Player Matchup

Tsukuyomi
Tsukuyomi
Bigbenching
Tsukuyomi
Level 9
God Stats
3W - 1L
1,493 SR
Queue Stats
3W - 3L
1,399 Elo+
Party 2
Achilles
Achilles
DBX Chief
Achilles
Level 150
God Stats
3W - 0L
1,726 SR
Queue Stats
26W - 23L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
mizler64
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,438 Elo+
Party 2
Team Averages
Level 75
1,573 SR
1,390 Elo+

VS

Team Averages
Level 81
1,500 SR
1,256 Elo+
Cerberus
Cerberus
BuddhistDevil
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
Twerkmasterflex
Baron Samedi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,256 Elo+
Party 1
Ishtar
Ishtar
sizzle6
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bigbenching
Tsukuyomi
17
2 / 2 / 7
11,972
704
10,966
15,346
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DBX Chief
Achilles
19
7 / 2 / 4
12,889
758
15,090
23,405
27,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
mizler64
Baron Samedi
19
4 / 2 / 6
12,988
764
18,154
12,917
6,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuddhistDevil
Cerberus
18
4 / 1 / 2
12,387
729
12,023
23,993
30,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Twerkmasterflex
Baron Samedi
16
0 / 4 / 5
10,424
613
11,647
11,488
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
sizzle6
Ishtar
15
2 / 8 / 3
10,605
624
6,677
15,135
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
6
6
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bigbenching
Tsukuyomi
2
2
7
2.75
L
Cerberus
BuddhistDevil
Cerberus
4
1
2
5
W
Achilles
DBX Chief
Achilles
7
2
4
4.5
L
Baron Samedi
Twerkmasterflex
Baron Samedi
0
4
5
0.63
W
Baron Samedi
mizler64
Baron Samedi
4
2
6
3.5
L
Ishtar
sizzle6
Ishtar
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
30,347
51,668
Taken
50,616
41,316
Mitigated
43,556
17,474
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bigbenching
Tsukuyomi
10,966
2,795
0
4,810
15,346
7,374
447
7,322
7,899
0
53,010
L
Cerberus
BuddhistDevil
Cerberus
12,023
860
0
5,053
23,993
30,585
0
7,756
15,458
41,672
966
W
Achilles
DBX Chief
Achilles
15,090
3,723
504
5,178
23,405
27,369
845
8,276
15,129
0
44,683
L
Baron Samedi
Twerkmasterflex
Baron Samedi
11,647
703
1,331
1,075
11,488
6,225
0
2,506
8,767
47,832
2,114
W
Baron Samedi
mizler64
Baron Samedi
18,154
1,614
2,052
4,930
12,917
6,573
1,065
7,100
5,817
90,767
780
L
Ishtar
sizzle6
Ishtar
6,677
4,012
0
1,165
15,135
6,746
0
7,855
6,997
0
31,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
33,416
246
Minions Killed
178
0
Camps Cleared
0
991,705
Distance Traveled
836,280
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,972
704
64
4
0
356,938
0
L
Cerberus
12,387
729
65
4
0
327,623
0
W
Achilles
12,889
758
48
3
0
335,894
0
L
Baron Samedi
10,424
613
56
3
0
258,555
0
W
Baron Samedi
12,988
764
134
8
0
298,873
0
L
Ishtar
10,605
624
57
3
0
250,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role