Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 60
God Stats
46W - 44L
1,442 SR
Queue Stats
141W - 148L
1,392 Elo+
Party 1
Bastet
Bastet
SPIDERMEN21
Bastet
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,574 Elo+
Solo
Kukulkan
Kukulkan
assayix01
Kukulkan
Level 126
God Stats
7W - 2L
1,882 SR
Queue Stats
50W - 57L
1,365 Elo+
Party 1
Cerberus
Cerberus
samirelchulito
Cerberus
Level 33
God Stats
3W - 1L
1,315 SR
Queue Stats
55W - 71L
1,422 Elo+
Party 1
Charybdis
Charybdis
trapting2020
Charybdis
Level 25
God Stats
13W - 20L
1,243 SR
Queue Stats
65W - 76L
1,424 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,435 Elo+

VS

Team Averages
Level 79
1,549 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Blinxman
Guan Yu
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 213L
1,397 Elo+
Party 2
Atlas
Atlas
BriefingSol
Atlas
Level 29
God Stats
13W - 13L
1,597 SR
Queue Stats
102W - 119L
1,549 Elo+
Party 2
Pele
Pele
Communismchan
Pele
Level 43
God Stats
6W - 3L
1,572 SR
Queue Stats
185W - 171L
1,549 Elo+
Party 2
Izanami
Izanami
chupacabras72
Izanami
Level 61
God Stats
34W - 23L
1,575 SR
Queue Stats
585W - 508L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
10
2 / 1 / 2
6,237
520
4,355
8,996
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
13
7 / 0 / 2
7,832
653
10,419
8,340
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
assayix01
Kukulkan
12
0 / 1 / 3
7,244
604
2,581
3,414
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
2 / 0 / 2
7,184
599
4,376
9,517
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
trapting2020
Charybdis
10
0 / 1 / 2
5,784
482
5,286
9,593
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,398
533
1,393
5,558
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Blinxman
Guan Yu
11
0 / 3 / 0
6,056
505
4,565
10,150
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 2
6,342
529
3,888
9,923
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,631
469
2,970
8,561
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
12
3 / 3 / 0
6,633
553
10,166
11,628
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Guan Yu
Blinxman
Guan Yu
0
3
0
0
L
0
1
2
1
L
0
2
1
0.25
W
Ymir
ElBany
Ymir
2
1
2
3
W
Bastet
7
0
2
8
W
Kukulkan
assayix01
Kukulkan
0
1
3
1.5
L
Izanami
3
3
0
1
W
Cerberus
2
0
2
3
W
Charybdis
trapting2020
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
22,982
39,860
Taken
45,820
18,706
Mitigated
23,502
15,378
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,393
58
0
500
5,558
1,458
0
836
4,722
50,630
0
L
Guan Yu
Blinxman
Guan Yu
4,565
685
136
2,087
10,150
6,988
0
4,093
5,943
0
40,219
L
3,888
1,465
224
1,976
9,923
8,159
0
2,797
7,126
23,188
0
L
2,970
685
0
1,712
8,561
2,622
0
1,744
6,817
0
29,979
W
Ymir
ElBany
Ymir
4,355
1,121
0
2,155
8,996
5,451
0
2,102
6,894
26,624
0
W
Bastet
10,419
2,559
0
3,029
8,340
3,055
150
541
7,799
0
59,078
W
Kukulkan
assayix01
Kukulkan
2,581
330
0
486
3,414
1,394
330
719
2,695
60,378
0
L
Izanami
10,166
7,237
0
4,634
11,628
4,275
622
1,728
9,900
0
68,974
W
Cerberus
4,376
133
0
4,939
9,517
5,787
0
485
9,032
52,242
0
W
Charybdis
trapting2020
Charybdis
5,286
2,706
0
4,769
9,593
3,019
0
1,434
8,159
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
31,060
387
Minions Killed
362
0
Camps Cleared
0
1,235,693
Distance Traveled
1,162,064
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,398
533
96
8
0
182,186
0
L
Guan Yu
6,056
505
74
6
0
242,951
2
L
Atlas
6,342
529
35
3
0
242,369
0
L
Pele
5,631
469
51
4
0
300,263
0
W
Ymir
6,237
520
31
3
0
262,908
5
W
Bastet
7,832
653
91
8
0
273,336
0
W
Kukulkan
7,244
604
104
9
0
238,104
2
L
Izanami
6,633
553
106
9
0
194,295
0
W
Cerberus
7,184
599
98
8
0
227,988
4
W
Charybdis
5,784
482
63
5
0
233,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role