Player Matchup

Janus
Janus
Silver II
Afoolsgame
Janus
Silver II
Level 226
God Stats
8W - 11L
1,733 SR
Queue Stats
408W - 412L
1,462 MMR
Solo
Awilix
Awilix
Bronze III
GrinDL
Awilix
Bronze III
Level 104
God Stats
7W - 3L
1,389 SR
Queue Stats
9W - 6L
1,461 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Mahon_SoLo
Cabrakan
Bronze III
Level 116
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Anhur
Anhur
Bronze III
RIPRoach
Anhur
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,452 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
nsie
Cu Chulainn
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,454 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,600 SR
1,457 MMR
Ah Puch
Ah Puch
Silver III
AlduinOnIce
Ah Puch
Silver III
Level 146
God Stats
2W - 0L
1,805 SR
Queue Stats
20W - 23L
1,407 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
LongHolyPaenus
Danzaburou
Bronze III
Level 125
God Stats
2W - 1L
1,388 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1
Athena
Athena
Gold IV
Trilogy_LZD
Athena
Gold IV
Level 69
God Stats
13W - 11L
1,558 SR
Queue Stats
19W - 16L
1,561 MMR
Party 3
Tyr
Tyr
Gold IV
wimpy25
Tyr
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 141L
1,366 MMR
Party 3
Ravana
Ravana
Gold IV
yellamach1
Ravana
Gold IV
Level 155
God Stats
8W - 2L
1,747 SR
Queue Stats
66W - 66L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
1 / 3 / 2
11,006
550
5,322
12,148
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
GrinDL
Awilix
15
4 / 4 / 0
9,361
468
8,072
15,473
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Mahon_SoLo
Cabrakan
11
0 / 6 / 2
7,782
389
2,720
16,593
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
RIPRoach
Anhur
14
0 / 3 / 1
8,461
423
6,179
12,801
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
nsie
Cu Chulainn
16
1 / 3 / 3
10,357
518
17,629
18,421
18,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneSolFenrirLoki

VS

Bans
TiamatMercuryIshtarCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlduinOnIce
Ah Puch
17
4 / 0 / 9
10,966
548
13,013
7,921
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LongHolyPaenus
Danzaburou
17
7 / 1 / 8
11,913
596
13,376
10,292
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
2 / 2 / 14
9,843
492
6,303
21,393
22,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tyr
16
0 / 2 / 5
10,360
518
5,888
18,526
18,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
yellamach1
Ravana
17
6 / 1 / 10
11,088
554
15,491
10,185
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
19
19
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
2
0.67
W
Ah Puch
AlduinOnIce
Ah Puch
4
0
9
8.5
L
Awilix
GrinDL
Awilix
4
4
0
1
W
Danzaburou
LongHolyPaenus
Danzaburou
7
1
8
11
L
Cabrakan
Mahon_SoLo
Cabrakan
0
6
2
0.17
L
Anhur
RIPRoach
Anhur
0
3
1
0.17
W
Athena
2
2
14
4.5
L
Cu Chulainn
nsie
Cu Chulainn
1
3
3
0.83
W
Tyr
0
2
5
1.25
W
Ravana
yellamach1
Ravana
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
54,071
75,436
Taken
68,317
53,067
Mitigated
55,149
16,746
Healing
30,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,322
242
0
2,517
12,148
4,669
351
2,996
9,152
105,945
1,035
W
Ah Puch
AlduinOnIce
Ah Puch
13,013
636
0
4,467
7,921
3,827
864
2,817
5,104
85,080
1,463
L
Awilix
GrinDL
Awilix
8,072
2,973
0
1,061
15,473
6,448
0
4,643
10,830
0
76,255
W
Danzaburou
LongHolyPaenus
Danzaburou
13,376
7,317
0
7,479
10,292
4,456
2,264
2,003
8,289
0
101,154
L
Cabrakan
Mahon_SoLo
Cabrakan
2,720
400
130
2,623
16,593
18,630
0
5,984
10,609
13,822
259
L
Anhur
RIPRoach
Anhur
6,179
3,462
0
5,371
12,801
5,219
0
2,036
10,765
0
72,640
W
Athena
6,303
1,927
0
5,018
21,393
22,653
560
5,948
15,445
25,479
0
L
Cu Chulainn
nsie
Cu Chulainn
17,629
1,991
0
5,044
18,421
18,101
0
3,944
14,477
5,582
88,598
W
Tyr
5,888
944
0
11,192
18,526
18,199
0
2,772
15,754
912
82,708
W
Ravana
yellamach1
Ravana
15,491
3,955
0
2,423
10,185
6,014
148
1,990
8,195
0
92,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
54,170
580
Minions Killed
557
0
Camps Cleared
0
2,069,619
Distance Traveled
2,028,847
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,006
550
183
9
0
442,206
3
W
Ah Puch
10,966
548
125
6
0
382,150
4
L
Awilix
9,361
468
100
5
0
466,617
0
W
Danzaburou
11,913
596
145
7
0
368,767
6
L
Cabrakan
7,782
389
30
2
0
389,813
6
L
Anhur
8,461
423
116
6
0
363,842
3
W
Athena
9,843
492
21
1
0
435,337
5
L
Cu Chulainn
10,357
518
151
8
0
407,141
1
W
Tyr
10,360
518
151
8
0
394,519
5
W
Ravana
11,088
554
115
6
0
448,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role