Player Matchup

Hercules
Hercules
 
Hercules
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ByCrooW_
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,084 Elo+
Party 1
Baron Samedi
Baron Samedi
DK_SteyKer
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,084 Elo+
Party 1
Agni
Agni
TheKingSnazz
Agni
Level 67
God Stats
0W - 10L
1,117 SR
Queue Stats
143W - 164L
1,328 Elo+
Solo
Artemis
Artemis
iTzKaMikZe
Artemis
Level 27
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 1
Team Averages
Level 74
1,366 SR
1,235 Elo+

VS

Team Averages
Level 54
1,453 SR
1,452 Elo+
Rama
Rama
BeeerPongChamp23
Rama
Level 63
God Stats
16W - 19L
1,330 SR
Queue Stats
308W - 297L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ceviche02jun
Cu Chulainn
Level 66
God Stats
7W - 4L
1,702 SR
Queue Stats
24W - 18L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
DET T1GERS
Kuzenbo
Level 62
God Stats
3W - 1L
1,234 SR
Queue Stats
64W - 63L
1,412 Elo+
Solo
Janus
Janus
ElPhatPanda
Janus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,515 Elo+
Party 2
Thanatos
Thanatos
KiindoRae
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 1 / 0
7,951
497
6,493
10,753
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
ByCrooW_
Hun Batz
14
2 / 1 / 0
8,517
532
5,250
12,407
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DK_SteyKer
Baron Samedi
8
0 / 6 / 0
5,420
339
4,689
11,723
5,349
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
7,700
481
3,496
8,643
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
iTzKaMikZe
Artemis
10
0 / 3 / 2
6,628
414
7,026
8,126
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,261
516
8,275
12,392
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ceviche02jun
Cu Chulainn
13
0 / 3 / 1
8,203
513
6,410
11,407
9,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
DET T1GERS
Kuzenbo
12
2 / 1 / 7
8,383
524
5,954
13,607
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 1
8,492
531
7,073
7,298
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KiindoRae
Thanatos
14
4 / 0 / 0
8,836
552
4,055
11,873
5,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
11
12
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
0
4
W
4
1
3
5.5
L
Hun Batz
ByCrooW_
Hun Batz
2
1
0
2
W
Cu Chulainn
Ceviche02jun
Cu Chulainn
0
3
1
0.17
W
Kuzenbo
DET T1GERS
Kuzenbo
2
1
7
5.5
L
Baron Samedi
DK_SteyKer
Baron Samedi
0
6
0
0
W
1
2
1
0.75
W
Thanatos
KiindoRae
Thanatos
4
0
0
4
L
1
1
0
1
L
Artemis
iTzKaMikZe
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
31,767
51,652
Taken
56,577
23,028
Mitigated
40,502
15,601
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,493
1,561
0
4,393
10,753
6,774
0
2,430
8,323
0
54,358
W
8,275
7,056
0
5,538
12,392
4,716
536
2,768
9,624
0
62,476
L
Hun Batz
ByCrooW_
Hun Batz
5,250
2,492
0
5,415
12,407
5,050
0
919
11,488
0
70,541
W
Cu Chulainn
Ceviche02jun
Cu Chulainn
6,410
1,117
0
1,500
11,407
9,962
306
972
10,435
3,441
55,707
W
Kuzenbo
DET T1GERS
Kuzenbo
5,954
2,486
227
3,226
13,607
17,428
188
2,366
11,241
23,643
0
L
Baron Samedi
DK_SteyKer
Baron Samedi
4,689
1,542
722
1,499
11,723
5,349
0
3,036
8,687
16,439
0
W
7,073
64
198
1,765
7,298
2,660
931
2,291
5,007
67,293
0
W
Thanatos
KiindoRae
Thanatos
4,055
1,755
0
12,121
11,873
5,736
0
278
11,595
0
67,125
L
3,496
223
0
567
8,643
3,202
0
4,891
3,752
48,151
0
L
Artemis
iTzKaMikZe
Artemis
7,026
3,524
0
3,005
8,126
2,653
0
2,561
5,565
0
36,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
42,175
367
Minions Killed
416
0
Camps Cleared
0
1,368,571
Distance Traveled
1,475,451
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,951
497
88
6
0
218,483
2
W
Rama
8,261
516
94
6
0
282,181
0
L
Hun Batz
8,517
532
110
7
0
360,996
0
W
Cu Chulainn
8,203
513
97
6
0
283,494
1
W
Kuzenbo
8,383
524
22
1
0
281,964
5
L
Baron Samedi
5,420
339
22
1
0
255,889
3
W
Janus
8,492
531
108
7
0
287,142
0
W
Thanatos
8,836
552
95
6
0
340,670
0
L
Agni
7,700
481
94
6
0
276,236
0
L
Artemis
6,628
414
53
3
0
256,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role