Player Matchup

Khepri
Khepri
AlexVenne
Khepri
Level 197
God Stats
13W - 7L
1,285 SR
Queue Stats
437W - 447L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeA5tLiiv5
Ah Muzen Cab
Level 77
God Stats
4W - 7L
1,500 SR
Queue Stats
404W - 417L
1,426 Elo+
Solo
Janus
Janus
Levy9008
Janus
Level 64
God Stats
15W - 24L
1,046 SR
Queue Stats
1,054W - 1,190L
1,351 Elo+
Solo
Sol
Sol
N8V_Apache
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,128 Elo+
Solo
Xing Tian
Xing Tian
ldeue4
Xing Tian
Level 148
God Stats
33W - 22L
1,194 SR
Queue Stats
1,919W - 1,998L
1,473 Elo+
Solo
Team Averages
Level 122
1,305 SR
1,363 Elo+

VS

Team Averages
Level 105
1,490 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ASAP Judge
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,560 Elo+
Solo
Chaac
Chaac
AinsworthD
Chaac
Level 108
God Stats
1W - 1L
1,659 SR
Queue Stats
133W - 129L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Gus97_xD
Jormungandr
Level 121
God Stats
0W - 1L
1,176 SR
Queue Stats
90W - 80L
1,411 Elo+
Solo
Cabrakan
Cabrakan
SaNtGameR2003
Cabrakan
Level 104
God Stats
3W - 2L
1,613 SR
Queue Stats
113W - 103L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexVenne
Khepri
19
1 / 1 / 19
11,009
786
6,025
14,917
21,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
BeA5tLiiv5
Ah Muzen Cab
19
12 / 2 / 5
11,827
845
27,759
14,020
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Levy9008
Janus
15
3 / 5 / 6
9,766
698
12,076
11,337
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 14
11,225
802
15,578
14,133
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
ldeue4
Xing Tian
16
4 / 3 / 9
10,762
769
10,279
18,889
23,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 5
9,206
658
13,520
14,770
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ASAP Judge
Mercury
14
1 / 5 / 5
8,389
599
6,383
12,727
5,853
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 6 / 8
9,996
714
13,194
22,494
27,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Gus97_xD
Jormungandr
17
3 / 3 / 4
9,735
695
7,584
11,579
11,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
SaNtGameR2003
Cabrakan
16
4 / 5 / 5
9,638
688
10,619
18,906
28,555
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
23
Kills
12
14
Deaths
24
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
Mercury
ASAP Judge
Mercury
1
5
5
0.7
L
Chaac
2
6
8
1
W
Khepri
AlexVenne
Khepri
1
1
19
10.5
W
Ah Muzen Cab
BeA5tLiiv5
Ah Muzen Cab
12
2
5
7.25
L
Jormungandr
Gus97_xD
Jormungandr
3
3
4
1.67
W
Janus
Levy9008
Janus
3
5
6
1.2
W
3
3
14
3.33
L
Cabrakan
SaNtGameR2003
Cabrakan
4
5
5
1.3
W
Xing Tian
ldeue4
Xing Tian
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,717
Damage
51,300
73,296
Taken
80,476
69,908
Mitigated
79,580
24,646
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,520
2,023
998
5,503
14,770
6,114
446
7,676
7,094
25,468
0
L
Mercury
ASAP Judge
Mercury
6,383
3,121
911
1,167
12,727
5,853
0
8,256
4,471
0
13,534
L
Chaac
13,194
1,377
910
3,525
22,494
27,805
0
11,073
11,421
0
27,751
W
Khepri
AlexVenne
Khepri
6,025
914
1,797
4,205
14,917
21,504
410
4,326
10,272
17,641
0
W
Ah Muzen Cab
BeA5tLiiv5
Ah Muzen Cab
27,759
11,807
897
4,132
14,020
8,838
2,956
7,945
5,679
0
44,606
L
Jormungandr
Gus97_xD
Jormungandr
7,584
1,031
1,303
2,142
11,579
11,253
0
7,262
4,317
29,104
0
W
Janus
Levy9008
Janus
12,076
724
834
557
11,337
7,040
296
4,696
6,403
20,210
0
W
15,578
6,057
245
6,265
14,133
9,012
3,068
7,110
6,795
42,895
0
L
Cabrakan
SaNtGameR2003
Cabrakan
10,619
1,621
1,989
2,052
18,906
28,555
0
9,691
9,215
13,429
0
W
Xing Tian
ldeue4
Xing Tian
10,279
1,167
1,567
4,147
18,889
23,514
333
6,199
12,424
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
46,964
168
Minions Killed
163
0
Camps Cleared
0
1,365,493
Distance Traveled
1,271,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,206
658
52
4
0
230,328
0
L
Mercury
8,389
599
19
1
0
292,232
0
L
Chaac
9,996
714
36
3
0
246,222
0
W
Khepri
11,009
786
27
2
0
289,994
0
W
Ah Muzen Cab
11,827
845
42
3
0
259,642
0
L
Jormungandr
9,735
695
41
3
0
254,862
0
W
Janus
9,766
698
28
2
0
266,641
0
W
Sol
11,225
802
61
4
0
259,546
0
L
Cabrakan
9,638
688
15
1
0
248,214
0
W
Xing Tian
10,762
769
10
1
0
289,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role