Player Matchup

Bacchus
Bacchus
DeMarcusCousins
Bacchus
Level 26
God Stats
5W - 4L
1,761 SR
Queue Stats
79W - 73L
1,723 Elo+
Party 2
Bastet
Bastet
DellBeta
Bastet
Level 103
God Stats
1W - 0L
1,721 SR
Queue Stats
83W - 82L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
KingMille
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 148L
1,552 Elo+
Party 2
Merlin
Merlin
Sinapsis_007
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,773 Elo+
Solo
Skadi
Skadi
TheLostNarwhal
Skadi
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 70L
1,545 Elo+
Party 2
Team Averages
Level 88
1,596 SR
1,630 Elo+

VS

Team Averages
Level 105
1,505 SR
1,498 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BurningLegion23
Mulan
Level 129
God Stats
8W - 9L
1,483 SR
Queue Stats
109W - 110L
1,522 Elo+
Party 3
Artio
Artio
Endo6Legion
Artio
Level 78
God Stats
7W - 8L
1,486 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 3
Jing Wei
Jing Wei
Seth4790
Jing Wei
Level 148
God Stats
14W - 19L
1,556 SR
Queue Stats
132W - 130L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,101
850
3,032
4,446
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
DellBeta
Bastet
10
1 / 0 / 1
5,260
877
4,576
4,825
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
KingMille
Erlang Shen
11
1 / 0 / 2
5,169
862
2,507
4,776
2,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
13
2 / 0 / 1
6,086
1,014
2,911
2,087
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 3
5,076
846
4,473
2,061
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 1 / 0
5,271
879
4,207
3,686
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
11
0 / 0 / 0
5,114
852
3,125
4,149
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
4,858
810
3,162
7,350
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
4,504
751
66
898
596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Seth4790
Jing Wei
11
0 / 0 / 0
5,064
844
2,468
5,163
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Artemis
 
Artemis
0
0
0
0
L
0
3
0
0
W
0
0
3
1.5
W
Bastet
DellBeta
Bastet
1
0
1
1.5
L
0
0
0
0
W
Erlang Shen
KingMille
Erlang Shen
1
0
2
2
L
Jing Wei
Seth4790
Jing Wei
0
0
0
0
W
Merlin
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
13,028
18,195
Taken
21,246
10,163
Mitigated
9,485
5,494
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,207
430
0
330
3,686
1,525
0
1,403
2,283
15,499
0
L
Artemis
 
Artemis
3,125
1,591
0
712
4,149
1,720
0
997
3,152
0
16,266
L
3,162
737
0
745
7,350
3,819
0
2,374
4,976
0
10,289
W
3,032
402
0
1,859
4,446
3,929
0
736
3,624
6,301
0
W
Bastet
DellBeta
Bastet
4,576
1,033
0
349
4,825
1,789
10
1,106
3,628
0
11,257
L
66
0
96
145
898
596
0
0
898
284
0
W
Erlang Shen
KingMille
Erlang Shen
2,507
936
0
2,050
4,776
2,877
155
1,198
3,418
0
6,407
L
Jing Wei
Seth4790
Jing Wei
2,468
1,370
0
1,336
5,163
1,825
0
1,169
3,994
0
16,072
W
Merlin
2,911
340
0
736
2,087
815
0
516
1,547
30,239
0
W
4,473
1,955
0
500
2,061
753
0
324
1,705
0
15,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
24,811
139
Minions Killed
116
0
Camps Cleared
0
739,642
Distance Traveled
562,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,271
879
37
6
0
136,319
0
L
Artemis
5,114
852
31
5
0
127,999
0
L
Mulan
4,858
810
17
3
0
137,406
0
W
Bacchus
5,101
850
8
1
0
148,238
0
W
Bastet
5,260
877
18
3
0
166,011
0
L
Artio
4,504
751
0
0
0
18,232
0
W
Erlang Shen
5,169
862
8
1
0
158,226
0
L
Jing Wei
5,064
844
31
5
0
142,454
0
W
Merlin
6,086
1,014
80
13
0
127,399
0
W
Skadi
5,076
846
25
4
0
139,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role