Player Matchup

Izanami
Izanami
B1ossom14
Izanami
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,553 Elo+
Party 4
Odin
Odin
DNATION808
Odin
Level 27
God Stats
29W - 22L
1,555 SR
Queue Stats
221W - 190L
1,584 Elo+
Party 4
Kuzenbo
Kuzenbo
HouseOfCoffee
Kuzenbo
Level 46
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 2L
1,524 Elo+
Solo
Pele
Pele
abysys
Pele
Level 73
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 10L
1,964 Elo+
Party 2
Thoth
Thoth
manga0miada
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,625 Elo+

VS

Team Averages
Level 64
1,594 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FireTurtle142
Cernunnos
Level 28
God Stats
59W - 41L
1,654 SR
Queue Stats
100W - 77L
1,455 Elo+
Party 3
Nox
Nox
crafancygrowl
Nox
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 80L
1,448 Elo+
Party 1
Athena
Athena
twogod
Athena
Level 79
God Stats
8W - 5L
1,816 SR
Queue Stats
140W - 108L
1,478 Elo+
Party 3
Thor
Thor
xdasianboualt
Thor
Level 25
God Stats
14W - 6L
1,500 SR
Queue Stats
77W - 66L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B1ossom14
Izanami
9
1 / 1 / 1
5,432
494
4,590
6,162
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
5,604
509
3,760
10,331
9,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
7
1 / 0 / 1
4,998
454
4,932
9,440
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
abysys
Pele
9
0 / 2 / 0
5,345
486
4,610
11,109
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
4,808
437
466
7,285
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 2
6,589
599
5,819
9,966
10,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
FireTurtle142
Cernunnos
8
0 / 0 / 2
5,070
461
5,864
6,328
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 3
7,330
666
8,910
5,124
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
twogod
Athena
8
1 / 2 / 2
5,447
495
3,357
9,143
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 2
6,612
601
3,826
7,294
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Izanami
B1ossom14
Izanami
1
1
1
1.5
L
1
2
0
0.5
W
Cernunnos
FireTurtle142
Cernunnos
0
0
2
1
L
Kuzenbo
1
0
1
1.5
L
Pele
abysys
Pele
0
2
0
0
W
6
0
3
7.5
L
0
7
0
0
W
Athena
twogod
Athena
1
2
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,358
Damage
27,776
44,327
Taken
37,855
23,936
Mitigated
24,437
10,733
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,819
1,117
0
2,966
9,966
10,755
0
181
9,785
1,146
44,875
L
Izanami
B1ossom14
Izanami
4,590
2,909
0
2,601
6,162
2,137
0
1,953
4,209
0
38,867
L
3,760
809
0
2,332
10,331
9,241
0
946
9,385
0
35,881
W
Cernunnos
FireTurtle142
Cernunnos
5,864
3,068
0
3,154
6,328
2,344
0
2,013
4,315
0
33,538
L
Kuzenbo
4,932
2,290
150
2,624
9,440
6,914
0
3,549
5,891
12,760
0
L
Pele
abysys
Pele
4,610
1,119
0
2,306
11,109
3,520
0
2,761
8,348
0
41,974
W
8,910
1,807
0
996
5,124
2,122
409
1,584
3,540
51,239
0
L
466
76
0
720
7,285
2,124
0
3,468
3,817
21,532
0
W
Athena
twogod
Athena
3,357
1,777
0
1,610
9,143
6,559
0
1,546
7,597
15,733
0
W
3,826
833
0
4,420
7,294
2,657
0
74
7,220
0
43,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
31,048
248
Minions Killed
314
0
Camps Cleared
0
1,055,846
Distance Traveled
1,166,735
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,589
599
76
7
0
222,791
0
L
Izanami
5,432
494
68
6
0
159,214
0
L
Odin
5,604
509
66
6
0
191,725
1
W
Cernunnos
5,070
461
54
5
0
198,251
0
L
Kuzenbo
4,998
454
16
1
0
235,964
0
L
Pele
5,345
486
64
6
0
257,655
0
W
Nox
7,330
666
91
8
0
225,011
0
L
Thoth
4,808
437
34
3
0
211,288
0
W
Athena
5,447
495
24
2
0
237,881
0
W
Thor
6,612
601
69
6
0
282,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role