Player Matchup

Thor
Thor
Auldracar
Thor
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,415 Elo+
Solo
Heimdallr
Heimdallr
II_Dio_Brando_lI
Heimdallr
Level 62
God Stats
18W - 19L
1,217 SR
Queue Stats
62W - 69L
1,320 Elo+
Party 1
Odin
Odin
NoFarmOnlyFight
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 132L
1,622 Elo+
Party 3
Chang'e
Chang'e
iDevylish-TTV
Chang'e
Level 22
God Stats
2W - 5L
1,143 SR
Queue Stats
25W - 45L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
iTryToSupport
Kukulkan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,791 Elo+
Party 3
Team Averages
Level 54
1,372 SR
1,489 Elo+

VS

Team Averages
Level 49
1,476 SR
1,461 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JuanDelPan
Sol
Level 27
God Stats
44W - 60L
1,380 SR
Queue Stats
611W - 625L
1,266 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luxster99
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,498 Elo+
Party 4
Cthulhu
Cthulhu
Scyllamain01
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,541 Elo+
Solo
Bacchus
Bacchus
nudihsar
Bacchus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 3 / 1
6,384
456
2,956
13,039
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
11
2 / 5 / 0
6,461
462
5,580
9,833
3,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 1
6,275
448
3,487
11,205
8,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
9
0 / 3 / 2
6,018
430
2,606
8,408
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
iTryToSupport
Kukulkan
11
2 / 5 / 0
6,763
483
6,821
9,698
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 3
7,863
562
3,595
7,338
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 2 / 1
8,121
580
7,941
10,730
3,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Luxster99
Ah Muzen Cab
15
2 / 2 / 3
8,468
605
5,287
7,029
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Scyllamain01
Cthulhu
14
0 / 0 / 0
8,642
617
7,602
7,474
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
nudihsar
Bacchus
13
8 / 0 / 4
8,848
632
11,954
12,371
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
L
Thor
0
3
1
0.17
L
Heimdallr
2
5
0
0.4
W
4
2
1
2.25
W
Ah Muzen Cab
Luxster99
Ah Muzen Cab
2
2
3
1.75
L
0
0
1
0.5
W
Cthulhu
Scyllamain01
Cthulhu
0
0
0
0
L
Chang'e
0
3
2
0.33
L
Kukulkan
iTryToSupport
Kukulkan
2
5
0
0.4
W
Bacchus
nudihsar
Bacchus
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
36,379
52,183
Taken
44,942
25,283
Mitigated
27,977
13,482
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,595
100
893
2,576
7,338
2,611
39
1,399
5,939
61,995
0
L
Thor
2,956
1,289
0
3,793
13,039
4,817
0
5,328
7,659
0
48,797
L
Heimdallr
5,580
2,625
0
872
9,833
3,896
0
6,596
3,237
0
27,569
W
7,941
1,436
0
6,017
10,730
3,823
672
2,226
8,504
56,368
0
W
Ah Muzen Cab
Luxster99
Ah Muzen Cab
5,287
2,301
0
1,976
7,029
2,841
0
2,372
4,657
0
73,298
L
3,487
810
0
4,674
11,205
8,613
0
6,998
3,553
0
36,080
W
Cthulhu
Scyllamain01
Cthulhu
7,602
1,344
0
4,115
7,474
5,055
235
0
7,474
60,251
0
L
Chang'e
2,606
569
910
2,833
8,408
4,176
0
5,395
3,013
18,468
0
L
Kukulkan
iTryToSupport
Kukulkan
6,821
1,013
0
400
9,698
3,781
0
5,395
4,303
40,716
0
W
Bacchus
nudihsar
Bacchus
11,954
2,921
332
4,421
12,371
13,647
0
3,426
8,941
37,109
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
41,942
288
Minions Killed
476
0
Camps Cleared
0
1,401,920
Distance Traveled
1,501,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,863
562
103
7
0
307,337
0
L
Thor
6,384
456
73
5
0
306,577
0
L
Heimdallr
6,461
462
43
3
0
262,684
0
W
Sol
8,121
580
87
6
0
341,672
0
W
Ah Muzen Cab
8,468
605
123
9
0
303,492
0
L
Odin
6,275
448
62
4
0
289,573
2
W
Cthulhu
8,642
617
131
9
0
245,774
0
L
Chang'e
6,018
430
25
2
0
275,410
0
L
Kukulkan
6,763
483
85
6
0
267,676
0
W
Bacchus
8,848
632
32
2
0
303,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role