Player Matchup

Amaterasu
Amaterasu
ChiefPeyote219
Amaterasu
Level 29
God Stats
5W - 7L
1,312 SR
Queue Stats
13W - 28L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
ZachsterRace
Cthulhu
Level 15
God Stats
2W - 10L
973 SR
Queue Stats
11W - 27L
1,012 Elo+
Party 1
Ao Kuang
Ao Kuang
evlboy12
Ao Kuang
Level 57
God Stats
2W - 2L
1,481 SR
Queue Stats
13W - 29L
1,077 Elo+
Party 1
Team Averages
Level 34
1,255 SR
1,069 Elo+

VS

Team Averages
Level 80
1,461 SR
1,018 Elo+
Maui
Maui
TopTierPrincess
Maui
Level 128
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 8L
1,084 Elo+
Party 2
Anubis
Anubis
Wallee10
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
984 Elo+
Party 2
Cernunnos
Cernunnos
dragon376
Cernunnos
Level 25
God Stats
1W - 2L
1,152 SR
Queue Stats
1W - 2L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChiefPeyote219
Amaterasu
13
0 / 6 / 2
8,569
612
7,515
18,398
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
ZachsterRace
Cthulhu
13
1 / 5 / 1
9,192
657
9,486
21,928
23,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
evlboy12
Ao Kuang
14
0 / 6 / 1
8,579
613
7,093
16,720
7,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 12
11,281
806
6,017
11,268
13,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Wallee10
Anubis
16
6 / 2 / 9
10,536
753
21,178
14,961
9,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
dragon376
Cernunnos
16
5 / 0 / 11
10,555
754
20,067
12,986
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
1
Kills
16
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChiefPeyote219
Amaterasu
0
6
2
0.17
W
5
0
12
11
W
Anubis
Wallee10
Anubis
6
2
9
5.25
L
Cthulhu
ZachsterRace
Cthulhu
1
5
1
0.3
W
Cernunnos
dragon376
Cernunnos
5
0
11
10.5
L
Ao Kuang
evlboy12
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
47,262
57,046
Taken
39,215
41,766
Mitigated
30,328
12,833
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChiefPeyote219
Amaterasu
7,515
3,171
0
2,533
18,398
11,233
14
10,908
7,490
0
23,525
W
6,017
798
3,428
3,319
11,268
13,441
0
4,876
6,392
24,723
0
W
Anubis
Wallee10
Anubis
21,178
2,325
0
7,629
14,961
9,622
202
5,223
9,738
48,886
0
L
Cthulhu
ZachsterRace
Cthulhu
9,486
663
2,423
3,792
21,928
23,101
0
9,062
12,769
29,100
0
W
Cernunnos
dragon376
Cernunnos
20,067
11,461
0
6,192
12,986
7,265
941
6,855
6,131
0
47,566
L
Ao Kuang
evlboy12
Ao Kuang
7,093
2,041
0
4,085
16,720
7,432
0
7,772
8,948
32,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
32,372
111
Minions Killed
134
0
Camps Cleared
0
765,646
Distance Traveled
734,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,569
612
23
2
0
265,326
0
W
Maui
11,281
806
18
1
0
257,274
0
W
Anubis
10,536
753
67
5
0
247,682
0
L
Cthulhu
9,192
657
35
3
0
245,251
0
W
Cernunnos
10,555
754
49
4
0
229,989
0
L
Ao Kuang
8,579
613
53
4
0
255,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role