerealSpoon7759
Skadi
Level 28
God Stats
4W - 3L
1,552 SR
Queue Stats
186W - 172L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
Morpheus29X
Guan Yu
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 66L
1,399 Elo+
Solo
Ganesha
Ganesha
PPtouch8EEED
Ganesha
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 229L
1,447 Elo+
Solo
Janus
Janus
SgtWigglebottom
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
997 Elo+
Solo
Chaac
Chaac
chazmazz22
Chaac
Level 81
God Stats
8W - 2L
1,318 SR
Queue Stats
203W - 181L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,880
823
4,430
15,765
15,505
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 5
9,382
782
8,035
13,808
6,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
SDReed2
The Morrigan
14
0 / 7 / 2
8,087
674
2,010
13,097
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TangentJay
Mercury
16
3 / 7 / 4
9,408
784
9,031
13,557
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Woggzzz
Da Ji
14
2 / 6 / 4
8,834
736
12,271
13,546
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 15
10,796
900
16,830
12,070
6,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Morpheus29X
Guan Yu
2
0 / 0 / 0
3,700
308
0
0
0
Ganesha
PPtouch8EEED
Ganesha
18
1 / 2 / 18
10,504
875
6,046
14,983
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 4 / 9
11,080
923
18,791
8,925
4,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
20
11 / 3 / 12
11,720
977
21,180
21,682
30,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
9
Kills
27
27
Deaths
10
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
2
3
6
1.67
W
Guan Yu
Morpheus29X
Guan Yu
0
0
0
0
L
2
4
5
1.13
W
Ganesha
PPtouch8EEED
Ganesha
1
2
18
5
L
The Morrigan
SDReed2
The Morrigan
0
7
2
0.14
W
9
4
9
3.38
L
Mercury
TangentJay
Mercury
3
7
4
0.71
L
Da Ji
Woggzzz
Da Ji
2
6
4
0.67
W
Chaac
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
62,847
69,773
Taken
57,660
42,004
Mitigated
59,587
22,937
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,830
4,937
2,491
4,406
12,070
6,086
1,578
1,614
10,456
0
40,688
L
4,430
584
7,931
6,642
15,765
15,505
290
4,753
11,012
12,698
0
W
Guan Yu
Morpheus29X
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
8,035
2,512
91
2,968
13,808
6,235
1,618
6,107
7,701
28,953
0
W
Ganesha
PPtouch8EEED
Ganesha
6,046
772
1,317
3,693
14,983
18,493
846
5,254
9,729
10,765
0
L
The Morrigan
SDReed2
The Morrigan
2,010
642
728
470
13,097
6,510
0
4,441
8,496
10,742
0
W
18,791
730
858
429
8,925
4,157
390
1,534
7,391
31,135
537
L
Mercury
TangentJay
Mercury
9,031
5,041
0
1,027
13,557
6,871
0
4,943
8,614
0
14,886
L
Da Ji
Woggzzz
Da Ji
12,271
2,353
1,438
1,642
13,546
6,883
0
4,236
9,310
0
15,503
W
Chaac
21,180
2,275
643
6,501
21,682
30,851
289
6,073
15,609
0
50,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
47,800
95
Minions Killed
160
0
Camps Cleared
0
981,418
Distance Traveled
974,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,796
900
45
4
0
259,110
0
L
Terra
9,880
823
16
1
0
210,788
1
W
Guan Yu
3,700
308
0
0
0
0
0
L
Sol
9,382
782
36
3
0
200,177
0
W
Ganesha
10,504
875
1
0
0
231,074
0
L
The Morrigan
8,087
674
20
2
0
165,291
0
W
Janus
11,080
923
46
4
0
214,511
0
L
Mercury
9,408
784
19
2
0
199,887
0
L
Da Ji
8,834
736
4
0
0
205,275
0
W
Chaac
11,720
977
68
6
0
269,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role