Player Matchup

Ra
Ra
Splashthrilla
Ra
Level 122
God Stats
20W - 16L
1,552 SR
Queue Stats
37W - 33L
1,520 Elo+
Solo
Arachne
Arachne
TRIGUN 5TAMPEDE
Arachne
Level 63
God Stats
16W - 13L
1,656 SR
Queue Stats
254W - 242L
1,470 Elo+
Solo
Agni
Agni
TheHanderCol
Agni
Level 159
God Stats
4W - 7L
1,314 SR
Queue Stats
45W - 37L
1,277 Elo+
Solo
Mulan
Mulan
Wal3rus
Mulan
Level 100
God Stats
2W - 2L
1,477 SR
Queue Stats
21W - 19L
1,477 Elo+
Solo
Bellona
Bellona
a1Daddy1Son
Bellona
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 474L
1,575 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,464 Elo+

VS

Team Averages
Level 120
1,560 SR
1,425 Elo+
Loki
Loki
Baccstab
Loki
Level 144
God Stats
17W - 14L
1,623 SR
Queue Stats
688W - 680L
1,520 Elo+
Solo
Hel
Hel
Kalariie
Hel
Level 117
God Stats
2W - 3L
1,705 SR
Queue Stats
38W - 44L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Lionheart2709
Jormungandr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
Usurper641
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ranatobi
Cernunnos
Level 127
God Stats
6W - 11L
1,470 SR
Queue Stats
85W - 102L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 16
11,848
1,185
25,019
10,179
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 8
11,608
1,161
8,479
5,231
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 12
11,866
1,187
21,454
9,977
5,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Wal3rus
Mulan
18
3 / 1 / 21
11,634
1,163
14,025
15,227
18,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
a1Daddy1Son
Bellona
17
3 / 2 / 14
11,003
1,100
8,086
10,632
8,161
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 4 / 0
9,596
960
7,313
9,941
4,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 9 / 2
9,526
953
11,581
19,805
8,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Lionheart2709
Jormungandr
15
1 / 8 / 3
9,996
1,000
9,921
25,266
16,628
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Usurper641
Kukulkan
16
0 / 6 / 3
10,151
1,015
9,419
18,950
8,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ranatobi
Cernunnos
15
0 / 1 / 1
9,066
907
4,653
9,544
4,992
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
28
Kills
4
4
Deaths
28
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
0
0.5
L
1
9
2
0.22
L
Jormungandr
Lionheart2709
Jormungandr
1
8
3
0.31
W
8
0
16
16
W
7
0
8
11
W
7
1
12
13
L
Kukulkan
Usurper641
Kukulkan
0
6
3
0.25
W
Mulan
Wal3rus
Mulan
3
1
21
13.5
W
Bellona
a1Daddy1Son
Bellona
3
2
14
5
L
Cernunnos
ranatobi
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,063
Damage
42,887
51,246
Taken
83,506
40,644
Mitigated
42,470
14,583
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,313
1,594
0
417
9,941
4,058
0
4,173
5,649
0
19,597
L
11,581
1,153
837
3,237
19,805
8,230
0
11,821
7,113
29,528
0
L
Jormungandr
Lionheart2709
Jormungandr
9,921
2,603
0
214
25,266
16,628
0
12,426
11,402
31,268
0
W
25,019
1,565
3,710
6,175
10,179
5,665
0
7,318
2,861
42,265
0
W
8,479
6,591
0
905
5,231
3,376
0
3,419
1,812
0
24,078
W
21,454
1,692
0
250
9,977
5,084
0
7,102
2,875
42,932
0
L
Kukulkan
Usurper641
Kukulkan
9,419
760
0
1,080
18,950
8,562
0
10,634
7,337
37,691
0
W
Mulan
Wal3rus
Mulan
14,025
2,063
0
3,115
15,227
18,358
0
7,828
7,399
0
22,507
W
Bellona
a1Daddy1Son
Bellona
8,086
4,723
0
428
10,632
8,161
0
5,254
5,378
0
35,052
L
Cernunnos
ranatobi
Cernunnos
4,653
1,766
530
908
9,544
4,992
0
4,531
4,237
0
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
48,335
204
Minions Killed
199
15
Camps Cleared
3
1,088,448
Distance Traveled
788,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,596
960
27
3
0
150,166
0
L
Hel
9,526
953
44
4
2
171,385
0
L
Jormungandr
9,996
1,000
23
2
0
168,336
0
W
Ra
11,848
1,185
32
3
0
238,632
0
W
Arachne
11,608
1,161
15
2
8
225,205
0
W
Agni
11,866
1,187
70
7
5
223,544
0
L
Kukulkan
10,151
1,015
81
8
1
186,698
0
W
Mulan
11,634
1,163
24
2
1
206,672
0
W
Bellona
11,003
1,100
63
6
1
194,395
3
L
Cernunnos
9,066
907
24
2
0
111,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role