Player Matchup

Khepri
Khepri
AsianPastatute
Khepri
Level 68
God Stats
5W - 1L
1,606 SR
Queue Stats
136W - 106L
1,599 Elo+
Party 2
Neith
Neith
BlackSapphire69
Neith
Level 27
God Stats
2W - 2L
1,297 SR
Queue Stats
96W - 87L
1,549 Elo+
Party 2
Medusa
Medusa
Gumball599
Medusa
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 65L
1,498 Elo+
Solo
Zeus
Zeus
Norizara
Zeus
Level 127
God Stats
5W - 3L
1,363 SR
Queue Stats
285W - 269L
1,543 Elo+
Solo
Ymir
Ymir
PaasTheeBoof
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,398 Elo+
Solo
Team Averages
Level 73
1,453 SR
1,518 Elo+

VS

Team Averages
Level 80
1,424 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
D4rkN0v4
Kumbhakarna
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 65L
1,540 Elo+
Party 1
Apollo
Apollo
Deadmage100
Apollo
Level 87
God Stats
1W - 3L
1,258 SR
Queue Stats
67W - 55L
1,538 Elo+
Party 1
Lancelot
Lancelot
Paddock123
Lancelot
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 100L
1,551 Elo+
Party 1
Sobek
Sobek
ToiletMud
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,436 Elo+
Solo
Bastet
Bastet
ur adiccted
Bastet
Level 105
God Stats
6W - 6L
1,363 SR
Queue Stats
306W - 322L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 17
10,328
738
10,181
18,863
23,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 18
11,195
800
16,665
10,482
6,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Gumball599
Medusa
20
8 / 3 / 17
12,149
868
29,126
14,409
8,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
9 / 4 / 12
11,271
805
26,967
11,685
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 20
11,635
831
12,963
20,121
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D4rkN0v4
Kumbhakarna
16
0 / 6 / 10
8,936
638
6,326
23,999
32,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
6 / 5 / 6
10,951
782
23,919
19,314
12,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Paddock123
Lancelot
17
3 / 7 / 8
10,161
726
10,459
19,692
17,072
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
ToiletMud
Sobek
13
2 / 7 / 3
8,967
641
4,003
24,766
21,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
2 / 4 / 10
9,682
692
15,674
18,965
11,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
29
Kills
13
13
Deaths
29
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
W
7
0
18
16
L
Kumbhakarna
D4rkN0v4
Kumbhakarna
0
6
10
0.83
L
Apollo
6
5
6
1.8
W
Medusa
Gumball599
Medusa
8
3
17
5.5
W
Zeus
9
4
12
3.75
W
4
2
20
7
L
Lancelot
Paddock123
Lancelot
3
7
8
1
L
Sobek
ToiletMud
Sobek
2
7
3
0.5
L
Bastet
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,902
Damage
60,381
75,560
Taken
106,736
71,951
Mitigated
94,011
29,458
Healing
27,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,181
679
1,876
2,723
18,863
23,679
702
1,707
17,156
12,288
722
W
16,665
5,229
1,250
3,699
10,482
6,442
729
1,373
9,109
0
30,040
L
Kumbhakarna
D4rkN0v4
Kumbhakarna
6,326
349
1,177
1,538
23,999
32,595
0
10,432
13,567
14,328
0
L
Apollo
23,919
16,628
0
5,920
19,314
12,042
1,930
9,080
10,234
0
41,986
W
Medusa
Gumball599
Medusa
29,126
14,076
2,132
4,584
14,409
8,234
4,129
3,002
11,407
0
52,248
W
Zeus
26,967
4,055
3,430
2,728
11,685
5,320
1,996
1,595
10,090
53,634
0
W
12,963
1,438
2,046
4,990
20,121
28,276
585
2,930
17,191
22,101
0
L
Lancelot
Paddock123
Lancelot
10,459
1,180
20
1,389
19,692
17,072
200
10,463
9,229
326
18,765
L
Sobek
ToiletMud
Sobek
4,003
383
1,742
6,077
24,766
21,226
0
11,430
13,336
12,140
0
L
Bastet
15,674
1,476
3,560
6,460
18,965
11,076
0
7,984
10,981
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
48,697
173
Minions Killed
119
0
Camps Cleared
0
1,179,605
Distance Traveled
1,149,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,328
738
2
0
0
230,454
0
W
Neith
11,195
800
33
2
0
251,969
0
L
Kumbhakarna
8,936
638
11
1
0
209,633
0
L
Apollo
10,951
782
47
3
0
227,078
0
W
Medusa
12,149
868
68
5
0
249,912
0
W
Zeus
11,271
805
59
4
0
217,728
0
W
Ymir
11,635
831
11
1
0
229,542
0
L
Lancelot
10,161
726
24
2
0
229,764
0
L
Sobek
8,967
641
10
1
0
207,912
0
L
Bastet
9,682
692
27
2
0
275,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role