Player Matchup

Loki
Loki
BasedEmpxror
Loki
Level 39
God Stats
1W - 6L
1,279 SR
Queue Stats
36W - 50L
1,320 Elo+
Solo
He Bo
He Bo
BlanePomber
He Bo
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 52L
1,561 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Droyma
Cu Chulainn
Level 128
God Stats
3W - 4L
1,690 SR
Queue Stats
107W - 86L
1,543 Elo+
Party 2
Surtr
Surtr
chadwick72395
Surtr
Level 81
God Stats
6W - 4L
1,681 SR
Queue Stats
106W - 99L
1,491 Elo+
Party 2
Sol
Sol
poyler3
Sol
Level 96
God Stats
2W - 2L
1,744 SR
Queue Stats
110W - 98L
1,501 Elo+
Party 2
Team Averages
Level 76
1,579 SR
1,483 Elo+

VS

Team Averages
Level 64
1,538 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BonBeited
Baron Samedi
Level 67
God Stats
6W - 1L
1,821 SR
Queue Stats
106W - 87L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
BonBerninq
Cliodhna
Level 66
God Stats
8W - 3L
1,500 SR
Queue Stats
63W - 57L
1,517 Elo+
Party 1
Ymir
Ymir
JamesMB22
Ymir
Level 54
God Stats
8W - 5L
1,571 SR
Queue Stats
218W - 183L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
dougiethedino
Danzaburou
Level 68
God Stats
5W - 2L
1,297 SR
Queue Stats
333W - 302L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
5,881
588
4,163
7,519
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 1
5,093
509
2,118
7,602
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Droyma
Cu Chulainn
8
0 / 4 / 3
4,751
475
5,627
10,414
7,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,633
563
4,024
10,399
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
8
1 / 3 / 1
5,352
535
5,671
5,099
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
3 / 2 / 4
6,037
604
5,013
4,372
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BonBeited
Baron Samedi
11
2 / 1 / 1
6,458
646
6,091
6,527
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
BonBerninq
Cliodhna
11
4 / 1 / 6
6,468
647
4,921
6,096
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
4 / 1 / 4
6,321
632
4,242
8,546
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
dougiethedino
Danzaburou
11
5 / 1 / 5
6,713
671
7,032
8,043
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
18
18
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
4
2.5
L
3
3
3
1.5
L
1
5
1
0.3
W
Baron Samedi
BonBeited
Baron Samedi
2
1
1
2.5
W
Cliodhna
BonBerninq
Cliodhna
4
1
6
7
L
Cu Chulainn
Droyma
Cu Chulainn
0
4
3
0.38
W
Ymir
4
1
4
6
L
1
3
0
0.33
W
Danzaburou
dougiethedino
Danzaburou
5
1
5
7.5
L
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
27,299
41,033
Taken
33,584
18,516
Mitigated
15,092
10,344
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,013
1,545
0
805
4,372
1,575
150
1,027
3,345
27,362
0
L
4,163
987
0
2,540
7,519
2,320
0
1,117
6,382
0
28,365
L
2,118
253
0
670
7,602
2,584
0
2,976
4,626
18,543
0
W
Baron Samedi
BonBeited
Baron Samedi
6,091
803
0
2,997
6,527
3,291
0
96
6,431
43,227
0
W
Cliodhna
BonBerninq
Cliodhna
4,921
792
0
670
6,096
2,231
0
512
5,584
0
35,962
L
Cu Chulainn
Droyma
Cu Chulainn
5,627
1,283
0
3,524
10,414
7,317
0
3,343
7,071
0
21,532
W
Ymir
4,242
1,054
0
3,087
8,546
5,013
0
3,035
5,511
16,781
0
L
4,024
1,907
0
2,891
10,399
4,764
0
5,382
4,446
292
38,634
W
Danzaburou
dougiethedino
Danzaburou
7,032
4,605
0
5,262
8,043
2,982
376
3,215
4,828
0
39,875
L
Sol
5,671
2,843
0
719
5,099
1,531
1,089
1,937
3,162
32,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
31,997
218
Minions Killed
281
0
Camps Cleared
0
946,227
Distance Traveled
975,899
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,037
604
48
5
0
184,740
6
L
Loki
5,881
588
46
5
0
201,200
0
L
He Bo
5,093
509
30
3
0
176,222
0
W
Baron Samedi
6,458
646
94
9
0
169,856
3
W
Cliodhna
6,468
647
52
5
0
250,055
2
L
Cu Chulainn
4,751
475
30
3
0
211,837
4
W
Ymir
6,321
632
24
2
0
194,111
2
L
Surtr
5,633
563
60
6
0
196,560
4
W
Danzaburou
6,713
671
63
6
0
177,137
4
L
Sol
5,352
535
52
5
0
160,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role