Player Matchup

Horus
Horus
Chiron420
Horus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,476 Elo+
Party 1
Cerberus
Cerberus
John Wick5590
Cerberus
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
KetchupMan9880
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
ddjohbb
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,441 Elo+
Party 1
Baba Yaga
Baba Yaga
thereal26
Baba Yaga
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,476 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,465 Elo+

VS

Team Averages
Level 21
1,543 SR
1,346 Elo+
Chronos
Chronos
Dragonlord_3985
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Maui
Maui
McBallSack
Maui
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Horus
Horus
ThiccnessRat
Horus
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 186L
1,340 Elo+
Solo
Janus
Janus
ahelvíti
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Poseidon
Poseidon
magictoothpaste
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chiron420
Horus
14
3 / 2 / 12
8,681
723
2,658
13,134
15,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
John Wick5590
Cerberus
16
1 / 2 / 16
9,369
781
12,136
16,189
22,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 2 / 11
8,890
741
10,316
13,577
14,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ddjohbb
Sun Wukong
17
4 / 1 / 13
9,598
800
13,464
14,825
12,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
thereal26
Baba Yaga
17
8 / 2 / 11
10,274
856
21,885
11,718
7,916
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,022
669
7,273
12,527
6,169
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
3 / 3 / 3
9,869
822
6,976
15,349
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 4
8,044
670
4,350
14,693
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ahelvíti
Janus
17
2 / 3 / 4
9,534
795
18,624
10,368
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
12
0 / 6 / 1
7,343
612
7,951
11,559
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
21
Kills
7
9
Deaths
21
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Chiron420
Horus
3
2
12
4.5
L
1
5
3
0.5
W
Cerberus
John Wick5590
Cerberus
1
2
16
4.5
W
5
2
11
5.25
L
3
3
3
1.5
L
1
4
4
0.75
L
Janus
ahelvíti
Janus
2
3
4
1.33
W
Sun Wukong
ddjohbb
Sun Wukong
4
1
13
10.5
L
Poseidon
0
6
1
0.08
W
Baba Yaga
thereal26
Baba Yaga
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,459
Damage
45,174
69,443
Taken
64,496
73,351
Mitigated
50,216
36,967
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chiron420
Horus
2,658
1,756
6,148
3,644
13,134
15,466
88
6,174
6,960
0
5,797
L
7,273
2,428
0
845
12,527
6,169
0
7,348
4,883
17,784
0
W
Cerberus
John Wick5590
Cerberus
12,136
559
1,207
5,803
16,189
22,548
183
10,487
5,702
18,993
0
W
10,316
1,609
2,812
3,644
13,577
14,798
614
7,920
5,657
22,227
0
L
6,976
916
237
1,832
15,349
18,553
0
9,466
5,419
9,510
0
L
4,350
1,555
1,654
3,513
14,693
13,136
0
10,959
3,292
0
7,492
L
Janus
ahelvíti
Janus
18,624
1,374
1,718
3,078
10,368
4,865
0
6,162
3,686
44,528
801
W
Sun Wukong
ddjohbb
Sun Wukong
13,464
2,819
1,551
6,685
14,825
12,623
44
8,151
6,674
0
30,630
L
Poseidon
7,951
1,412
0
605
11,559
7,493
0
7,188
3,932
20,284
0
W
Baba Yaga
thereal26
Baba Yaga
21,885
2,467
926
4,547
11,718
7,916
422
7,510
4,208
34,732
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
42,812
141
Minions Killed
123
0
Camps Cleared
0
1,149,924
Distance Traveled
1,027,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,681
723
7
1
0
209,106
0
L
Chronos
8,022
669
21
2
0
204,599
0
W
Cerberus
9,369
781
23
2
0
229,926
0
W
Cthulhu
8,890
741
13
1
0
234,358
0
L
Maui
9,869
822
10
1
0
213,538
0
L
Horus
8,044
670
6
1
0
199,479
0
L
Janus
9,534
795
63
5
0
204,183
0
W
Sun Wukong
9,598
800
61
5
0
260,099
0
L
Poseidon
7,343
612
23
2
0
205,325
0
W
Baba Yaga
10,274
856
37
3
0
216,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role