Player Matchup

Cerberus
Cerberus
HeticStorm
Cerberus
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
85W - 68L
1,413 Elo+
Party 1
Freya
Freya
OleSorrel
Freya
Level 37
God Stats
2W - 1L
1,709 SR
Queue Stats
58W - 45L
1,405 Elo+
Party 1
Surtr
Surtr
one beer 1 kill
Surtr
Level 19
God Stats
4W - 5L
1,406 SR
Queue Stats
14W - 9L
1,484 Elo+
Party 1
Team Averages
Level 40
1,606 SR
1,434 Elo+

VS

Team Averages
Level 30
1,568 SR
1,378 Elo+
Arachne
Arachne
LEpRiKoN333
Arachne
Level 37
God Stats
39W - 21L
1,664 SR
Queue Stats
78W - 81L
1,329 Elo+
Party 2
Ra
Ra
funkaholik14
Ra
Level 21
God Stats
15W - 18L
1,540 SR
Queue Stats
44W - 45L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
silverstatic23
Guan Yu
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeticStorm
Cerberus
16
2 / 2 / 8
10,886
640
11,231
26,814
30,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
OleSorrel
Freya
17
5 / 2 / 7
11,585
681
20,455
16,350
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 3 / 7
12,305
724
15,790
22,005
17,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LEpRiKoN333
Arachne
14
2 / 7 / 3
10,343
608
12,550
19,241
11,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 3
11,110
654
26,695
10,323
5,407
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 5
10,631
625
12,194
26,754
40,092
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HeticStorm
Cerberus
2
2
8
3
L
Arachne
LEpRiKoN333
Arachne
2
7
3
0.5
W
Freya
OleSorrel
Freya
5
2
7
4.25
L
3
1
3
4.5
W
6
3
7
3.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
51,439
65,169
Taken
56,318
54,407
Mitigated
56,825
21,795
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HeticStorm
Cerberus
11,231
1,132
473
7,286
26,814
30,130
41
12,649
14,165
40,948
0
L
Arachne
LEpRiKoN333
Arachne
12,550
9,737
544
2,482
19,241
11,326
72
8,605
10,334
0
24,401
W
Freya
OleSorrel
Freya
20,455
6,389
0
7,882
16,350
6,927
1,694
5,401
10,949
58,641
0
L
26,695
2,899
3,101
3,391
10,323
5,407
593
6,461
3,673
73,455
0
W
15,790
5,932
586
5,568
22,005
17,350
1,043
9,678
12,327
342
53,260
L
12,194
1,012
2,353
6,365
26,754
40,092
304
15,427
10,279
1,018
32,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
32,084
223
Minions Killed
174
0
Camps Cleared
0
879,042
Distance Traveled
865,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,886
640
74
4
0
298,091
0
L
Arachne
10,343
608
27
2
0
286,900
0
W
Freya
11,585
681
82
5
0
288,352
0
L
Ra
11,110
654
117
7
0
294,919
0
W
Surtr
12,305
724
67
4
0
292,599
0
L
Guan Yu
10,631
625
30
2
0
283,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role