Player Matchup

Ymir
Ymir
AtomicTurtle890
Ymir
Level 29
God Stats
6W - 9L
1,225 SR
Queue Stats
45W - 51L
1,300 Elo+
Party 2
Hercules
Hercules
BradHickman5082
Hercules
Level 86
God Stats
19W - 25L
1,569 SR
Queue Stats
174W - 169L
1,525 Elo+
Party 2
Yu Huang
Yu Huang
RAYKU_V-O-L-T-I-
Yu Huang
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 53L
1,559 Elo+
Solo
Cupid
Cupid
XSX214
Cupid
Level 106
God Stats
10W - 7L
1,764 SR
Queue Stats
169W - 171L
1,532 Elo+
Solo
Izanami
Izanami
kulio53
Izanami
Level 87
God Stats
3W - 3L
1,336 SR
Queue Stats
15W - 20L
1,297 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,443 Elo+

VS

Team Averages
Level 80
1,601 SR
1,378 Elo+
Surtr
Surtr
II-LOST_SOUL-ll
Surtr
Level 115
God Stats
6W - 6L
1,704 SR
Queue Stats
21W - 39L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
Leones_2015
Sylvanus
Level 159
God Stats
4W - 8L
1,703 SR
Queue Stats
565W - 530L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
MorenaF_02
Ratatoskr
Level 14
God Stats
4W - 3L
1,857 SR
Queue Stats
10W - 19L
1,303 Elo+
Party 1
Agni
Agni
makehide
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 43L
1,512 Elo+
Solo
Izanami
Izanami
marijanfume
Izanami
Level 44
God Stats
2W - 5L
1,240 SR
Queue Stats
56W - 83L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
9,681
484
7,645
17,084
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
18
12 / 0 / 4
11,856
593
21,364
24,098
35,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 4 / 5
10,593
530
15,050
11,803
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
XSX214
Cupid
18
2 / 3 / 2
10,891
545
5,033
12,902
5,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
kulio53
Izanami
16
1 / 4 / 1
10,158
508
3,736
11,461
5,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
9,898
495
14,860
23,358
20,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Leones_2015
Sylvanus
5
0 / 0 / 1
6,644
332
1,092
2,003
1,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
MorenaF_02
Ratatoskr
14
1 / 4 / 0
8,715
436
4,516
18,940
7,894
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
1 / 8 / 0
7,998
400
7,894
16,403
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
marijanfume
Izanami
19
6 / 2 / 1
11,250
563
15,196
18,691
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
13
13
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Hercules
12
0
4
14
L
5
5
1
1.1
L
Sylvanus
Leones_2015
Sylvanus
0
0
1
0.5
L
Ratatoskr
MorenaF_02
Ratatoskr
1
4
0
0.25
W
4
4
5
1.63
W
Cupid
XSX214
Cupid
2
3
2
1
W
Izanami
kulio53
Izanami
1
4
1
0.38
L
Agni
1
8
0
0.13
L
Izanami
marijanfume
Izanami
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
43,558
77,348
Taken
79,395
70,927
Mitigated
44,555
26,902
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,645
2,284
0
3,291
17,084
18,697
736
2,804
14,280
29,289
0
W
Hercules
21,364
5,850
0
12,672
24,098
35,743
116
2,449
21,649
4,901
69,110
L
14,860
4,832
0
5,105
23,358
20,578
0
4,528
18,738
571
69,379
L
Sylvanus
Leones_2015
Sylvanus
1,092
747
1,003
709
2,003
1,020
0
64
1,939
10,378
0
L
Ratatoskr
MorenaF_02
Ratatoskr
4,516
2,327
0
1,752
18,940
7,894
0
5,345
13,473
0
70,265
W
15,050
671
339
1,918
11,803
5,882
832
1,885
9,918
77,205
0
W
Cupid
XSX214
Cupid
5,033
2,801
1,163
7,519
12,902
5,406
6,186
1,329
11,573
0
84,726
W
Izanami
kulio53
Izanami
3,736
2,183
0
0
11,461
5,199
1,627
1,008
10,453
0
91,763
L
Agni
7,894
399
0
3,048
16,403
6,314
0
7,244
8,865
48,894
0
L
Izanami
marijanfume
Izanami
15,196
9,910
0
6,596
18,691
8,749
996
6,913
11,596
0
114,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,179
Gold Earned
44,505
576
Minions Killed
458
0
Camps Cleared
0
1,834,163
Distance Traveled
1,583,808
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,681
484
33
2
0
339,664
0
W
Hercules
11,856
593
120
6
0
413,099
1
L
Surtr
9,898
495
93
5
0
414,347
0
L
Sylvanus
6,644
332
16
1
0
65,144
0
L
Ratatoskr
8,715
436
100
5
0
454,284
0
W
Yu Huang
10,593
530
135
7
0
391,156
0
W
Cupid
10,891
545
143
7
0
386,736
2
W
Izanami
10,158
508
145
7
0
303,508
0
L
Agni
7,998
400
75
4
0
307,898
0
L
Izanami
11,250
563
174
9
0
342,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role