Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AntonioMorales
Ne Zha
Level 127
God Stats
9W - 8L
1,480 SR
Queue Stats
482W - 432L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
ElFabø
Baron Samedi
Level 136
God Stats
16W - 8L
1,701 SR
Queue Stats
436W - 397L
1,491 Elo+
Party 2
Janus
Janus
ElWabiWabo
Janus
Level 42
God Stats
4W - 1L
1,713 SR
Queue Stats
92W - 88L
1,474 Elo+
Party 2
Bellona
Bellona
TREY_FIRES
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,481 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,487 Elo+

VS

Team Averages
Level 106
1,616 SR
1,511 Elo+
Artemis
Artemis
Aqazos
Artemis
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
14W - 19L
1,513 Elo+
Party 1
Sol
Sol
Blissfuls
Sol
Level 85
God Stats
4W - 2L
1,779 SR
Queue Stats
173W - 130L
1,520 Elo+
Solo
Ne Zha
Ne Zha
HOLLOW_KING24
Ne Zha
Level 120
God Stats
9W - 10L
1,708 SR
Queue Stats
262W - 252L
1,514 Elo+
Solo
Horus
Horus
Mob Borley
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,573 Elo+
Party 1
Terra
Terra
gobidog2015
Terra
Level 40
God Stats
3W - 2L
1,812 SR
Queue Stats
62W - 76L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 3
7,185
513
1,845
9,060
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 4
8,159
583
5,855
13,461
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ElFabø
Baron Samedi
12
3 / 2 / 3
7,306
522
8,519
8,641
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
16
4 / 1 / 3
9,008
643
9,575
7,943
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TREY_FIRES
Bellona
14
3 / 1 / 0
8,210
586
5,070
10,647
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aqazos
Artemis
1
0 / 0 / 0
4,128
295
0
0
0
13
4 / 6 / 1
7,668
548
8,812
15,946
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
6,978
498
6,529
11,180
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
1
0 / 0 / 0
4,128
295
0
0
0
12
2 / 5 / 1
7,042
503
6,470
15,160
8,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
8
9
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
3
0.75
W
3
3
4
1.67
L
Artemis
Aqazos
Artemis
0
0
0
0
L
4
6
1
0.75
W
Baron Samedi
ElFabø
Baron Samedi
3
2
3
2.25
W
Janus
4
1
3
5.5
L
2
2
2
1.5
L
Horus
0
0
0
0
W
Bellona
TREY_FIRES
Bellona
3
1
0
3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
21,811
49,752
Taken
42,286
30,260
Mitigated
19,076
14,882
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,845
1,103
0
2,474
9,060
3,045
2,042
2,736
6,289
0
44,859
W
5,855
1,934
0
4,392
13,461
7,820
0
3,319
10,064
0
67,707
L
Artemis
Aqazos
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
8,812
1,236
0
4,692
15,946
5,406
0
6,791
8,433
50,092
0
W
Baron Samedi
ElFabø
Baron Samedi
8,519
898
327
3,049
8,641
4,298
700
2,002
6,573
34,593
0
W
Janus
9,575
496
0
2,133
7,943
3,083
1,024
3,200
4,703
77,029
0
L
6,529
2,119
0
2,455
11,180
4,704
0
3,371
7,175
0
43,891
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
TREY_FIRES
Bellona
5,070
1,889
0
2,507
10,647
12,014
897
3,371
6,841
0
48,933
L
6,470
1,379
308
4,253
15,160
8,966
0
6,201
8,584
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
29,944
442
Minions Killed
218
0
Camps Cleared
0
1,434,490
Distance Traveled
815,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,185
513
76
5
0
274,792
0
W
Ne Zha
8,159
583
93
7
0
329,120
0
L
Artemis
4,128
295
0
0
0
0
0
L
Sol
7,668
548
87
6
0
247,887
5
W
Baron Samedi
7,306
522
54
4
0
259,675
0
W
Janus
9,008
643
131
9
0
310,338
2
L
Ne Zha
6,978
498
62
4
0
294,913
0
L
Horus
4,128
295
0
0
0
0
0
W
Bellona
8,210
586
88
6
0
260,565
0
L
Terra
7,042
503
69
5
0
272,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role