Player Matchup

Sol
Sol
Comeback__Kid25
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Itsnevermyfault
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,541 Elo+
Party 1
Arachne
Arachne
JJFinesse98
Arachne
Level 104
God Stats
3W - 1L
1,716 SR
Queue Stats
13W - 8L
1,656 Elo+
Party 1
Cerberus
Cerberus
Kru3lliott
Cerberus
Level 6
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
LaddyDaddy16
Medusa
Level 66
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,590 SR
1,540 Elo+

VS

Team Averages
Level 72
1,425 SR
1,529 Elo+
Ne Zha
Ne Zha
AtlantaBrave7
Ne Zha
Level 45
God Stats
10W - 7L
1,708 SR
Queue Stats
354W - 310L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
ELiTExPrODiGY808
Ah Puch
Level 116
God Stats
9W - 2L
1,315 SR
Queue Stats
239W - 239L
1,429 Elo+
Solo
Jormungandr
Jormungandr
MXpoothre999
Jormungandr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 106L
1,707 Elo+
Solo
Zhong Kui
Zhong Kui
SumGlock
Zhong Kui
Level 87
God Stats
2W - 1L
1,286 SR
Queue Stats
21W - 20L
1,431 Elo+
Solo
Rama
Rama
brocktherock9999
Rama
Level 68
God Stats
4W - 4L
1,315 SR
Queue Stats
271W - 226L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,104
555
4,251
8,979
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,230
475
5,607
9,524
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
JJFinesse98
Arachne
11
5 / 3 / 3
6,498
591
6,998
11,557
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Kru3lliott
Cerberus
6
0 / 6 / 4
4,594
418
964
8,738
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
9
1 / 3 / 3
5,389
490
3,808
7,012
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 3
6,656
605
5,576
8,538
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 3
6,704
609
9,931
5,075
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MXpoothre999
Jormungandr
8
1 / 3 / 6
5,731
521
3,705
9,592
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
SumGlock
Zhong Kui
13
2 / 0 / 1
7,247
659
5,842
8,715
5,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 3
5,774
525
3,951
5,014
1,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
17
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
2
2
2
1.5
W
5
1
3
6.5
L
0
3
0
0
L
Arachne
JJFinesse98
Arachne
5
3
3
2.17
L
Cerberus
Kru3lliott
Cerberus
0
6
4
0.33
L
Medusa
1
3
3
0.83
W
Jormungandr
MXpoothre999
Jormungandr
1
3
6
1.33
W
Zhong Kui
SumGlock
Zhong Kui
2
0
1
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
29,005
45,810
Taken
36,934
17,841
Mitigated
19,726
13,248
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,576
1,659
0
1,101
8,538
3,324
0
1,654
6,731
0
33,641
L
4,251
1,108
0
5,133
8,979
2,922
0
4,490
4,489
51,780
0
W
9,931
879
0
2,316
5,075
1,830
433
1,964
3,111
42,952
765
L
5,607
1,170
0
3,265
9,524
5,371
0
5,842
3,682
0
40,478
L
Arachne
JJFinesse98
Arachne
6,998
5,526
0
2,148
11,557
4,007
0
4,900
6,657
0
26,621
L
Cerberus
Kru3lliott
Cerberus
964
165
0
1,230
8,738
3,332
0
2,888
5,850
11,448
0
L
Medusa
3,808
1,192
0
1,472
7,012
2,209
403
1,294
5,718
0
31,158
W
Jormungandr
MXpoothre999
Jormungandr
3,705
711
0
1,334
9,592
6,910
247
1,081
8,511
23,275
0
W
Zhong Kui
SumGlock
Zhong Kui
5,842
1,792
0
5,567
8,715
5,780
0
0
8,135
63,116
0
W
3,951
2,898
0
544
5,014
1,882
738
516
4,498
0
34,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
32,112
281
Minions Killed
338
0
Camps Cleared
0
1,042,883
Distance Traveled
1,019,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,656
605
63
6
0
238,294
0
L
Sol
6,104
555
110
10
0
191,488
0
W
Ah Puch
6,704
609
69
6
0
196,270
0
L
Chaac
5,230
475
61
6
0
223,780
0
L
Arachne
6,498
591
35
3
0
267,264
0
L
Cerberus
4,594
418
30
3
0
160,454
2
L
Medusa
5,389
490
45
4
0
199,897
0
W
Jormungandr
5,731
521
27
2
0
214,665
2
W
Zhong Kui
7,247
659
120
11
0
183,197
0
W
Rama
5,774
525
59
5
0
187,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role