Player Matchup

Bacchus
Bacchus
Platinum IV
CptShoook
Bacchus
Platinum IV
Level 127
God Stats
24W - 16L
1,588 SR
Queue Stats
250W - 238L
1,825 MMR
Solo
Da Ji
Da Ji
Platinum II
Iigarr
Da Ji
Platinum II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,837 MMR
Solo
Sol
Sol
Gold I
LeSwanNoir
Sol
Gold I
Level 86
God Stats
12W - 9L
1,518 SR
Queue Stats
142W - 142L
1,832 MMR
Solo
Chang'e
Chang'e
Platinum V
LetsNotPlay
Chang'e
Platinum V
Level 176
God Stats
10W - 9L
2,029 SR
Queue Stats
296W - 270L
1,816 MMR
Solo
Odin
Odin
Platinum IV
jankuhoare
Odin
Platinum IV
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,832 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,627 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,491 SR
1,828 MMR
Anhur
Anhur
Platinum V
Arongaming
Anhur
Platinum V
Level 197
God Stats
1W - 2L
1,500 SR
Queue Stats
416W - 402L
1,816 MMR
Solo
Cerberus
Cerberus
Platinum II
HeaIthhazard
Cerberus
Platinum II
Level 202
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 132L
1,841 MMR
Solo
Raijin
Raijin
Platinum IV
Hellanu
Raijin
Platinum IV
Level 165
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 156L
1,829 MMR
Solo
Ne Zha
Ne Zha
Platinum II
UnleashxInferno
Ne Zha
Platinum II
Level 156
God Stats
1W - 4L
1,667 SR
Queue Stats
88W - 75L
1,844 MMR
Solo
Athena
Athena
Gold I
VibroBIade
Athena
Gold I
Level 126
God Stats
29W - 18L
1,287 SR
Queue Stats
487W - 476L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CptShoook
Bacchus
6
0 / 0 / 1
3,646
729
1,684
2,767
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
Iigarr
Da Ji
5
2 / 0 / 1
3,610
722
2,418
3,333
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,531
706
3,222
2,009
302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
LetsNotPlay
Chang'e
7
2 / 3 / 2
4,297
859
2,528
4,741
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,288
658
1,117
4,973
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangSusanoThorMercury

VS

Bans
FenrirFreyaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 0 / 0
3,166
633
1,275
2,964
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HeaIthhazard
Cerberus
7
0 / 0 / 0
3,804
761
1,938
3,482
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Hellanu
Raijin
3
0 / 3 / 1
2,893
579
1,371
2,483
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 0
4,083
817
2,747
4,674
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
VibroBIade
Athena
6
1 / 2 / 0
3,573
715
777
3,960
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
0
0
0
W
Bacchus
CptShoook
Bacchus
0
0
1
0.5
L
Cerberus
HeaIthhazard
Cerberus
0
0
0
0
L
Raijin
Hellanu
Raijin
0
3
1
0.17
W
Da Ji
Iigarr
Da Ji
2
0
1
2.5
W
1
0
0
1
W
Chang'e
LetsNotPlay
Chang'e
2
3
2
1
L
2
0
0
2
L
Athena
VibroBIade
Athena
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
8,108
17,823
Taken
17,563
6,133
Mitigated
6,958
7,198
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,275
860
0
1,358
2,964
987
0
2,404
560
0
15,640
W
Bacchus
CptShoook
Bacchus
1,684
133
0
1,722
2,767
2,090
0
365
2,402
8,125
0
L
Cerberus
HeaIthhazard
Cerberus
1,938
306
0
1,556
3,482
1,227
0
0
3,482
21,551
0
L
Raijin
Hellanu
Raijin
1,371
250
0
115
2,483
609
0
969
1,514
6,351
0
W
Da Ji
Iigarr
Da Ji
2,418
378
0
625
3,333
909
0
470
2,811
0
11,374
W
3,222
1,572
0
1,014
2,009
302
0
141
1,868
25,324
0
W
Chang'e
LetsNotPlay
Chang'e
2,528
233
369
1,458
4,741
1,273
33
1,298
3,443
20,540
0
L
2,747
710
0
670
4,674
1,570
0
1,719
2,955
0
21,461
L
Athena
VibroBIade
Athena
777
249
0
905
3,960
2,565
0
2,342
1,618
9,227
0
W
1,117
281
0
2,010
4,973
1,559
0
1,576
3,213
0
14,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,372
Gold Earned
17,519
142
Minions Killed
146
0
Camps Cleared
0
541,647
Distance Traveled
477,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,166
633
27
5
0
94,367
0
W
Bacchus
3,646
729
10
2
0
107,268
0
L
Cerberus
3,804
761
54
11
0
96,349
0
L
Raijin
2,893
579
9
2
0
54,312
0
W
Da Ji
3,610
722
13
3
0
126,861
0
W
Sol
3,531
706
47
9
0
92,975
0
W
Chang'e
4,297
859
45
9
0
104,102
0
L
Ne Zha
4,083
817
39
8
0
127,650
0
L
Athena
3,573
715
17
3
0
104,899
1
W
Odin
3,288
658
27
5
0
110,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role