Player Matchup

Yu Huang
Yu Huang
Donh8ruski
Yu Huang
Level 64
God Stats
4W - 6L
1,484 SR
Queue Stats
14W - 15L
1,443 Elo+
Solo
Ullr
Ullr
GumbyOG3230
Ullr
Level 100
God Stats
45W - 73L
1,433 SR
Queue Stats
341W - 389L
1,457 Elo+
Solo
Nu Wa
Nu Wa
PineappleQueen77
Nu Wa
Level 69
God Stats
0W - 10L
995 SR
Queue Stats
1W - 11L
1,096 Elo+
Party 3
Camazotz
Camazotz
RainboWarrior21
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
eskregg
Kuzenbo
Level 100
God Stats
0W - 3L
1,115 SR
Queue Stats
2W - 8L
1,233 Elo+
Party 3
Team Averages
Level 92
1,306 SR
1,338 Elo+

VS

Team Averages
Level 92
1,462 SR
1,442 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BoonDock Barbie
Zeus
Level 97
God Stats
73W - 53L
1,554 SR
Queue Stats
123W - 116L
1,434 Elo+
Party 2
Bacchus
Bacchus
L3THa1 Sa1nT
Bacchus
Level 126
God Stats
12W - 7L
1,534 SR
Queue Stats
139W - 148L
1,446 Elo+
Party 2
Thanatos
Thanatos
devildog11x
Thanatos
Level 69
God Stats
10W - 10L
1,338 SR
Queue Stats
17W - 18L
1,448 Elo+
Party 1
Skadi
Skadi
jayfeather222
Skadi
Level 64
God Stats
12W - 9L
1,384 SR
Queue Stats
34W - 42L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Donh8ruski
Yu Huang
12
0 / 1 / 1
7,122
1,017
5,297
5,836
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 1
7,793
1,113
5,069
10,475
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
6,149
878
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
12
1 / 4 / 0
7,054
1,008
5,526
13,582
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
eskregg
Kuzenbo
10
0 / 0 / 0
6,131
876
0
0
0
Team 1 Tickets

300

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 0 / 1
7,548
1,078
7,451
4,218
4,065
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 1
6,806
972
2,623
3,873
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
L3THa1 Sa1nT
Bacchus
12
1 / 0 / 4
7,554
1,079
6,463
4,841
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
devildog11x
Thanatos
12
2 / 0 / 2
7,264
1,038
3,839
5,534
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 3
7,616
1,088
6,202
3,279
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
0
1
3.5
W
0
2
1
0.25
L
Yu Huang
Donh8ruski
Yu Huang
0
1
1
0.5
L
1
2
1
0.75
W
Bacchus
L3THa1 Sa1nT
Bacchus
1
0
4
3
L
0
0
0
0
L
Camazotz
1
4
0
0.25
W
Thanatos
devildog11x
Thanatos
2
0
2
3
L
Kuzenbo
eskregg
Kuzenbo
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
26,578
29,893
Taken
21,745
11,768
Mitigated
13,312
3,810
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,451
578
152
879
4,218
4,065
0
86
4,132
0
16,308
W
2,623
243
0
156
3,873
1,450
0
1,053
2,820
14,615
0
L
Yu Huang
Donh8ruski
Yu Huang
5,297
209
0
170
5,836
2,189
0
2,165
3,526
29,602
295
L
5,069
3,194
0
1,645
10,475
5,249
0
3,905
6,496
0
15,351
W
Bacchus
L3THa1 Sa1nT
Bacchus
6,463
884
0
1,148
4,841
3,760
0
1,410
3,431
10,579
554
L
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
5,526
1,454
0
1,995
13,582
4,330
0
2,740
10,591
0
15,113
W
Thanatos
devildog11x
Thanatos
3,839
1,390
0
2,411
5,534
2,676
0
1,049
4,485
0
12,815
L
Kuzenbo
eskregg
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
6,202
2,684
237
944
3,279
1,361
0
1,404
1,875
0
24,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
36,788
96
Minions Killed
133
5
Camps Cleared
4
378,814
Distance Traveled
650,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,548
1,078
26
4
1
148,811
0
W
Zeus
6,806
972
39
6
0
108,423
0
L
Yu Huang
7,122
1,017
57
8
3
126,287
0
L
Ullr
7,793
1,113
20
3
1
115,596
0
W
Bacchus
7,554
1,079
5
1
0
133,140
0
L
Nu Wa
6,149
878
0
0
0
0
0
L
Camazotz
7,054
1,008
19
3
1
136,931
0
W
Thanatos
7,264
1,038
22
3
3
145,322
0
L
Kuzenbo
6,131
876
0
0
0
0
0
W
Skadi
7,616
1,088
41
6
0
114,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role