Player Matchup

Tyr
Tyr
Bronze III
JaredIsFilth
Tyr
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,388 MMR
Party 1
Raijin
Raijin
Bronze III
MaxisMud
Raijin
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 MMR
Party 1
Maui
Maui
Bronze III
aToroBot
Maui
Bronze III
Level 123
God Stats
1W - 4L
1,689 SR
Queue Stats
13W - 16L
1,281 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,563 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,537 SR
1,294 MMR
Da Ji
Da Ji
Silver II
GUIBRCONAN
Da Ji
Silver II
Level 144
God Stats
3W - 4L
1,454 SR
Queue Stats
20W - 29L
1,307 MMR
Solo
King Arthur
King Arthur
Gold IV
Greedy Liar
King Arthur
Gold IV
Level 127
God Stats
4W - 1L
1,893 SR
Queue Stats
209W - 244L
1,282 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
HyroCe
Baron Samedi
Gold V
Level 145
God Stats
7W - 7L
1,265 SR
Queue Stats
91W - 83L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,453
727
10,763
15,032
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
MaxisMud
Raijin
15
5 / 6 / 3
9,559
735
12,519
10,931
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
12
1 / 6 / 6
9,077
698
4,748
17,997
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesTiamatFenrirPersephoneAtlas

VS

Bans
ThothAresChironXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 4 / 9
10,876
837
13,825
14,979
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Greedy Liar
King Arthur
17
6 / 3 / 10
11,168
859
12,033
16,019
17,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
HyroCe
Baron Samedi
16
3 / 2 / 9
9,912
762
14,567
11,222
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
17
17
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
4
9
3.13
W
King Arthur
Greedy Liar
King Arthur
6
3
10
3.67
W
Baron Samedi
HyroCe
Baron Samedi
3
2
9
3.75
L
3
5
6
1.2
L
Raijin
MaxisMud
Raijin
5
6
3
1.08
L
Maui
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
40,425
43,960
Taken
42,220
45,293
Mitigated
30,484
4,710
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,825
3,584
0
3,292
14,979
7,053
610
4,575
9,948
0
34,815
W
King Arthur
Greedy Liar
King Arthur
12,033
990
0
1,856
16,019
17,413
502
5,835
9,738
0
36,628
W
Baron Samedi
HyroCe
Baron Samedi
14,567
1,564
3,030
5,671
11,222
6,018
990
6,277
4,840
50,187
632
L
10,763
1,211
124
2,437
15,032
17,983
0
4,248
10,784
0
18,645
L
Raijin
MaxisMud
Raijin
12,519
1,432
0
260
10,931
5,356
0
1,488
9,443
48,341
1,517
L
Maui
4,748
1,055
0
1,889
17,997
21,954
0
8,482
9,515
10,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
31,956
127
Minions Killed
156
0
Camps Cleared
0
640,320
Distance Traveled
690,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,876
837
34
3
0
215,708
0
W
King Arthur
11,168
859
33
3
0
245,130
0
W
Baron Samedi
9,912
762
89
7
0
229,502
0
L
Tyr
9,453
727
16
1
0
244,760
0
L
Raijin
9,559
735
101
8
0
185,429
0
L
Maui
9,077
698
10
1
0
210,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role