Player Matchup

Maui
Maui
ThundercaT3HD
Maui
Level 122
God Stats
158W - 177L
1,509 SR
Queue Stats
532W - 571L
1,529 Elo+
Party 2
Hercules
Hercules
iKoniqs
Hercules
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
460W - 488L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
prof plum1301
Zhong Kui
Level 109
God Stats
6W - 4L
1,646 SR
Queue Stats
47W - 48L
1,524 Elo+
Party 2
Team Averages
Level 130
1,552 SR
1,517 Elo+

VS

Team Averages
Level 120
1,424 SR
1,486 Elo+
Danzaburou
Danzaburou
Share2Care
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
T-E-L-L-E-Z
Nu Wa
Level 125
God Stats
28W - 30L
1,434 SR
Queue Stats
554W - 547L
1,451 Elo+
Solo
Bacchus
Bacchus
stooopchild
Bacchus
Level 128
God Stats
1W - 1L
1,337 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,040
670
4,586
9,620
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iKoniqs
Hercules
13
0 / 2 / 1
7,778
648
3,092
9,000
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
prof plum1301
Zhong Kui
14
3 / 4 / 0
8,490
708
7,239
10,389
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Share2Care
Danzaburou
15
4 / 0 / 5
9,228
769
7,212
6,786
3,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
8,935
745
9,855
7,222
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
stooopchild
Bacchus
14
3 / 2 / 6
9,541
795
6,045
8,580
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
9
9
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Share2Care
Danzaburou
4
0
5
6.5
W
2
2
7
2.75
L
1
3
2
0.67
L
Hercules
iKoniqs
Hercules
0
2
1
0.25
L
Zhong Kui
prof plum1301
Zhong Kui
3
4
0
0.75
W
Bacchus
stooopchild
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
23,112
29,009
Taken
22,588
20,002
Mitigated
16,897
5,705
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Share2Care
Danzaburou
7,212
2,907
0
2,434
6,786
3,208
1,414
3,558
3,142
0
36,103
W
9,855
2,893
0
1,554
7,222
2,987
1,480
4,479
2,696
42,002
0
L
4,586
621
0
1,024
9,620
4,951
0
5,282
4,338
31,816
0
L
Hercules
iKoniqs
Hercules
3,092
460
0
1,822
9,000
7,364
0
5,178
3,822
0
27,715
L
Zhong Kui
prof plum1301
Zhong Kui
7,239
520
97
2,762
10,389
7,687
0
5,542
4,847
38,258
0
W
Bacchus
stooopchild
Bacchus
6,045
434
0
1,201
8,580
10,702
132
3,819
4,482
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
27,704
181
Minions Killed
149
0
Camps Cleared
0
667,267
Distance Traveled
699,433
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,228
769
65
5
0
229,254
0
W
Nu Wa
8,935
745
67
6
0
224,533
0
L
Maui
8,040
670
57
5
0
229,508
2
L
Hercules
7,778
648
47
4
0
223,936
1
L
Zhong Kui
8,490
708
77
6
0
213,823
1
W
Bacchus
9,541
795
17
1
0
245,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role