Player Matchup

Hera
Hera
ChancellorTrebor
Hera
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 161L
1,435 Elo+
Party 1
Freya
Freya
DaddysDEm0n
Freya
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,257 Elo+
Solo
Scylla
Scylla
Sour2IQ
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,492 Elo+
Party 1
Neith
Neith
SvenTheSlippery
Neith
Level 88
God Stats
2W - 1L
1,252 SR
Queue Stats
99W - 141L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
Techneveaux
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,381 Elo+
Solo
Team Averages
Level 64
1,450 SR
1,354 Elo+

VS

Team Averages
Level 66
1,511 SR
1,461 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ILoveAimAssist
Cerberus
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 193L
1,437 Elo+
Solo
Medusa
Medusa
Luxes8401
Medusa
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 110L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
OverlyFruiti
Cabrakan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,278 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnPandaFou
Morgan Le Fay
Level 53
God Stats
4W - 3L
1,554 SR
Queue Stats
155W - 187L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,078
708
7,300
10,934
5,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 6
8,841
884
8,458
10,264
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Sour2IQ
Scylla
15
7 / 7 / 8
9,007
901
9,145
11,849
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 5 / 8
7,937
794
12,467
11,533
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Techneveaux
Cthulhu
15
2 / 3 / 8
7,758
776
7,057
9,653
11,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 10
9,439
944
14,884
5,556
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
4 / 2 / 11
9,685
969
6,867
11,404
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Luxes8401
Medusa
16
6 / 5 / 10
9,434
943
10,427
11,258
5,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
OverlyFruiti
Cabrakan
13
1 / 5 / 6
7,913
791
1,887
12,923
15,409
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
UnPandaFou
Morgan Le Fay
17
9 / 4 / 7
9,885
989
15,659
14,009
6,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
17
Kills
25
25
Deaths
18
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
10
5
L
1
6
8
0.83
L
4
4
6
1.75
W
Cerberus
4
2
11
4.75
W
Medusa
Luxes8401
Medusa
6
5
10
2.2
W
Cabrakan
OverlyFruiti
Cabrakan
1
5
6
0.8
L
Scylla
Sour2IQ
Scylla
7
7
8
1.57
L
3
5
8
1.4
L
Cthulhu
Techneveaux
Cthulhu
2
3
8
2
W
Morgan Le Fay
UnPandaFou
Morgan Le Fay
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,427
Damage
49,724
54,233
Taken
55,150
30,497
Mitigated
43,573
11,856
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,884
2,673
982
875
5,556
2,567
1,170
2,971
2,585
30,243
1,402
L
7,300
2,534
345
1,676
10,934
5,100
0
7,674
3,260
15,006
0
L
8,458
1,945
214
2,532
10,264
4,829
0
7,994
2,270
22,527
0
W
Cerberus
6,867
248
1,399
4,714
11,404
13,355
29
6,421
4,778
13,034
0
W
Medusa
Luxes8401
Medusa
10,427
4,295
981
1,871
11,258
5,588
1,244
5,918
5,295
0
22,411
W
Cabrakan
OverlyFruiti
Cabrakan
1,887
95
123
217
12,923
15,409
522
8,242
4,555
5,868
0
L
Scylla
Sour2IQ
Scylla
9,145
156
1,152
1,348
11,849
4,606
0
8,865
2,984
10,505
287
L
12,467
3,474
1,178
1,946
11,533
4,772
0
8,410
3,123
0
19,735
L
Cthulhu
Techneveaux
Cthulhu
7,057
216
571
894
9,653
11,190
0
5,707
3,946
19,864
0
W
Morgan Le Fay
UnPandaFou
Morgan Le Fay
15,659
2,134
1,474
4,583
14,009
6,654
765
7,790
6,047
27,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
46,356
96
Minions Killed
113
0
Camps Cleared
0
919,870
Distance Traveled
956,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,439
944
41
4
0
197,841
0
L
Hera
7,078
708
17
2
0
173,061
0
L
Freya
8,841
884
47
5
0
190,211
0
W
Cerberus
9,685
969
16
2
0
210,347
0
W
Medusa
9,434
943
25
3
0
203,532
0
W
Cabrakan
7,913
791
7
1
0
149,690
0
L
Scylla
9,007
901
7
1
0
184,756
0
L
Neith
7,937
794
8
1
0
179,716
0
L
Cthulhu
7,758
776
17
2
0
192,126
0
W
Morgan Le Fay
9,885
989
24
2
0
194,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role