Player Matchup

Ishtar
Ishtar
GCubed
Ishtar
Level 158
God Stats
18W - 11L
1,702 SR
Queue Stats
82W - 73L
1,559 Elo+
Party 2
Ares
Ares
KilerwinLudus
Ares
Level 118
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 3
Osiris
Osiris
TemplarTyrant
Osiris
Level 65
God Stats
33W - 38L
1,314 SR
Queue Stats
649W - 551L
1,436 Elo+
Solo
Agni
Agni
dixmanegamer
Agni
Level 118
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 3
Serqet
Serqet
iceyiceyicey
Serqet
Level 40
God Stats
2W - 6L
1,360 SR
Queue Stats
58W - 60L
1,476 Elo+
Party 2
Team Averages
Level 100
1,523 SR
1,449 Elo+

VS

Team Averages
Level 82
1,553 SR
1,626 Elo+
Surtr
Surtr
Helgarsson
Surtr
Level 121
God Stats
14W - 13L
1,562 SR
Queue Stats
38W - 35L
1,567 Elo+
Party 1
Serqet
Serqet
ImNotSweating
Serqet
Level 22
God Stats
7W - 4L
1,836 SR
Queue Stats
22W - 32L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
KaptainMeow
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,834 Elo+
Party 1
Kali
Kali
KingDavidd
Kali
Level 126
God Stats
26W - 12L
1,368 SR
Queue Stats
381W - 350L
1,505 Elo+
Solo
Hades
Hades
MussoliniMute
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GCubed
Ishtar
11
0 / 7 / 2
6,930
462
8,539
14,366
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 6 / 0
6,588
439
5,509
12,085
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

7
0 / 2 / 0
5,113
341
503
4,655
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 2
8,257
550
7,382
10,763
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
2 / 6 / 1
7,280
485
7,434
14,219
10,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
5 / 1 / 3
9,147
610
7,794
11,842
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 0 / 8
8,243
550
10,685
12,418
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
KaptainMeow
Baron Samedi
15
4 / 2 / 2
9,037
602
6,893
11,024
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
8,593
573
5,446
15,164
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 11
8,577
572
11,279
11,464
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
25
25
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
GCubed
Ishtar
0
7
2
0.14
W
Surtr
5
1
3
6.5
W
9
0
8
13
W
Baron Samedi
KaptainMeow
Baron Samedi
4
2
2
2.5
L
3
6
0
0.5
W
3
3
5
1.83
W
4
1
11
9.5
L
0
2
0
0
L
2
4
2
0.75
L
Serqet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
42,097
56,088
Taken
61,912
31,177
Mitigated
37,039
7,829
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
GCubed
Ishtar
8,539
5,893
0
3,891
14,366
5,147
628
5,819
7,904
0
57,310
W
Surtr
7,794
2,623
0
4,024
11,842
9,179
694
1,665
9,361
1,805
62,191
W
10,685
3,310
0
2,892
12,418
9,959
150
3,381
8,747
270
18,347
W
Baron Samedi
KaptainMeow
Baron Samedi
6,893
512
527
3,601
11,024
5,912
176
4,642
6,157
71,825
0
L
5,509
119
0
965
12,085
7,358
0
5,679
5,885
16,170
0
W
5,446
2,509
0
3,495
15,164
6,253
320
1,775
12,921
0
64,654
W
11,279
1,574
2,499
5,138
11,464
5,736
831
1,490
9,804
70,804
0
L
503
25
0
1,417
4,655
4,130
0
1,248
3,148
0
13,023
L
7,382
609
0
844
10,763
4,308
0
3,972
6,612
58,003
0
L
Serqet
7,434
2,292
0
712
14,219
10,234
0
2,406
11,518
1,118
48,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
43,597
313
Minions Killed
460
0
Camps Cleared
0
1,200,424
Distance Traveled
1,499,434
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,930
462
87
6
0
246,079
0
W
Surtr
9,147
610
121
8
0
265,829
0
W
Serqet
8,243
550
21
1
0
313,607
0
W
Baron Samedi
9,037
602
108
7
0
266,682
0
L
Ares
6,588
439
18
1
0
272,168
0
W
Kali
8,593
573
102
7
0
328,298
0
W
Hades
8,577
572
108
7
0
325,018
0
L
Osiris
5,113
341
15
1
0
100,141
0
L
Agni
8,257
550
106
7
0
281,583
2
L
Serqet
7,280
485
87
6
0
300,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role