Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JimmyWeava
Bacchus
Level 10
God Stats
3W - 0L
1,818 SR
Queue Stats
10W - 11L
1,549 Elo+
Party 1
Bastet
Bastet
Nattypatty51
Bastet
Level 91
God Stats
13W - 21L
1,498 SR
Queue Stats
73W - 60L
1,557 Elo+
Solo
Surtr
Surtr
mrgoob1209
Surtr
Level 82
God Stats
11W - 5L
1,546 SR
Queue Stats
185W - 165L
1,552 Elo+
Party 1
Olorun
Olorun
spumaliscious
Olorun
Level 87
God Stats
3W - 1L
1,767 SR
Queue Stats
124W - 130L
1,540 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,540 Elo+

VS

Team Averages
Level 132
1,614 SR
1,560 Elo+
Sol
Sol
Alejaldre25
Sol
Level 125
God Stats
1W - 6L
1,571 SR
Queue Stats
152W - 141L
1,690 Elo+
Solo
Anubis
Anubis
CandleSnake420
Anubis
Level 141
God Stats
6W - 6L
1,650 SR
Queue Stats
254W - 215L
1,575 Elo+
Solo
Bellona
Bellona
DistrictGame
Bellona
Level 127
God Stats
162W - 111L
1,554 SR
Queue Stats
504W - 475L
1,546 Elo+
Solo
Lancelot
Lancelot
lil_spray
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,484 Elo+
Solo
Yemoja
Yemoja
traliece
Yemoja
Level 119
God Stats
16W - 13L
1,796 SR
Queue Stats
153W - 130L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 4
5,301
530
3,701
3,903
1,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JimmyWeava
Bacchus
10
4 / 0 / 3
6,629
663
4,466
7,700
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
5 / 3 / 2
6,036
604
7,044
9,990
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
11
1 / 1 / 0
5,944
594
6,119
11,260
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 4
6,482
648
7,869
6,361
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,319
532
4,369
7,343
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 3
6,223
622
5,371
9,103
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DistrictGame
Bellona
8
1 / 2 / 0
5,042
504
6,489
10,363
8,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lil_spray
Lancelot
11
4 / 0 / 0
6,238
624
4,078
5,497
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
traliece
Yemoja
8
0 / 3 / 2
5,385
539
1,980
10,213
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
4
3
L
0
2
0
0
L
0
5
3
0.3
L
Bellona
DistrictGame
Bellona
1
2
0
0.5
W
Bacchus
JimmyWeava
Bacchus
4
0
3
5.5
W
Bastet
5
3
2
2
L
Lancelot
lil_spray
Lancelot
4
0
0
4
W
Surtr
1
1
0
1
W
1
0
4
3
L
Yemoja
traliece
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
22,287
39,214
Taken
42,519
19,156
Mitigated
21,665
13,829
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,701
460
0
250
3,903
1,081
0
1,967
1,936
41,307
0
L
4,369
2,172
0
2,171
7,343
2,397
0
5,006
2,337
42,537
0
L
5,371
402
0
2,198
9,103
4,237
0
3,278
5,825
50,970
0
L
Bellona
DistrictGame
Bellona
6,489
3,755
0
3,070
10,363
8,086
0
156
10,207
0
34,221
W
Bacchus
JimmyWeava
Bacchus
4,466
1,296
0
2,946
7,700
6,852
0
3,096
4,604
15,520
0
W
Bastet
7,044
1,641
0
1,617
9,990
2,772
0
3,232
6,758
0
32,953
L
Lancelot
lil_spray
Lancelot
4,078
643
0
0
5,497
2,228
0
975
4,522
0
45,870
W
Surtr
6,119
2,162
0
4,298
11,260
5,972
12
0
11,260
299
43,845
W
7,869
5,395
0
4,718
6,361
2,479
0
3,425
2,936
52,601
0
L
Yemoja
traliece
Yemoja
1,980
264
2,147
2,380
10,213
4,717
0
6,777
3,436
16,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
28,207
290
Minions Killed
331
0
Camps Cleared
0
1,071,768
Distance Traveled
1,047,792
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,301
530
69
7
0
215,549
0
L
Sol
5,319
532
74
7
0
178,037
0
L
Anubis
6,223
622
98
10
0
180,927
1
L
Bellona
5,042
504
58
6
0
211,435
0
W
Bacchus
6,629
663
15
2
0
199,610
6
W
Bastet
6,036
604
43
4
0
247,463
0
L
Lancelot
6,238
624
77
8
0
275,317
0
W
Surtr
5,944
594
72
7
0
204,247
6
W
Olorun
6,482
648
91
9
0
204,899
2
L
Yemoja
5,385
539
24
2
0
202,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role