Player Matchup

Neith
Neith
 
Neith
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JOSUECRAFT777XD
Cerberus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 80L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Jkiphobia
Baron Samedi
Level 157
God Stats
7W - 7L
1,864 SR
Queue Stats
80W - 56L
1,673 Elo+
Solo
Discordia
Discordia
MiiCrOOnDEaD
Discordia
Level 158
God Stats
56W - 45L
1,340 SR
Queue Stats
282W - 290L
1,415 Elo+
Party 2
Susano
Susano
Vanadis240
Susano
Level 107
God Stats
6W - 7L
1,392 SR
Queue Stats
282W - 289L
1,415 Elo+
Party 2
Team Averages
Level 149
1,519 SR
1,479 Elo+

VS

Team Averages
Level 78
1,574 SR
1,465 Elo+
Loki
Loki
BelowAverageGuy
Loki
Level 66
God Stats
10W - 7L
1,569 SR
Queue Stats
64W - 64L
1,465 Elo+
Party 1
Hades
Hades
MASTERZHONG
Hades
Level 126
God Stats
21W - 16L
1,713 SR
Queue Stats
491W - 466L
1,495 Elo+
Solo
Apollo
Apollo
NΔZIRENO
Apollo
Level 85
God Stats
3W - 4L
1,426 SR
Queue Stats
135W - 138L
1,463 Elo+
Solo
Ymir
Ymir
SirCzalek
Ymir
Level 59
God Stats
4W - 1L
1,733 SR
Queue Stats
48W - 52L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
dontepro
Baron Samedi
Level 53
God Stats
15W - 20L
1,427 SR
Queue Stats
61W - 61L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 3 / 6
8,825
630
11,279
10,283
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
2 / 1 / 1
8,416
601
12,747
22,508
13,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Jkiphobia
Baron Samedi
13
2 / 0 / 10
8,265
590
6,748
10,661
11,151
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MiiCrOOnDEaD
Discordia
13
1 / 3 / 8
7,376
527
4,793
6,350
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Vanadis240
Susano
15
16 / 0 / 4
9,571
684
16,821
11,700
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,219
516
4,153
13,895
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 0
8,175
584
15,552
18,509
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
NΔZIRENO
Apollo
11
2 / 5 / 1
6,863
490
5,473
13,973
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
9
0 / 5 / 2
6,180
441
1,919
13,157
9,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
dontepro
Baron Samedi
12
1 / 6 / 1
7,018
501
8,173
12,403
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
26
Kills
6
7
Deaths
26
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
6
2.67
L
2
7
0
0.29
W
Cerberus
2
1
1
2.5
W
Baron Samedi
Jkiphobia
Baron Samedi
2
0
10
7
L
1
3
0
0.33
W
Discordia
MiiCrOOnDEaD
Discordia
1
3
8
1.67
L
Apollo
NΔZIRENO
Apollo
2
5
1
0.5
L
Ymir
0
5
2
0.2
W
Susano
Vanadis240
Susano
16
0
4
18
L
Baron Samedi
dontepro
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
35,270
61,502
Taken
71,937
37,500
Mitigated
33,333
34,134
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,279
5,246
0
3,782
10,283
5,313
539
1,265
9,018
0
69,242
L
4,153
557
0
1,985
13,895
4,295
0
1,895
12,000
0
50,543
W
Cerberus
12,747
1,963
0
16,257
22,508
13,339
0
14,493
8,015
82,626
0
W
Baron Samedi
Jkiphobia
Baron Samedi
6,748
745
1,388
6,279
10,661
11,151
36
3,832
6,829
27,448
0
L
15,552
4,972
38
12,895
18,509
8,739
0
13,331
5,178
82,323
548
W
Discordia
MiiCrOOnDEaD
Discordia
4,793
207
0
1,030
6,350
2,398
213
2,741
3,594
48,001
0
L
Apollo
NΔZIRENO
Apollo
5,473
3,406
0
4,247
13,973
5,524
47
1,215
12,758
0
52,466
L
Ymir
1,919
545
1,668
2,532
13,157
9,255
0
3,977
9,180
13,082
0
W
Susano
Vanadis240
Susano
16,821
4,880
0
5,398
11,700
5,299
428
3,064
8,636
0
65,204
L
Baron Samedi
dontepro
Baron Samedi
8,173
167
182
3,800
12,403
5,520
0
3,870
8,533
53,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
35,455
506
Minions Killed
409
0
Camps Cleared
0
1,383,872
Distance Traveled
1,252,847
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,825
630
106
8
0
242,467
0
L
Loki
7,219
516
68
5
0
278,787
4
W
Cerberus
8,416
601
188
13
0
264,623
0
W
Baron Samedi
8,265
590
36
3
0
284,718
2
L
Hades
8,175
584
147
11
0
229,216
0
W
Discordia
7,376
527
77
6
0
256,292
1
L
Apollo
6,863
490
93
7
0
255,027
0
L
Ymir
6,180
441
16
1
0
228,956
1
W
Susano
9,571
684
99
7
0
335,772
0
L
Baron Samedi
7,018
501
85
6
0
260,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role