Player Matchup

Poseidon
Poseidon
Platinum IV
CapitalOBeats
Poseidon
Platinum IV
Level 159
God Stats
10W - 3L
1,633 SR
Queue Stats
236W - 64L
1,950 MMR
Party 1
Ravana
Ravana
Diamond IV
Peeqa
Ravana
Diamond IV
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 66L
2,186 MMR
Party 1
Achilles
Achilles
Diamond IV
lilMMR
Achilles
Diamond IV
Level 68
God Stats
6W - 4L
1,777 SR
Queue Stats
236W - 99L
2,227 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,637 SR
2,121 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,513 SR
1,858 MMR
Sol
Sol
Platinum IV
Lethain
Sol
Platinum IV
Level 176
God Stats
0W - 1L
1,234 SR
Queue Stats
71W - 23L
2,059 MMR
Party 2
Ymir
Ymir
Silver I
SilverReaper006
Ymir
Silver I
Level 112
God Stats
2W - 3L
1,579 SR
Queue Stats
23W - 29L
1,577 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
ΕxtraChrisP
Gilgamesh
Platinum III
Level 69
God Stats
18W - 10L
1,725 SR
Queue Stats
239W - 77L
1,937 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CapitalOBeats
Poseidon
14
2 / 1 / 6
9,449
787
17,373
9,068
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Peeqa
Ravana
13
1 / 0 / 7
8,610
718
10,126
7,833
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
lilMMR
Achilles
15
5 / 0 / 3
10,394
866
11,733
13,677
16,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangFenrirNe ZhaAh Muzen CabGuan Yu

VS

Bans
AtlasBacchusPersephoneCu ChulainnBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 2 / 0
7,916
660
7,283
11,599
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
7,540
628
2,328
15,842
14,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ΕxtraChrisP
Gilgamesh
13
0 / 2 / 0
7,581
632
6,550
17,618
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
0
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CapitalOBeats
Poseidon
2
1
6
5
L
Sol
0
2
0
0
W
Ravana
Peeqa
Ravana
1
0
7
4.5
L
0
4
1
0.13
W
Achilles
lilMMR
Achilles
5
0
3
6.5
L
Gilgamesh
ΕxtraChrisP
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
16,161
30,578
Taken
45,059
30,599
Mitigated
37,539
15,142
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CapitalOBeats
Poseidon
17,373
2,019
194
3,264
9,068
4,460
1,636
3,140
5,811
71,592
0
L
Sol
7,283
2,550
0
4,540
11,599
6,642
0
2,722
8,215
45,610
2,963
W
Ravana
Peeqa
Ravana
10,126
1,858
0
2,207
7,833
9,364
844
1,809
5,864
0
22,914
L
2,328
206
0
2,212
15,842
14,955
0
7,789
7,566
9,233
0
W
Achilles
lilMMR
Achilles
11,733
1,675
2,446
7,031
13,677
16,775
591
4,502
8,654
478
26,593
L
Gilgamesh
ΕxtraChrisP
Gilgamesh
6,550
1,757
0
4,328
17,618
15,942
0
7,229
9,595
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
23,037
160
Minions Killed
136
0
Camps Cleared
0
769,372
Distance Traveled
719,379
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,449
787
103
9
0
253,229
0
L
Sol
7,916
660
90
8
0
233,349
0
W
Ravana
8,610
718
27
2
0
256,231
0
L
Ymir
7,540
628
20
2
0
233,772
4
W
Achilles
10,394
866
30
3
0
259,912
0
L
Gilgamesh
7,581
632
26
2
0
252,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role