Player Matchup

Shiva
Shiva
Just Okamii
Shiva
Level 17
God Stats
2W - 14L
1,148 SR
Queue Stats
3W - 19L
1,011 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Just Shmi7
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,129 Elo+
Party 2
Khepri
Khepri
Just Spiider
Khepri
Level 83
God Stats
2W - 7L
1,379 SR
Queue Stats
25W - 46L
1,196 Elo+
Party 2
Susano
Susano
Just TrickZz
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
Slively
Kukulkan
Level 28
God Stats
1W - 2L
1,451 SR
Queue Stats
7W - 27L
1,137 Elo+
Party 2
Team Averages
Level 30
1,396 SR
1,116 Elo+

VS

Team Averages
Level 52
1,536 SR
1,430 Elo+
Surtr
Surtr
Acridto
Surtr
Level 27
God Stats
18W - 15L
1,439 SR
Queue Stats
284W - 254L
1,429 Elo+
Party 1
Skadi
Skadi
Maplenehs
Skadi
Level 56
God Stats
8W - 4L
1,549 SR
Queue Stats
144W - 137L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
Nesh64
Cthulhu
Level 27
God Stats
77W - 58L
1,562 SR
Queue Stats
141W - 134L
1,481 Elo+
Party 3
Pele
Pele
SeanOnTheLawn
Pele
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 152L
1,397 Elo+
Party 3
Olorun
Olorun
notcryptik
Olorun
Level 77
God Stats
8W - 5L
1,630 SR
Queue Stats
194W - 178L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,490
499
6,113
8,704
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Just Shmi7
Tsukuyomi
6
0 / 10 / 3
4,600
354
1,254
10,356
3,046
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
1 / 4 / 3
5,738
441
3,286
13,427
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
2 / 4 / 2
6,915
532
3,919
11,129
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Slively
Kukulkan
12
4 / 4 / 3
7,238
557
10,739
9,003
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Acridto
Surtr
13
0 / 0 / 0
7,523
579
4,515
10,024
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Maplenehs
Skadi
12
12 / 2 / 7
8,612
662
16,542
10,604
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nesh64
Cthulhu
11
2 / 2 / 7
7,741
595
3,539
12,489
9,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 1
8,153
627
6,407
11,488
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
notcryptik
Olorun
14
3 / 2 / 3
8,052
619
3,945
7,683
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
22
22
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
Acridto
Surtr
0
0
0
0
L
0
0
0
0
L
Tsukuyomi
Just Shmi7
Tsukuyomi
0
10
3
0.15
L
Khepri
1
4
3
0.63
L
Susano
2
4
2
0.75
W
Skadi
Maplenehs
Skadi
12
2
7
7.75
W
Cthulhu
Nesh64
Cthulhu
2
2
7
2.75
W
5
2
1
2.75
L
Kukulkan
Slively
Kukulkan
4
4
3
1.38
W
Olorun
notcryptik
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
34,948
52,619
Taken
52,288
24,226
Mitigated
25,991
9,422
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Acridto
Surtr
4,515
1,836
0
3,840
10,024
4,579
0
0
9,249
497
46,145
L
6,113
852
0
1,606
8,704
4,827
49
179
8,525
0
40,125
L
Tsukuyomi
Just Shmi7
Tsukuyomi
1,254
574
0
350
10,356
3,046
0
1,490
8,866
0
7,770
L
Khepri
3,286
750
0
3,616
13,427
8,339
0
2,294
11,133
13,107
0
L
Susano
3,919
1,198
0
3,425
11,129
4,534
0
721
10,408
0
47,772
W
Skadi
Maplenehs
Skadi
16,542
9,243
0
1,514
10,604
3,716
1,973
3,439
7,165
0
57,090
W
Cthulhu
Nesh64
Cthulhu
3,539
798
1,742
3,368
12,489
9,851
114
4,044
8,445
28,772
0
W
6,407
1,544
0
2,154
11,488
4,289
0
4,157
7,254
0
53,976
L
Kukulkan
Slively
Kukulkan
10,739
1,239
0
425
9,003
3,480
0
3,766
5,237
52,681
0
W
Olorun
notcryptik
Olorun
3,945
1,320
269
2,649
7,683
3,556
2,850
2,826
4,857
50,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
40,081
241
Minions Killed
340
0
Camps Cleared
0
1,319,981
Distance Traveled
1,249,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,523
579
67
5
0
269,115
3
L
Shiva
6,490
499
85
7
0
278,837
1
L
Tsukuyomi
4,600
354
2
0
0
248,062
0
L
Khepri
5,738
441
5
0
0
272,326
0
L
Susano
6,915
532
70
5
0
295,370
0
W
Skadi
8,612
662
63
5
0
214,802
0
W
Cthulhu
7,741
595
48
4
0
213,292
0
W
Pele
8,153
627
76
6
0
308,051
0
L
Kukulkan
7,238
557
79
6
0
225,386
0
W
Olorun
8,052
619
86
7
0
244,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role