Player Matchup

Hel
Hel
 
Hel
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MagicalAkuma
Sobek
Level 220
God Stats
2W - 0L
1,753 SR
Queue Stats
140W - 79L
1,646 Elo+
Party 2
Anhur
Anhur
kulio53
Anhur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,316 Elo+
Solo
Hun Batz
Hun Batz
ukilke
Hun Batz
Level 107
God Stats
17W - 10L
1,507 SR
Queue Stats
71W - 67L
1,447 Elo+
Solo
Team Averages
Level 143
1,552 SR
1,482 Elo+

VS

Team Averages
Level 98
1,572 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AtomicTurtle890
Horus
Level 29
God Stats
3W - 2L
1,839 SR
Queue Stats
45W - 51L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BradHickman5082
Ah Muzen Cab
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 169L
1,544 Elo+
Party 1
Ra
Ra
DreadFFs
Ra
Level 109
God Stats
622W - 559L
1,665 SR
Queue Stats
723W - 717L
1,495 Elo+
Solo
Surtr
Surtr
xMandooo-
Surtr
Level 148
God Stats
0W - 3L
1,356 SR
Queue Stats
121W - 108L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 2 / 3
6,778
616
6,792
8,288
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
 
Horus
9
0 / 0 / 5
5,877
534
2,451
7,388
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,472
588
3,667
9,024
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anhur
kulio53
Anhur
9
0 / 2 / 0
5,194
472
1,865
6,711
2,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
ukilke
Hun Batz
12
4 / 0 / 3
7,057
642
5,054
7,932
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 2 / 0
5,015
456
2,963
3,597
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
5,679
516
2,106
9,124
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
BradHickman5082
Ah Muzen Cab
12
2 / 1 / 0
6,601
600
5,994
5,475
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 0
5,375
489
2,913
5,233
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
xMandooo-
Surtr
11
1 / 1 / 1
6,215
565
7,575
9,877
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
5
5
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
3
1.75
W
Horus
 
Horus
0
0
5
2.5
L
Merlin
 
Merlin
1
2
0
0.5
L
0
2
1
0.25
L
Ah Muzen Cab
BradHickman5082
Ah Muzen Cab
2
1
0
2
L
1
2
0
0.5
W
1
1
0
1
W
Anhur
kulio53
Anhur
0
2
0
0
W
Hun Batz
ukilke
Hun Batz
4
0
3
5.5
L
Surtr
xMandooo-
Surtr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
21,551
39,343
Taken
33,306
19,844
Mitigated
18,277
20,765
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,792
117
1,383
4,414
8,288
3,399
485
2,251
6,037
61,038
0
W
Horus
 
Horus
2,451
1,344
1,225
3,742
7,388
5,419
63
598
6,790
0
15,763
L
Merlin
 
Merlin
2,963
246
0
874
3,597
1,165
0
1,909
1,688
25,126
0
L
2,106
1,454
926
3,328
9,124
7,541
0
3,020
6,104
0
17,699
L
Ah Muzen Cab
BradHickman5082
Ah Muzen Cab
5,994
2,642
0
1,671
5,475
2,033
2,051
0
5,475
0
53,315
L
2,913
277
0
1,344
5,233
1,861
0
2,727
1,853
25,196
565
W
3,667
279
0
5,157
9,024
5,645
0
2,590
6,153
32,033
0
W
Anhur
kulio53
Anhur
1,865
1,255
0
1,140
6,711
2,393
0
0
6,711
0
29,148
W
Hun Batz
ukilke
Hun Batz
5,054
1,695
0
3,704
7,932
2,988
0
361
7,571
0
44,548
L
Surtr
xMandooo-
Surtr
7,575
3,407
0
2,318
9,877
5,677
0
2,103
7,727
1,531
50,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
28,885
303
Minions Killed
268
0
Camps Cleared
0
1,080,129
Distance Traveled
999,280
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,778
616
116
11
0
223,488
4
W
Horus
5,877
534
8
1
0
241,358
4
L
Merlin
5,015
456
40
4
0
139,458
0
L
Horus
5,679
516
19
2
0
198,009
0
L
Ah Muzen Cab
6,601
600
92
8
0
196,003
0
L
Ra
5,375
489
39
4
0
205,160
0
W
Sobek
6,472
588
56
5
0
190,976
0
W
Anhur
5,194
472
56
5
0
149,387
0
W
Hun Batz
7,057
642
67
6
0
274,920
0
L
Surtr
6,215
565
78
7
0
260,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role