Player Matchup

Nu Wa
Nu Wa
KampingTrash
Nu Wa
Level 100
God Stats
435W - 362L
1,534 SR
Queue Stats
914W - 916L
1,478 Elo+
Party 1
Fenrir
Fenrir
TellumArrow
Fenrir
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 133L
1,429 Elo+
Solo
Atlas
Atlas
darnell9669
Atlas
Level 137
God Stats
8W - 10L
1,500 SR
Queue Stats
917W - 913L
1,482 Elo+
Party 1
Team Averages
Level 118
1,511 SR
1,463 Elo+

VS

Team Averages
Level 125
1,477 SR
1,478 Elo+
Jormungandr
Jormungandr
Cp MeIiodas
Jormungandr
Level 123
God Stats
0W - 7L
1,237 SR
Queue Stats
270W - 288L
1,477 Elo+
Solo
Thor
Thor
IParanoidPaganl
Thor
Level 124
God Stats
3W - 3L
1,449 SR
Queue Stats
58W - 73L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RainboWarrior21
Nu Wa
Level 129
God Stats
0W - 1L
1,745 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,663
766
10,426
7,266
2,776
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
9
0 / 3 / 3
6,460
646
4,488
9,728
3,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 2
8,195
820
11,114
10,626
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cp MeIiodas
Jormungandr
10
1 / 1 / 1
6,859
686
7,015
12,340
7,632
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
2 / 3 / 1
7,298
730
5,618
11,106
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 3
6,903
690
7,697
6,613
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cp MeIiodas
Jormungandr
1
1
1
1.5
L
2
3
1
0.83
W
2
0
3
3.5
L
0
1
3
1.5
W
Fenrir
0
3
3
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
20,330
27,620
Taken
30,059
17,438
Mitigated
13,542
4,556
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cp MeIiodas
Jormungandr
7,015
2,200
0
2,079
12,340
7,632
0
9,744
2,596
28,333
0
L
5,618
622
0
326
11,106
3,893
0
7,622
3,484
0
29,533
W
10,426
5,394
650
1,527
7,266
2,776
190
4,781
2,485
36,768
0
L
7,697
1,277
0
55
6,613
2,017
0
4,230
2,383
32,974
0
W
Fenrir
4,488
987
760
674
9,728
3,710
0
4,618
5,110
0
13,450
W
11,114
3,721
0
945
10,626
10,952
0
5,394
5,232
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
21,060
109
Minions Killed
146
0
Camps Cleared
0
571,354
Distance Traveled
533,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,859
686
41
4
0
165,756
0
L
Thor
7,298
730
48
5
0
186,292
0
W
Nu Wa
7,663
766
55
6
0
197,274
1
L
Nu Wa
6,903
690
57
6
0
181,705
0
W
Fenrir
6,460
646
16
2
0
170,446
0
W
Atlas
8,195
820
38
4
0
203,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role