Player Matchup

Guan Yu
Guan Yu
BrandonY1019
Guan Yu
Level 67
God Stats
1W - 3L
1,540 SR
Queue Stats
70W - 69L
1,558 Elo+
Solo
Rama
Rama
DawnOfVan
Rama
Level 123
God Stats
3W - 5L
1,576 SR
Queue Stats
41W - 43L
1,587 Elo+
Party 1
Athena
Athena
JerkyMcLeftHand
Athena
Level 63
God Stats
1W - 4L
1,813 SR
Queue Stats
12W - 23L
1,537 Elo+
Party 1
He Bo
He Bo
Pinkerdale
He Bo
Level 61
God Stats
2W - 1L
1,299 SR
Queue Stats
35W - 41L
1,572 Elo+
Party 1
Olorun
Olorun
TheGsPulse
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,617 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,574 Elo+

VS

Team Averages
Level 95
1,523 SR
1,525 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TemplarTyrant
Cerberus
Level 65
God Stats
32W - 26L
1,573 SR
Queue Stats
649W - 551L
1,439 Elo+
Solo
He Bo
He Bo
Tyfar5
He Bo
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 119L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Your1King
Tsukuyomi
Level 104
God Stats
45W - 29L
1,542 SR
Queue Stats
724W - 655L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
finglelpuppl
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrandonY1019
Guan Yu
10
1 / 7 / 1
6,589
471
3,118
16,766
16,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
12
1 / 1 / 0
6,858
490
6,416
10,680
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 3
6,846
489
3,517
13,661
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
14
4 / 1 / 1
8,245
589
8,442
9,201
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TheGsPulse
Olorun
10
0 / 7 / 1
6,061
433
3,836
12,204
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 0 / 2
7,818
558
6,091
6,276
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
TemplarTyrant
Cerberus
12
1 / 1 / 5
7,567
541
4,559
11,223
8,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Tyfar5
He Bo
14
6 / 3 / 4
8,423
602
14,427
11,262
4,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Your1King
Tsukuyomi
15
6 / 2 / 1
9,297
664
11,159
12,784
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
finglelpuppl
Ah Puch
12
5 / 1 / 2
7,974
570
10,486
6,594
3,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
2
1
L
Guan Yu
BrandonY1019
Guan Yu
1
7
1
0.21
L
Rama
1
1
0
1
L
0
2
3
0.75
L
He Bo
4
1
1
4.5
W
Cerberus
TemplarTyrant
Cerberus
1
1
5
3.5
L
Olorun
TheGsPulse
Olorun
0
7
1
0.07
W
He Bo
Tyfar5
He Bo
6
3
4
2.67
W
Tsukuyomi
Your1King
Tsukuyomi
6
2
1
3.25
W
Ah Puch
finglelpuppl
Ah Puch
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
46,722
62,512
Taken
48,139
41,260
Mitigated
25,742
21,784
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,091
2,457
0
3,537
6,276
2,875
121
1,168
5,108
0
66,434
L
Guan Yu
BrandonY1019
Guan Yu
3,118
602
329
6,117
16,766
16,115
0
4,360
12,406
116
27,417
L
Rama
6,416
6,022
0
6,083
10,680
4,713
0
5,001
5,679
0
58,558
L
3,517
1,086
207
3,104
13,661
11,923
0
6,310
7,351
22,539
0
L
He Bo
8,442
391
0
4,421
9,201
3,633
0
4,700
4,501
57,713
0
W
Cerberus
TemplarTyrant
Cerberus
4,559
730
1,709
4,720
11,223
8,711
0
4,401
6,822
29,431
0
L
Olorun
TheGsPulse
Olorun
3,836
2,320
0
1,523
12,204
4,876
0
9,101
3,103
34,858
5,142
W
He Bo
Tyfar5
He Bo
14,427
1,183
0
3,152
11,262
4,098
224
3,814
7,448
73,967
0
W
Tsukuyomi
Your1King
Tsukuyomi
11,159
2,663
0
4,401
12,784
6,774
550
2,276
10,508
0
71,614
W
Ah Puch
finglelpuppl
Ah Puch
10,486
908
0
3,217
6,594
3,284
1,545
3,923
2,671
48,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
41,079
374
Minions Killed
457
0
Camps Cleared
0
1,434,939
Distance Traveled
1,399,037
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,818
558
125
9
0
289,422
3
L
Guan Yu
6,589
471
43
3
0
265,956
4
L
Rama
6,858
490
109
8
0
276,888
0
L
Athena
6,846
489
42
3
0
308,998
2
L
He Bo
8,245
589
100
7
0
343,918
0
W
Cerberus
7,567
541
48
3
0
297,472
0
L
Olorun
6,061
433
80
6
0
239,179
3
W
He Bo
8,423
602
102
7
0
317,494
0
W
Tsukuyomi
9,297
664
114
8
0
257,674
0
W
Ah Puch
7,974
570
68
5
0
236,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role