Player Matchup

Medusa
Medusa
ASESINO__NINJA
Medusa
Level 126
God Stats
1W - 2L
1,694 SR
Queue Stats
84W - 99L
1,354 Elo+
Party 2
Anubis
Anubis
BlGGIE Tuna
Anubis
Level 87
God Stats
4W - 3L
1,716 SR
Queue Stats
28W - 23L
1,528 Elo+
Solo
Ares
Ares
Harriers11
Ares
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
150W - 129L
1,375 Elo+
Party 1
Arachne
Arachne
Invictical
Arachne
Level 69
God Stats
23W - 19L
1,500 SR
Queue Stats
229W - 209L
1,586 Elo+
Party 1
Hercules
Hercules
gabox_949
Hercules
Level 125
God Stats
4W - 11L
1,500 SR
Queue Stats
180W - 200L
1,394 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,447 Elo+

VS

Team Averages
Level 67
1,545 SR
1,484 Elo+
Fenrir
Fenrir
BUzzKiLL18
Fenrir
Level 86
God Stats
12W - 6L
1,379 SR
Queue Stats
84W - 86L
1,493 Elo+
Party 3
Atlas
Atlas
Flam3br0
Atlas
Level 17
God Stats
4W - 10L
1,613 SR
Queue Stats
59W - 62L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
HaveFun7807
Danzaburou
Level 44
God Stats
3W - 0L
1,733 SR
Queue Stats
53W - 48L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sleepy Towel
Morgan Le Fay
Level 111
God Stats
5W - 1L
1,500 SR
Queue Stats
249W - 248L
1,522 Elo+
Party 3
Artemis
Artemis
TheBloodReaperx
Artemis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 97L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,863
443
9,974
17,855
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
4 / 5 / 1
10,006
500
13,241
17,822
10,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 4
8,295
415
4,398
20,193
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Invictical
Arachne
15
3 / 6 / 3
9,691
485
10,177
22,822
10,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
gabox_949
Hercules
14
1 / 4 / 4
9,137
457
14,690
21,206
28,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUzzKiLL18
Fenrir
15
5 / 1 / 13
9,867
493
8,093
18,021
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Flam3br0
Atlas
13
1 / 2 / 9
8,610
431
7,855
16,605
19,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
HaveFun7807
Danzaburou
17
3 / 2 / 8
10,264
513
14,961
15,393
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Sleepy Towel
Morgan Le Fay
17
8 / 1 / 10
10,919
546
21,570
13,111
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 5 / 6
10,084
504
16,027
14,832
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
11
Kills
25
25
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Fenrir
BUzzKiLL18
Fenrir
5
1
13
11.5
L
Anubis
4
5
1
0.9
W
Atlas
Flam3br0
Atlas
1
2
9
2.75
L
0
5
4
0.4
W
Danzaburou
HaveFun7807
Danzaburou
3
2
8
3.5
L
Arachne
Invictical
Arachne
3
6
3
0.75
W
Morgan Le Fay
Sleepy Towel
Morgan Le Fay
8
1
10
13
W
8
5
6
2.2
L
Hercules
gabox_949
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
68,506
99,898
Taken
77,962
78,078
Mitigated
49,682
27,237
Healing
26,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,974
4,155
0
5,910
17,855
8,575
1,141
4,729
12,697
0
58,852
W
Fenrir
BUzzKiLL18
Fenrir
8,093
2,035
0
3,954
18,021
8,854
0
2,623
15,398
0
70,286
L
Anubis
13,241
477
0
7,428
17,822
10,234
172
7,006
10,153
83,446
502
W
Atlas
Flam3br0
Atlas
7,855
3,316
422
3,630
16,605
19,853
0
4,655
11,950
31,507
0
L
4,398
281
0
2,100
20,193
19,522
0
6,624
12,721
23,519
0
W
Danzaburou
HaveFun7807
Danzaburou
14,961
6,924
0
7,032
15,393
6,630
2,774
2,505
12,888
0
82,644
L
Arachne
Invictical
Arachne
10,177
5,738
0
6,129
22,822
10,900
206
5,578
16,715
0
75,559
W
Morgan Le Fay
Sleepy Towel
Morgan Le Fay
21,570
1,421
983
4,531
13,111
7,042
0
5,732
7,379
79,069
0
W
16,027
8,203
622
5,334
14,832
7,303
0
2,020
12,812
0
58,734
L
Hercules
gabox_949
Hercules
14,690
2,672
0
5,670
21,206
28,847
0
3,585
16,938
0
60,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
49,744
425
Minions Killed
443
0
Camps Cleared
0
1,863,568
Distance Traveled
1,934,886
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,863
443
82
4
0
363,595
0
W
Fenrir
9,867
493
80
4
0
465,601
0
L
Anubis
10,006
500
140
7
0
339,131
0
W
Atlas
8,610
431
25
1
0
380,905
0
L
Ares
8,295
415
18
1
0
351,843
0
W
Danzaburou
10,264
513
109
5
0
350,021
0
L
Arachne
9,691
485
101
5
0
432,454
0
W
Morgan Le Fay
10,919
546
141
7
0
404,325
5
W
Artemis
10,084
504
88
4
0
334,034
0
L
Hercules
9,137
457
84
4
0
376,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role