Player Matchup

Chang'e
Chang'e
Mindshear
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1
Ra
Ra
Vladiman443
Ra
Level 16
God Stats
5W - 6L
1,487 SR
Queue Stats
5W - 6L
1,350 Elo+
Party 1
Xing Tian
Xing Tian
mrhottoe
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,341 Elo+

VS

Team Averages
Level 53
1,480 SR
1,059 Elo+
Sol
Sol
TechPsych
Sol
Level 88
God Stats
1W - 2L
1,626 SR
Queue Stats
1W - 10L
1,094 Elo+
Solo
Mercury
Mercury
Xb3rtAssassin
Mercury
Level 27
God Stats
0W - 3L
1,230 SR
Queue Stats
5W - 40L
997 Elo+
Party 2
Shiva
Shiva
stankyleg_master
Shiva
Level 45
God Stats
8W - 24L
1,585 SR
Queue Stats
72W - 128L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mindshear
Chang'e
12
2 / 1 / 5
7,145
715
5,952
8,499
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 5
7,547
755
9,974
6,437
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
mrhottoe
Xing Tian
12
2 / 0 / 3
7,444
744
3,617
6,504
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,428
643
7,181
6,490
2,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
10
1 / 4 / 2
6,404
640
1,773
7,890
3,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,333
633
6,223
12,058
7,745
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
6
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Mindshear
Chang'e
2
1
5
4.5
L
1
0
1
1.5
W
2
2
5
2.25
L
Mercury
1
4
2
0.5
W
Xing Tian
mrhottoe
Xing Tian
2
0
3
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,543
Damage
15,177
21,440
Taken
26,438
14,100
Mitigated
13,558
7,933
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Mindshear
Chang'e
5,952
524
933
2,030
8,499
3,539
432
2,780
5,719
27,744
337
L
7,181
586
0
4,145
6,490
2,665
347
5,443
1,047
25,845
0
W
9,974
1,605
2,203
1,833
6,437
2,752
108
3,074
3,363
32,555
0
L
Mercury
1,773
567
0
80
7,890
3,148
0
5,079
2,811
0
10,535
W
Xing Tian
mrhottoe
Xing Tian
3,617
313
0
934
6,504
7,809
0
1,349
5,155
11,588
0
L
6,223
396
292
1,868
12,058
7,745
0
9,052
3,006
0
26,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
19,165
123
Minions Killed
86
0
Camps Cleared
0
537,001
Distance Traveled
545,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,145
715
45
5
0
172,656
0
L
Sol
6,428
643
39
4
0
181,362
0
W
Ra
7,547
755
59
6
0
164,615
0
L
Mercury
6,404
640
17
2
0
170,729
0
W
Xing Tian
7,444
744
19
2
0
199,730
0
L
Shiva
6,333
633
30
3
0
193,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role