Player Matchup

Izanami
Izanami
InstantFlash
Izanami
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 64L
1,242 Elo+
Party 1
Scylla
Scylla
Mochueloups
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,342 Elo+
Solo
Chaac
Chaac
REDBONED
Chaac
Level 82
God Stats
3W - 3L
1,718 SR
Queue Stats
7W - 17L
1,334 Elo+
Solo
Serqet
Serqet
Sgt Tornado2
Serqet
Level 112
God Stats
5W - 5L
1,724 SR
Queue Stats
95W - 97L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
itsfrappe07
Xing Tian
Level 23
God Stats
3W - 8L
1,550 SR
Queue Stats
61W - 71L
1,315 Elo+
Party 1
Team Averages
Level 64
1,598 SR
1,309 Elo+

VS

Team Averages
Level 95
1,658 SR
1,480 Elo+
Cerberus
Cerberus
E_Kenda11
Cerberus
Level 80
God Stats
2W - 3L
1,715 SR
Queue Stats
297W - 286L
1,424 Elo+
Solo
Persephone
Persephone
MrGotEmm
Persephone
Level 97
God Stats
3W - 2L
1,741 SR
Queue Stats
158W - 158L
1,594 Elo+
Party 2
Agni
Agni
Rhae Black
Agni
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 149L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
boomdraw69
Ah Muzen Cab
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
86W - 77L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
hateBino
Tsukuyomi
Level 65
God Stats
15W - 7L
1,834 SR
Queue Stats
134W - 147L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InstantFlash
Izanami
12
0 / 4 / 2
7,165
421
7,907
13,512
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
2 / 4 / 0
7,657
450
4,812
10,725
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
REDBONED
Chaac
14
2 / 3 / 1
8,460
498
9,606
21,124
23,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
14
5 / 3 / 2
8,374
493
8,818
17,286
8,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
itsfrappe07
Xing Tian
12
2 / 1 / 1
7,344
432
3,286
13,830
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
E_Kenda11
Cerberus
12
2 / 3 / 5
8,175
481
4,886
17,120
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
MrGotEmm
Persephone
14
5 / 2 / 3
9,818
578
9,845
9,767
3,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 3
8,412
495
6,546
11,574
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
boomdraw69
Ah Muzen Cab
13
3 / 4 / 7
8,866
522
16,282
9,278
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
hateBino
Tsukuyomi
16
3 / 3 / 5
9,900
582
12,853
16,960
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
11
Kills
14
15
Deaths
13
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
E_Kenda11
Cerberus
2
3
5
1.5
L
Izanami
InstantFlash
Izanami
0
4
2
0.25
L
Scylla
2
4
0
0.5
W
Persephone
MrGotEmm
Persephone
5
2
3
3.25
L
Chaac
REDBONED
Chaac
2
3
1
0.83
W
1
1
3
2.5
L
Serqet
5
3
2
2
W
Ah Muzen Cab
boomdraw69
Ah Muzen Cab
3
4
7
1.63
W
Tsukuyomi
hateBino
Tsukuyomi
3
3
5
1.83
L
Xing Tian
itsfrappe07
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
50,412
76,477
Taken
64,699
55,417
Mitigated
39,795
21,842
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
E_Kenda11
Cerberus
4,886
384
0
5,753
17,120
15,190
136
2,907
13,902
36,820
0
L
Izanami
InstantFlash
Izanami
7,907
5,635
0
3,793
13,512
4,958
146
3,191
10,269
0
65,255
L
Scylla
4,812
853
0
1,180
10,725
4,838
0
7,552
3,122
47,991
0
W
Persephone
MrGotEmm
Persephone
9,845
650
10
3,055
9,767
3,191
424
2,352
6,984
50,869
0
L
Chaac
REDBONED
Chaac
9,606
2,647
0
10,319
21,124
23,535
0
2,210
17,777
0
61,917
W
6,546
826
89
1,566
11,574
4,219
184
2,171
9,403
70,960
0
L
Serqet
8,818
1,564
0
5,387
17,286
8,800
0
4,628
12,658
0
63,380
W
Ah Muzen Cab
boomdraw69
Ah Muzen Cab
16,282
6,352
0
1,319
9,278
3,570
1,773
667
8,523
0
69,727
W
Tsukuyomi
hateBino
Tsukuyomi
12,853
3,130
0
7,890
16,960
13,625
26
0
15,932
0
75,742
L
Xing Tian
itsfrappe07
Xing Tian
3,286
259
0
1,163
13,830
13,286
0
4,958
8,818
16,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
45,171
399
Minions Killed
465
0
Camps Cleared
0
1,605,077
Distance Traveled
1,572,282
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,175
481
86
5
0
302,602
0
L
Izanami
7,165
421
109
6
0
298,628
0
L
Scylla
7,657
450
76
4
0
269,907
6
W
Persephone
9,818
578
84
5
0
314,202
0
L
Chaac
8,460
498
107
6
0
305,026
0
W
Agni
8,412
495
92
5
0
348,018
0
L
Serqet
8,374
493
83
5
0
368,312
0
W
Ah Muzen Cab
8,866
522
94
6
0
290,004
0
W
Tsukuyomi
9,900
582
109
6
0
317,456
0
L
Xing Tian
7,344
432
24
1
0
363,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role