Player Matchup

Bacchus
Bacchus
Shiblaw
Bacchus
Level 106
God Stats
13W - 7L
1,645 SR
Queue Stats
146W - 139L
1,417 Elo+
Solo
Thor
Thor
TheDarkGhost_25
Thor
Level 64
God Stats
22W - 16L
1,508 SR
Queue Stats
112W - 123L
1,441 Elo+
Party 2
Vamana
Vamana
TimMad
Vamana
Level 166
God Stats
1W - 3L
1,235 SR
Queue Stats
97W - 78L
1,612 Elo+
Solo
Kukulkan
Kukulkan
juancito_la_12
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,196 Elo+
Party 2
Artemis
Artemis
roadtrip113
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Team Averages
Level 71
1,478 SR
1,373 Elo+

VS

Team Averages
Level 171
1,642 SR
1,636 Elo+
Da Ji
Da Ji
 
Da Ji
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Samueca
Bellona
Level 16
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 1L
1,845 Elo+
Party 1
Nu Wa
Nu Wa
teteü
Nu Wa
Level 318
God Stats
279W - 71L
1,958 SR
Queue Stats
877W - 256L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shiblaw
Bacchus
7
1 / 2 / 0
5,144
514
1,566
6,971
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 0
4,387
439
2,156
8,190
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
TimMad
Vamana
9
0 / 2 / 0
4,911
491
2,604
9,475
5,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
6
0 / 7 / 0
4,020
402
2,048
6,966
2,201
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
roadtrip113
Artemis
7
0 / 5 / 0
4,234
423
2,435
7,665
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 0 / 1
7,324
732
4,219
5,968
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
11
4 / 0 / 3
7,039
704
7,186
4,894
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
 
Kuzenbo
10
1 / 0 / 6
6,219
622
2,507
4,438
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Samueca
Bellona
11
1 / 0 / 3
6,627
663
8,762
8,395
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
teteü
Nu Wa
11
7 / 1 / 4
7,004
700
5,688
4,667
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
20
20
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
1
7.5
W
Sol
 
Sol
4
0
3
5.5
W
Kuzenbo
 
Kuzenbo
1
0
6
4
W
Bellona
Samueca
Bellona
1
0
3
2.5
L
Bacchus
Shiblaw
Bacchus
1
2
0
0.5
L
0
4
0
0
L
Vamana
TimMad
Vamana
0
2
0
0
L
Kukulkan
0
7
0
0
L
Artemis
roadtrip113
Artemis
0
5
0
0
W
Nu Wa
teteü
Nu Wa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
28,362
39,267
Taken
28,362
17,716
Mitigated
17,472
8,844
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,219
979
0
4,060
5,968
2,428
0
540
5,428
0
46,303
W
Sol
 
Sol
7,186
3,519
0
3,369
4,894
1,353
3,663
350
4,544
50,336
0
W
Kuzenbo
 
Kuzenbo
2,507
823
1,331
1,188
4,438
4,204
140
1,253
3,185
9,870
0
W
Bellona
Samueca
Bellona
8,762
3,679
0
4,415
8,395
7,982
81
863
7,532
0
49,251
L
Bacchus
Shiblaw
Bacchus
1,566
286
412
2,370
6,971
4,263
0
2,276
4,695
7,404
0
L
2,156
519
0
1,919
8,190
2,988
0
2,758
5,432
0
22,210
L
Vamana
TimMad
Vamana
2,604
1,228
0
3,034
9,475
5,528
0
338
9,137
0
32,971
L
Kukulkan
2,048
344
0
192
6,966
2,201
0
3,901
3,065
13,923
0
L
Artemis
roadtrip113
Artemis
2,435
1,140
0
917
7,665
2,736
0
6,108
1,557
0
17,384
W
Nu Wa
teteü
Nu Wa
5,688
1,624
0
960
4,667
1,505
906
608
4,059
46,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
34,213
145
Minions Killed
352
0
Camps Cleared
0
823,660
Distance Traveled
952,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,324
732
93
9
0
227,511
0
W
Sol
7,039
704
89
9
0
178,913
0
W
Kuzenbo
6,219
622
13
1
0
152,159
0
W
Bellona
6,627
663
78
8
0
197,545
4
L
Bacchus
5,144
514
13
1
0
154,644
1
L
Thor
4,387
439
36
4
0
179,911
0
L
Vamana
4,911
491
53
5
0
171,077
0
L
Kukulkan
4,020
402
18
2
0
154,223
0
L
Artemis
4,234
423
25
3
0
163,805
0
W
Nu Wa
7,004
700
79
8
0
196,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role