Player Matchup

Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Cwnt Hater
Hera
Level 159
God Stats
13W - 7L
1,356 SR
Queue Stats
385W - 390L
1,476 Elo+
Party 1
Loki
Loki
Draeconyc
Loki
Level 167
God Stats
7W - 3L
1,832 SR
Queue Stats
256W - 258L
1,501 Elo+
Party 3
Tyr
Tyr
Rhekkz
Tyr
Level 148
God Stats
5W - 7L
1,059 SR
Queue Stats
273W - 283L
1,503 Elo+
Party 3
Camazotz
Camazotz
Whazzup3
Camazotz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,370 Elo+
Solo
Team Averages
Level 147
1,449 SR
1,470 Elo+

VS

Team Averages
Level 146
1,541 SR
1,601 Elo+
Janus
Janus
Emperiyo
Janus
Level 156
God Stats
7W - 1L
1,707 SR
Queue Stats
363W - 357L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
GritzDaGankster
Gilgamesh
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 341L
1,619 Elo+
Solo
Awilix
Awilix
MAG1KILLA
Awilix
Level 180
God Stats
5W - 3L
1,500 SR
Queue Stats
277W - 286L
1,627 Elo+
Party 2
Yemoja
Yemoja
kinglew89
Yemoja
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 157L
1,541 Elo+
Party 2
Skadi
Skadi
renzy385
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 1 / 12
10,348
862
11,809
15,502
8,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 12
10,374
865
17,884
12,430
5,886
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
17
4 / 1 / 14
9,925
827
14,907
7,961
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
Rhekkz
Tyr
14
1 / 3 / 15
9,165
764
7,290
15,802
22,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Whazzup3
Camazotz
15
1 / 2 / 16
8,860
738
8,412
19,115
15,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Emperiyo
Janus
15
0 / 3 / 6
8,486
707
17,686
8,593
3,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GritzDaGankster
Gilgamesh
16
3 / 5 / 5
8,741
728
7,949
17,976
14,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
MAG1KILLA
Awilix
14
1 / 5 / 7
7,836
653
7,589
12,486
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
kinglew89
Yemoja
14
2 / 3 / 6
8,512
709
7,325
14,692
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
renzy385
Skadi
14
3 / 5 / 3
8,237
686
11,931
11,780
5,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
21
Kills
9
10
Deaths
21
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
12
13
W
8
3
12
4.67
W
Loki
4
1
14
11
L
Janus
Emperiyo
Janus
0
3
6
1
L
Gilgamesh
GritzDaGankster
Gilgamesh
3
5
5
1.1
L
Awilix
MAG1KILLA
Awilix
1
5
7
0.9
W
Tyr
Rhekkz
Tyr
1
3
15
2.83
W
Camazotz
Whazzup3
Camazotz
1
2
16
4.5
L
Yemoja
kinglew89
Yemoja
2
3
6
1.67
L
Skadi
renzy385
Skadi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,302
Damage
52,480
70,810
Taken
65,527
56,227
Mitigated
42,882
40,279
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,809
37
14,259
11,427
15,502
8,415
1,283
9,000
6,502
24,571
0
W
17,884
3,204
866
1,252
12,430
5,886
832
3,838
8,592
25,786
3,666
W
Loki
14,907
512
1,488
819
7,961
4,055
0
2,513
5,448
0
35,670
L
Janus
Emperiyo
Janus
17,686
448
833
1,229
8,593
3,789
0
3,312
5,281
37,306
0
L
Gilgamesh
GritzDaGankster
Gilgamesh
7,949
1,468
1,007
1,330
17,976
14,407
0
6,224
11,752
0
22,124
L
Awilix
MAG1KILLA
Awilix
7,589
2,206
1,429
2,014
12,486
5,763
0
5,905
6,581
0
16,463
W
Tyr
Rhekkz
Tyr
7,290
635
1,075
3,603
15,802
22,614
81
5,125
10,677
0
10,936
W
Camazotz
Whazzup3
Camazotz
8,412
1,198
163
5,327
19,115
15,257
880
4,535
14,580
0
19,043
L
Yemoja
kinglew89
Yemoja
7,325
1,132
5,189
3,093
14,692
13,735
0
6,634
8,058
16,461
0
L
Skadi
renzy385
Skadi
11,931
3,531
0
846
11,780
5,188
0
5,856
5,924
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
41,812
144
Minions Killed
132
0
Camps Cleared
0
1,269,003
Distance Traveled
1,078,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,348
862
42
4
0
265,720
0
W
Hera
10,374
865
29
2
0
222,877
0
W
Loki
9,925
827
54
5
0
258,164
0
L
Janus
8,486
707
54
5
0
232,788
0
L
Gilgamesh
8,741
728
28
2
0
214,877
0
L
Awilix
7,836
653
16
1
0
219,358
0
W
Tyr
9,165
764
8
1
0
258,470
0
W
Camazotz
8,860
738
11
1
0
263,772
0
L
Yemoja
8,512
709
17
1
0
202,505
0
L
Skadi
8,237
686
17
1
0
209,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role