Player Matchup

Bacchus
Bacchus
C4lvitron
Bacchus
Level 133
God Stats
4W - 3L
1,805 SR
Queue Stats
66W - 62L
1,555 Elo+
Solo
King Arthur
King Arthur
Junhh
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,541 Elo+
Party 1
Serqet
Serqet
Lazydreams01
Serqet
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 234L
1,442 Elo+
Party 3
Hera
Hera
MongooseSquire
Hera
Level 120
God Stats
4W - 6L
1,775 SR
Queue Stats
136W - 124L
1,613 Elo+
Party 3
Danzaburou
Danzaburou
Skytenshii_
Danzaburou
Level 156
God Stats
3W - 1L
1,736 SR
Queue Stats
71W - 52L
1,612 Elo+
Party 1
Team Averages
Level 116
1,663 SR
1,553 Elo+

VS

Team Averages
Level 115
1,483 SR
1,566 Elo+
Artemis
Artemis
BubbaWright
Artemis
Level 25
God Stats
2W - 0L
1,814 SR
Queue Stats
23W - 16L
1,648 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HydraYeet
Kumbhakarna
Level 148
God Stats
23W - 19L
1,681 SR
Queue Stats
88W - 68L
1,614 Elo+
Party 2
The Morrigan
The Morrigan
Koiphlsh
The Morrigan
Level 157
God Stats
10W - 11L
1,352 SR
Queue Stats
332W - 326L
1,452 Elo+
Solo
Horus
Horus
Saçky
Horus
Level 158
God Stats
2W - 2L
1,221 SR
Queue Stats
110W - 92L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
T4lonstr1k3
Danzaburou
Level 89
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C4lvitron
Bacchus
9
2 / 0 / 0
5,774
577
2,715
5,243
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Junhh
King Arthur
9
0 / 4 / 0
4,850
485
3,158
9,146
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
10
1 / 2 / 1
5,778
578
2,727
8,398
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
6,095
610
4,241
5,846
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Skytenshii_
Danzaburou
10
0 / 1 / 1
5,583
558
3,662
4,979
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BubbaWright
Artemis
12
5 / 1 / 1
6,865
687
4,083
7,221
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
HydraYeet
Kumbhakarna
8
0 / 0 / 1
5,221
522
1,532
6,608
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Koiphlsh
The Morrigan
11
2 / 3 / 2
6,169
617
2,560
5,432
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Saçky
Horus
12
3 / 0 / 2
7,149
715
7,875
7,166
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
T4lonstr1k3
Danzaburou
9
0 / 1 / 0
5,176
518
1,479
5,455
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BubbaWright
Artemis
5
1
1
5.5
L
Bacchus
C4lvitron
Bacchus
2
0
0
2
W
Kumbhakarna
HydraYeet
Kumbhakarna
0
0
1
0.5
L
King Arthur
Junhh
King Arthur
0
4
0
0
W
The Morrigan
Koiphlsh
The Morrigan
2
3
2
1
L
Serqet
1
2
1
0.75
L
2
3
2
1
W
Horus
Saçky
Horus
3
0
2
4
L
Danzaburou
Skytenshii_
Danzaburou
0
1
1
0.5
W
Danzaburou
T4lonstr1k3
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,503
Damage
17,529
33,612
Taken
31,882
18,328
Mitigated
15,335
12,680
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BubbaWright
Artemis
4,083
1,876
0
4,337
7,221
2,539
0
1,772
5,305
0
44,082
L
Bacchus
C4lvitron
Bacchus
2,715
452
211
3,308
5,243
4,153
0
884
4,359
17,906
0
W
Kumbhakarna
HydraYeet
Kumbhakarna
1,532
89
341
1,921
6,608
4,231
0
1,593
5,015
16,408
0
L
King Arthur
Junhh
King Arthur
3,158
447
0
1,115
9,146
6,704
0
0
8,552
1,335
24,361
W
The Morrigan
Koiphlsh
The Morrigan
2,560
525
0
1,195
5,432
1,845
0
2,233
3,199
38,176
0
L
Serqet
2,727
659
0
3,853
8,398
2,964
0
97
8,221
0
37,408
L
4,241
778
0
1,523
5,846
2,096
0
2,710
3,136
40,353
0
W
Horus
Saçky
Horus
7,875
3,356
150
3,301
7,166
4,581
0
678
6,311
0
52,524
L
Danzaburou
Skytenshii_
Danzaburou
3,662
1,755
0
2,670
4,979
2,411
0
1,813
3,166
0
40,956
W
Danzaburou
T4lonstr1k3
Danzaburou
1,479
233
0
2,149
5,455
2,139
0
1,358
4,097
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
30,580
273
Minions Killed
324
0
Camps Cleared
0
1,052,992
Distance Traveled
1,062,185
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,865
687
79
8
0
235,451
0
L
Bacchus
5,774
577
17
2
0
204,579
1
W
Kumbhakarna
5,221
522
18
2
0
203,551
0
L
King Arthur
4,850
485
40
4
0
213,469
0
W
The Morrigan
6,169
617
70
7
0
208,239
2
L
Serqet
5,778
578
68
7
0
256,639
0
L
Hera
6,095
610
71
7
0
205,550
3
W
Horus
7,149
715
97
10
0
205,688
0
L
Danzaburou
5,583
558
77
8
0
172,755
2
W
Danzaburou
5,176
518
60
6
0
209,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role