Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PatataGriega
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
TheDarkGhost_25
Cliodhna
Level 64
God Stats
8W - 9L
1,564 SR
Queue Stats
112W - 123L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
juancito_la_12
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,163 Elo+
Party 3
Ra
Ra
roadtrip113
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 3
Team Averages
Level 35
1,513 SR
1,346 Elo+

VS

Team Averages
Level 86
1,384 SR
1,450 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AllcalldE
Jing Wei
Level 149
God Stats
2W - 0L
1,303 SR
Queue Stats
258W - 275L
1,493 Elo+
Solo
Zeus
Zeus
BeowulfXD
Zeus
Level 66
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 6L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
bautyhol
Ratatoskr
Level 108
God Stats
10W - 5L
1,595 SR
Queue Stats
64W - 67L
1,433 Elo+
Party 2
Hades
Hades
jeuel_soto
Hades
Level 3
God Stats
1W - 2L
1,250 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 2 / 1
7,542
539
3,831
10,263
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 3 / 0
6,794
485
3,911
9,692
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
10
0 / 5 / 1
6,301
450
4,698
12,239
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
juancito_la_12
Gilgamesh
10
0 / 5 / 0
5,564
397
3,184
12,535
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
6,475
463
6,354
8,679
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 0 / 9
8,593
614
7,437
9,934
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
AllcalldE
Jing Wei
13
2 / 2 / 3
7,547
539
4,934
9,662
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
7 / 0 / 4
9,350
668
12,632
4,971
1,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
bautyhol
Ratatoskr
14
6 / 0 / 5
8,901
636
9,317
10,645
7,421
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
11
1 / 4 / 0
7,103
507
1,913
9,281
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
2
1
2.25
W
Lancelot
 
Lancelot
4
0
9
8.5
W
Jing Wei
AllcalldE
Jing Wei
2
2
3
1.75
W
Zeus
7
0
4
9
L
Tiamat
0
3
0
0
L
Cliodhna
0
5
1
0.1
W
Ratatoskr
bautyhol
Ratatoskr
6
0
5
8.5
W
Hades
1
4
0
0.25
L
Gilgamesh
juancito_la_12
Gilgamesh
0
5
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
36,233
53,408
Taken
44,493
25,386
Mitigated
22,109
8,633
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,831
2,181
0
2,686
10,263
4,148
610
3,918
6,345
0
43,881
W
Lancelot
 
Lancelot
7,437
1,243
0
996
9,934
4,463
182
1,177
8,670
0
65,397
W
Jing Wei
AllcalldE
Jing Wei
4,934
3,463
0
4,111
9,662
3,518
369
3,328
6,334
0
55,323
W
Zeus
12,632
1,516
0
3,221
4,971
1,953
850
2,414
2,557
77,780
0
L
Tiamat
3,911
484
0
2,551
9,692
4,834
0
5,873
3,819
51,701
0
L
Cliodhna
4,698
498
0
705
12,239
3,921
0
1,107
11,085
0
40,423
W
Ratatoskr
bautyhol
Ratatoskr
9,317
1,812
0
6,281
10,645
7,421
132
494
9,724
0
64,403
W
Hades
1,913
496
0
1,303
9,281
4,754
559
3,293
5,988
20,286
0
L
Gilgamesh
juancito_la_12
Gilgamesh
3,184
798
0
989
12,535
9,432
0
1,472
10,357
0
15,469
L
6,354
624
466
1,236
8,679
3,051
584
2,175
6,456
34,200
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
41,494
297
Minions Killed
452
0
Camps Cleared
0
1,329,849
Distance Traveled
1,448,841
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,542
539
82
6
0
238,446
1
W
Lancelot
8,593
614
92
7
0
351,236
0
W
Jing Wei
7,547
539
81
6
0
264,114
0
W
Zeus
9,350
668
139
10
0
274,331
0
L
Tiamat
6,794
485
89
6
0
270,311
5
L
Cliodhna
6,301
450
64
5
0
282,813
0
W
Ratatoskr
8,901
636
112
8
0
299,686
0
W
Hades
7,103
507
28
2
0
259,474
0
L
Gilgamesh
5,564
397
14
1
0
279,566
0
L
Ra
6,475
463
48
3
0
258,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role