Player Matchup

Amaterasu
Amaterasu
Godoyㅤ
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,655 Elo+
Solo
Chernobog
Chernobog
LordN0001
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Solo
Izanami
Izanami
SHMAZOLA
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,456 Elo+
Solo
Hachiman
Hachiman
StarWarNeckBeard
Hachiman
Level 22
God Stats
1W - 3L
1,448 SR
Queue Stats
19W - 29L
1,201 Elo+
Solo
Atlas
Atlas
suroxs
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,111 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,373 Elo+

VS

Team Averages
Level 23
1,502 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BMstain
Susano
Level 21
God Stats
1W - 0L
1,718 SR
Queue Stats
30W - 26L
1,503 Elo+
Solo
Hades
Hades
Bigsocks123
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,265 Elo+
Solo
Nu Wa
Nu Wa
Gremlin 7542
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,395 Elo+
Solo
Lancelot
Lancelot
Pmmmmwmwmmmmmmm
Lancelot
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
130W - 144L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Godoyㅤ
Amaterasu
16
3 / 4 / 4
8,493
772
12,088
19,030
25,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
LordN0001
Chernobog
13
1 / 9 / 6
7,677
698
6,353
14,667
6,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SHMAZOLA
Izanami
14
3 / 7 / 0
7,773
707
4,973
10,872
4,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

11
0 / 8 / 4
6,911
628
6,575
12,283
4,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
suroxs
Atlas
13
2 / 6 / 3
8,080
735
7,011
14,387
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 1 / 15
10,380
944
13,537
8,263
4,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
BMstain
Susano
20
12 / 2 / 17
11,733
1,067
18,096
11,793
7,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 3 / 17
9,591
872
11,406
11,459
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 21
8,642
786
9,592
6,664
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
15
8 / 3 / 16
9,859
896
11,468
9,201
4,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
9
Kills
34
34
Deaths
11
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
15
13.5
W
Susano
BMstain
Susano
12
2
17
10.25
W
7
3
17
5.17
L
Amaterasu
Godoyㅤ
Amaterasu
3
4
4
1.25
W
1
2
21
5.75
L
Chernobog
LordN0001
Chernobog
1
9
6
0.44
W
Lancelot
8
3
16
5.33
L
Izanami
SHMAZOLA
Izanami
3
7
0
0.43
L
0
8
4
0.25
L
Atlas
suroxs
Atlas
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
64,099
71,239
Taken
47,380
56,577
Mitigated
26,835
14,125
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,537
643
1,444
2,381
8,263
4,076
855
2,773
5,490
31,027
0
W
Susano
BMstain
Susano
18,096
4,942
1,585
3,841
11,793
7,826
520
2,258
9,535
0
37,631
W
11,406
2,211
1,835
3,789
11,459
7,772
696
2,010
9,449
17,646
0
L
Amaterasu
Godoyㅤ
Amaterasu
12,088
2,221
911
9,743
19,030
25,041
0
8,404
10,626
7,030
19,020
W
9,592
2,492
490
1,059
6,664
2,610
494
2,070
4,594
16,492
485
L
Chernobog
LordN0001
Chernobog
6,353
1,863
199
862
14,667
6,833
0
8,449
6,218
0
20,806
W
Lancelot
11,468
2,900
845
1,540
9,201
4,551
1,108
1,693
7,508
0
15,870
L
Izanami
SHMAZOLA
Izanami
4,973
2,414
0
365
10,872
4,528
0
5,487
5,385
0
15,098
L
6,575
2,643
0
1,100
12,283
4,329
0
5,744
6,539
0
14,676
L
Atlas
suroxs
Atlas
7,011
2,453
0
945
14,387
15,846
0
6,243
8,144
13,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
50,205
104
Minions Killed
136
0
Camps Cleared
0
885,259
Distance Traveled
1,068,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,380
944
51
5
0
236,736
0
W
Susano
11,733
1,067
45
4
0
211,860
0
W
Hades
9,591
872
13
1
0
194,545
0
L
Amaterasu
8,493
772
26
2
0
209,979
0
W
Nu Wa
8,642
786
12
1
0
189,537
0
L
Chernobog
7,677
698
39
4
0
166,323
0
W
Lancelot
9,859
896
15
1
0
235,455
0
L
Izanami
7,773
707
20
2
0
175,096
0
L
Hachiman
6,911
628
11
1
0
158,690
0
L
Atlas
8,080
735
8
1
0
175,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role