Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JaBleSnKage11PoD
Sylvanus
Level 169
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 304L
1,439 Elo+
Party 2
Cupid
Cupid
JimmyWhispers62
Cupid
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,390 Elo+
Solo
Yu Huang
Yu Huang
PopcornMemes
Yu Huang
Level 149
God Stats
2W - 3L
1,497 SR
Queue Stats
37W - 30L
1,480 Elo+
Party 3
Set
Set
SlimEOuTHittA
Set
Level 41
God Stats
0W - 8L
1,191 SR
Queue Stats
21W - 37L
1,385 Elo+
Party 3
Team Averages
Level 131
1,438 SR
1,439 Elo+

VS

Team Averages
Level 95
1,562 SR
1,430 Elo+
Nemesis
Nemesis
Acadie04
Nemesis
Level 128
God Stats
4W - 4L
1,509 SR
Queue Stats
288W - 299L
1,406 Elo+
Party 1
Apollo
Apollo
El_grone_del_bar
Apollo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 290L
1,426 Elo+
Party 1
Zeus
Zeus
ThaMADTappa
Zeus
Level 144
God Stats
14W - 6L
1,601 SR
Queue Stats
284W - 280L
1,464 Elo+
Solo
Shiva
Shiva
XxAlexis34YTxX
Shiva
Level 40
God Stats
4W - 4L
1,516 SR
Queue Stats
278W - 318L
1,420 Elo+
Party 1
Yemoja
Yemoja
baboblei
Yemoja
Level 37
God Stats
13W - 14L
1,685 SR
Queue Stats
164W - 203L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 0 / 0
7,896
526
5,543
9,047
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 1 / 0
7,009
467
6,677
12,188
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,632
375
1,808
7,059
2,256
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
PopcornMemes
Yu Huang
12
2 / 4 / 0
7,213
481
4,799
10,537
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 1
6,013
401
3,605
12,001
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acadie04
Nemesis
12
1 / 0 / 4
7,634
509
5,342
10,566
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 3
6,672
445
4,889
10,021
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 3
8,836
589
13,206
8,825
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,786
519
7,007
12,678
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
baboblei
Yemoja
11
2 / 0 / 1
7,437
496
3,208
9,146
5,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Nemesis
Acadie04
Nemesis
1
0
4
3
W
1
0
3
2.5
L
0
1
0
0
L
0
0
0
0
L
Yu Huang
PopcornMemes
Yu Huang
2
4
0
0.5
L
0
3
1
0.17
W
4
2
3
2.75
W
0
0
0
0
W
Yemoja
baboblei
Yemoja
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
33,652
50,832
Taken
51,236
29,554
Mitigated
21,833
15,728
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,543
728
85
4,076
9,047
9,384
148
662
8,385
0
52,054
W
Nemesis
Acadie04
Nemesis
5,342
1,701
0
2,885
10,566
3,836
335
1,611
8,955
0
55,513
W
4,889
2,717
0
5,122
10,021
3,532
931
3,187
6,834
0
50,140
L
6,677
2,359
700
5,453
12,188
8,489
360
4,629
7,559
40,202
13,122
L
1,808
996
551
380
7,059
2,256
0
1,695
5,364
0
23,855
L
Yu Huang
PopcornMemes
Yu Huang
4,799
354
0
1,161
10,537
4,375
389
7,683
2,854
48,564
0
L
3,605
1,568
0
3,322
12,001
5,050
0
1,745
10,256
0
30,183
W
13,206
1,469
0
3,543
8,825
3,185
204
4,023
4,802
72,445
0
W
7,007
1,461
0
4,970
12,678
6,196
157
0
12,678
0
66,925
W
Yemoja
baboblei
Yemoja
3,208
372
2,930
2,530
9,146
5,084
485
2,200
6,946
21,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
38,365
360
Minions Killed
393
0
Camps Cleared
0
1,427,067
Distance Traveled
1,508,705
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,896
526
94
6
0
281,363
2
W
Nemesis
7,634
509
86
6
0
357,926
2
W
Apollo
6,672
445
69
5
0
291,219
0
L
Sylvanus
7,009
467
86
6
0
235,228
3
L
Cupid
5,632
375
48
3
0
294,141
0
L
Yu Huang
7,213
481
91
6
0
263,452
2
L
Set
6,013
401
41
3
0
352,883
0
W
Zeus
8,836
589
112
7
0
276,420
0
W
Shiva
7,786
519
95
6
0
300,757
2
W
Yemoja
7,437
496
31
2
0
282,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role