Player Matchup

Loki
Loki
EbanTeban
Loki
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
608W - 571L
1,571 Elo+
Party 1
Bacchus
Bacchus
Kennysly12
Bacchus
Level 62
God Stats
51W - 64L
1,485 SR
Queue Stats
102W - 123L
1,536 Elo+
Party 1
Surtr
Surtr
ZeroGab
Surtr
Level 101
God Stats
12W - 16L
1,473 SR
Queue Stats
124W - 155L
1,382 Elo+
Party 1
Artemis
Artemis
whitevanillabee
Artemis
Level 47
God Stats
4W - 7L
1,262 SR
Queue Stats
19W - 30L
1,457 Elo+
Party 1
Tiamat
Tiamat
witchbch
Tiamat
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 86L
1,435 Elo+
Party 1
Team Averages
Level 98
1,444 SR
1,476 Elo+

VS

Team Averages
Level 99
1,696 SR
1,537 Elo+
Bellona
Bellona
Dominicthebet9
Bellona
Level 99
God Stats
11W - 4L
1,490 SR
Queue Stats
34W - 20L
1,489 Elo+
Solo
Nemesis
Nemesis
DueceBlaz3
Nemesis
Level 176
God Stats
6W - 4L
1,840 SR
Queue Stats
129W - 151L
1,552 Elo+
Solo
Sobek
Sobek
Etan
Sobek
Level 38
God Stats
4W - 1L
1,711 SR
Queue Stats
53W - 53L
1,546 Elo+
Party 2
Olorun
Olorun
Hunterist
Olorun
Level 64
God Stats
9W - 4L
1,500 SR
Queue Stats
86W - 59L
1,634 Elo+
Party 2
Sol
Sol
XxGoduSoppxX
Sol
Level 116
God Stats
8W - 7L
1,940 SR
Queue Stats
51W - 78L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 5 / 0
6,116
510
5,994
11,484
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kennysly12
Bacchus
8
0 / 2 / 0
5,192
433
2,680
11,688
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
ZeroGab
Surtr
11
0 / 2 / 0
5,930
494
5,848
11,630
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,293
441
1,964
7,921
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
witchbch
Tiamat
10
0 / 2 / 1
5,913
493
5,643
8,318
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,931
578
7,596
8,744
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
DueceBlaz3
Nemesis
13
2 / 0 / 6
7,477
623
6,182
9,439
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Etan
Sobek
10
1 / 0 / 2
6,395
533
3,068
8,335
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Hunterist
Olorun
12
2 / 0 / 0
7,303
609
8,050
5,306
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 1
7,608
634
11,256
9,368
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Nemesis
DueceBlaz3
Nemesis
2
0
6
5
L
Loki
1
5
0
0.2
W
Sobek
Etan
Sobek
1
0
2
2
W
Olorun
Hunterist
Olorun
2
0
0
2
L
Bacchus
Kennysly12
Bacchus
0
2
0
0
W
5
1
1
5.5
L
Surtr
ZeroGab
Surtr
0
2
0
0
L
0
1
0
0
L
Tiamat
witchbch
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,129
Damage
36,152
51,041
Taken
41,192
27,885
Mitigated
25,625
17,077
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,596
2,870
0
3,644
8,744
9,652
480
285
8,459
0
46,665
W
Nemesis
DueceBlaz3
Nemesis
6,182
2,851
0
4,344
9,439
4,324
368
729
8,710
0
68,168
L
Loki
5,994
1,040
0
3,262
11,484
4,333
0
4,486
6,872
0
41,551
W
Sobek
Etan
Sobek
3,068
742
0
3,566
8,335
6,298
0
2,405
5,930
14,617
0
W
Olorun
Hunterist
Olorun
8,050
4,537
38
3,269
5,306
2,033
1,315
689
4,617
60,461
0
L
Bacchus
Kennysly12
Bacchus
2,680
238
168
3,792
11,688
9,902
0
5,565
6,123
15,737
0
W
11,256
3,770
0
5,470
9,368
3,318
336
3,962
5,406
50,105
6,137
L
Surtr
ZeroGab
Surtr
5,848
2,128
0
4,520
11,630
5,751
0
593
10,240
742
45,915
L
1,964
765
0
3,396
7,921
2,996
0
5,011
2,910
0
28,342
L
Tiamat
witchbch
Tiamat
5,643
543
0
1,939
8,318
4,903
0
6,181
2,137
34,926
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
35,714
306
Minions Killed
435
0
Camps Cleared
0
1,214,794
Distance Traveled
1,214,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,931
578
102
9
0
238,850
0
W
Nemesis
7,477
623
104
9
0
312,625
0
L
Loki
6,116
510
74
6
0
284,031
0
W
Sobek
6,395
533
17
1
0
237,530
2
W
Olorun
7,303
609
107
9
0
214,305
2
L
Bacchus
5,192
433
25
2
0
255,225
4
W
Sol
7,608
634
105
9
0
211,559
0
L
Surtr
5,930
494
81
7
0
230,740
0
L
Artemis
5,293
441
51
4
0
197,761
0
L
Tiamat
5,913
493
75
6
0
247,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role