Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FlaviisaurusRex
Xbalanque
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 78L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
PacGaming252
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 139L
1,255 Elo+
Solo
Bakasura
Bakasura
Wreckless_710
Bakasura
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 145L
1,258 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smokinroxjorogan
Tsukuyomi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 82L
1,357 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,350 Elo+

VS

Team Averages
Level 86
1,456 SR
1,358 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Helvirross
Sobek
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 117L
1,431 Elo+
Solo
Skadi
Skadi
Manilafool279
Skadi
Level 66
God Stats
12W - 5L
1,279 SR
Queue Stats
240W - 195L
1,496 Elo+
Solo
Vulcan
Vulcan
Mx Jovada
Vulcan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,119 Elo+
Solo
Gilgamesh
Gilgamesh
bigmetzer11
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 5 / 5
7,938
794
9,484
11,791
13,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
FlaviisaurusRex
Xbalanque
17
8 / 5 / 1
10,740
1,074
16,482
11,288
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
PacGaming252
Xing Tian
12
0 / 5 / 5
7,448
745
2,620
11,358
8,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Wreckless_710
Bakasura
10
0 / 6 / 2
6,549
655
2,006
11,006
5,778
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
12
1 / 6 / 2
7,118
712
14,625
11,619
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
12 / 2 / 7
9,427
943
13,842
8,392
3,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
16
4 / 2 / 11
9,755
976
5,467
13,552
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 17
9,623
962
14,532
9,210
4,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Mx Jovada
Vulcan
14
3 / 2 / 16
8,570
857
7,673
7,259
3,337
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
bigmetzer11
Gilgamesh
15
3 / 3 / 17
8,627
863
6,753
13,077
10,906
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
10
Kills
27
27
Deaths
10
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
5
0.7
W
Zeus
 
Zeus
12
2
7
7.75
L
Xbalanque
FlaviisaurusRex
Xbalanque
8
5
1
1.7
W
Sobek
4
2
11
4.75
W
5
1
17
13.5
W
Vulcan
Mx Jovada
Vulcan
3
2
16
5.5
L
Xing Tian
PacGaming252
Xing Tian
0
5
5
0.5
L
Bakasura
Wreckless_710
Bakasura
0
6
2
0.17
W
Gilgamesh
bigmetzer11
Gilgamesh
3
3
17
3.83
L
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,217
Damage
48,267
57,062
Taken
51,490
39,590
Mitigated
31,780
9,876
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,484
363
318
564
11,791
13,038
0
5,529
6,262
18,029
1,113
W
Zeus
 
Zeus
13,842
1,844
2,089
2,335
8,392
3,718
992
2,498
5,894
27,261
1,302
L
Xbalanque
FlaviisaurusRex
Xbalanque
16,482
6,361
1,225
3,026
11,288
5,917
1,012
5,301
5,987
0
34,769
W
Sobek
5,467
227
3,065
5,278
13,552
9,594
1,128
2,225
11,327
15,516
0
W
14,532
6,871
1,285
2,777
9,210
4,225
1,414
2,009
7,201
0
24,638
W
Vulcan
Mx Jovada
Vulcan
7,673
3,024
2,165
1,446
7,259
3,337
796
1,857
5,402
13,564
639
L
Xing Tian
PacGaming252
Xing Tian
2,620
424
578
1,144
11,358
8,887
420
3,198
8,160
6,480
0
L
Bakasura
Wreckless_710
Bakasura
2,006
1,442
265
529
11,006
5,778
260
5,675
5,331
0
3,615
W
Gilgamesh
bigmetzer11
Gilgamesh
6,753
1,164
825
1,946
13,077
10,906
480
2,402
10,675
0
11,862
L
Tsukuyomi
14,625
1,889
334
1,893
11,619
5,970
0
6,266
5,353
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
46,002
104
Minions Killed
107
0
Camps Cleared
0
793,865
Distance Traveled
972,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,938
794
25
3
0
136,332
0
W
Zeus
9,427
943
32
3
0
180,922
0
L
Xbalanque
10,740
1,074
48
5
0
142,703
0
W
Sobek
9,755
976
17
2
0
224,718
0
W
Skadi
9,623
962
28
3
0
183,040
0
W
Vulcan
8,570
857
21
2
0
195,744
0
L
Xing Tian
7,448
745
6
1
0
156,628
0
L
Bakasura
6,549
655
6
1
0
165,542
0
W
Gilgamesh
8,627
863
9
1
0
187,586
0
L
Tsukuyomi
7,118
712
19
2
0
192,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role