Player Matchup

Agni
Agni
BLOODSHARON
Agni
Level 162
God Stats
11W - 7L
1,500 SR
Queue Stats
474W - 508L
1,433 Elo+
Solo
Loki
Loki
Beau_et_bette85
Loki
Level 99
God Stats
11W - 9L
1,386 SR
Queue Stats
851W - 853L
1,450 Elo+
Solo
Cerberus
Cerberus
Corillium
Cerberus
Level 115
God Stats
14W - 11L
1,715 SR
Queue Stats
357W - 301L
1,559 Elo+
Party 1
Rama
Rama
faraciii
Rama
Level 119
God Stats
2W - 0L
1,703 SR
Queue Stats
110W - 97L
1,534 Elo+
Solo
Kali
Kali
justjustin23
Kali
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
489W - 410L
1,594 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,514 Elo+

VS

Team Averages
Level 99
1,547 SR
1,540 Elo+
Da Ji
Da Ji
CptJinbe
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Duval Goyim
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 3
Yu Huang
Yu Huang
Galliumwasd
Yu Huang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,589 Elo+
Party 2
Scylla
Scylla
MasterWaffles15
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,666 Elo+
Party 3
Jing Wei
Jing Wei
direranger50
Jing Wei
Level 79
God Stats
1W - 1L
1,733 SR
Queue Stats
123W - 116L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,831
1,166
8,685
3,594
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 10
6,601
1,320
3,849
5,012
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Corillium
Cerberus
11
3 / 1 / 5
6,686
1,337
2,399
6,587
6,731
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
13
5 / 1 / 5
6,942
1,388
3,923
3,794
1,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 7
5,939
1,188
1,779
5,452
4,119
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CptJinbe
Da Ji
1
0 / 0 / 0
1,720
344
0
0
0
Xbalanque
Duval Goyim
Xbalanque
10
0 / 4 / 2
5,306
1,061
1,711
6,759
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Galliumwasd
Yu Huang
12
2 / 2 / 3
6,284
1,257
3,665
4,581
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
5,841
1,168
2,567
5,475
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
direranger50
Jing Wei
13
2 / 3 / 5
6,535
1,307
4,500
5,993
2,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
11
Kills
5
7
Deaths
12
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
1
2
10
3
W
Cerberus
Corillium
Cerberus
3
1
5
5.5
L
Da Ji
CptJinbe
Da Ji
0
0
0
0
L
Xbalanque
Duval Goyim
Xbalanque
0
4
2
0.25
L
Yu Huang
Galliumwasd
Yu Huang
2
2
3
1.75
L
1
3
1
0.5
L
Jing Wei
direranger50
Jing Wei
2
3
5
1.5
W
Rama
5
1
5
7.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
12,443
24,439
Taken
22,808
16,473
Mitigated
7,970
8,356
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,685
379
118
676
3,594
1,408
773
1,673
1,921
10,839
0
W
3,849
478
369
539
5,012
2,290
674
611
4,401
0
14,884
W
Cerberus
Corillium
Cerberus
2,399
35
1,231
1,966
6,587
6,731
0
2,232
4,355
6,148
0
L
Da Ji
CptJinbe
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Duval Goyim
Xbalanque
1,711
1,002
0
737
6,759
2,423
0
3,351
3,408
0
3,506
L
Yu Huang
Galliumwasd
Yu Huang
3,665
372
454
740
4,581
1,580
38
2,106
2,475
11,568
0
L
2,567
210
439
837
5,475
1,842
616
2,674
2,801
8,585
0
L
Jing Wei
direranger50
Jing Wei
4,500
2,576
652
1,563
5,993
2,125
833
2,953
3,040
0
11,711
W
Rama
3,923
2,409
217
905
3,794
1,925
1,998
846
2,948
0
10,641
W
1,779
447
1,015
1,320
5,452
4,119
340
870
4,582
0
5,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
25,686
71
Minions Killed
55
0
Camps Cleared
0
552,885
Distance Traveled
465,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,831
1,166
5
1
0
91,990
0
W
Loki
6,601
1,320
17
3
0
121,538
0
W
Cerberus
6,686
1,337
14
3
0
122,640
0
L
Da Ji
1,720
344
0
0
0
0
0
L
Xbalanque
5,306
1,061
8
2
0
105,572
0
L
Yu Huang
6,284
1,257
14
3
0
110,730
0
L
Scylla
5,841
1,168
14
3
0
122,281
0
L
Jing Wei
6,535
1,307
19
4
0
126,739
0
W
Rama
6,942
1,388
26
5
0
95,301
0
W
Kali
5,939
1,188
9
2
0
121,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role