Player Matchup

Merlin
Merlin
Coldseason
Merlin
Level 146
God Stats
1W - 4L
1,168 SR
Queue Stats
446W - 418L
1,512 Elo+
Party 1
Sol
Sol
NovaDiamond32
Sol
Level 127
God Stats
3W - 1L
1,892 SR
Queue Stats
152W - 149L
1,523 Elo+
Party 1
Arachne
Arachne
RampantTheTitan
Arachne
Level 74
God Stats
4W - 1L
1,532 SR
Queue Stats
112W - 115L
1,481 Elo+
Solo
Surtr
Surtr
SteveZilla619
Surtr
Level 129
God Stats
12W - 8L
1,528 SR
Queue Stats
26W - 25L
1,520 Elo+
Solo
Nemesis
Nemesis
Zzippix
Nemesis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 101
1,524 SR
1,507 Elo+

VS

Team Averages
Level 76
1,583 SR
1,506 Elo+
Jing Wei
Jing Wei
AstroNebula4
Jing Wei
Level 85
God Stats
0W - 2L
1,483 SR
Queue Stats
382W - 312L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
TheBorgerMan
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Young TomSki
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,498 Elo+
Solo
Bacchus
Bacchus
mrquackvevo
Bacchus
Level 96
God Stats
5W - 6L
1,780 SR
Queue Stats
275W - 233L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
xd caracal
Cliodhna
Level 60
God Stats
3W - 7L
1,653 SR
Queue Stats
306W - 267L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coldseason
Merlin
13
7 / 2 / 0
8,323
555
10,186
8,331
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 6
9,252
617
18,728
14,289
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 2
8,535
569
5,824
13,394
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 3 / 1
8,757
584
11,149
13,647
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Zzippix
Nemesis
11
2 / 0 / 8
7,682
512
4,970
7,396
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstroNebula4
Jing Wei
12
1 / 3 / 0
7,206
480
7,895
11,916
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TheBorgerMan
Ao Kuang
10
1 / 9 / 1
6,395
426
2,548
16,128
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Young TomSki
Amaterasu
14
4 / 5 / 0
8,089
539
6,182
20,634
16,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
mrquackvevo
Bacchus
11
1 / 3 / 2
6,946
463
5,083
14,851
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
xd caracal
Cliodhna
12
1 / 4 / 2
6,808
454
9,327
10,996
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
24
Kills
8
8
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AstroNebula4
Jing Wei
1
3
0
0.33
W
Merlin
Coldseason
Merlin
7
2
0
3.5
W
6
2
6
4.5
W
4
1
2
5
W
5
3
1
1.83
L
Ao Kuang
TheBorgerMan
Ao Kuang
1
9
1
0.17
L
Amaterasu
Young TomSki
Amaterasu
4
5
0
0.8
W
Nemesis
Zzippix
Nemesis
2
0
8
6
L
Bacchus
mrquackvevo
Bacchus
1
3
2
0.67
L
Cliodhna
xd caracal
Cliodhna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
31,035
57,057
Taken
74,525
25,147
Mitigated
46,161
23,619
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AstroNebula4
Jing Wei
7,895
4,575
0
5,127
11,916
4,590
0
6,533
5,383
0
51,211
W
Merlin
Coldseason
Merlin
10,186
1,372
0
1,379
8,331
3,060
183
1,952
6,379
54,103
0
W
18,728
10,064
0
8,501
14,289
5,299
3,918
1,831
12,458
81,670
0
W
5,824
3,737
0
5,310
13,394
5,312
0
1,463
11,931
0
71,678
W
11,149
5,596
78
5,894
13,647
7,181
291
386
13,261
1,172
63,415
L
Ao Kuang
TheBorgerMan
Ao Kuang
2,548
1,084
0
1,925
16,128
6,632
0
10,226
5,902
34,523
0
L
Amaterasu
Young TomSki
Amaterasu
6,182
2,242
0
7,729
20,634
16,156
0
2,191
18,443
0
54,459
W
Nemesis
Zzippix
Nemesis
4,970
1,800
0
2,457
7,396
4,295
0
1,999
5,397
0
10,748
L
Bacchus
mrquackvevo
Bacchus
5,083
703
0
4,440
14,851
14,316
0
6,414
8,437
22,562
0
L
Cliodhna
xd caracal
Cliodhna
9,327
1,279
0
1,375
10,996
4,467
0
3,891
7,105
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
35,444
441
Minions Killed
374
0
Camps Cleared
0
1,412,309
Distance Traveled
1,445,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,206
480
94
6
0
273,426
0
W
Merlin
8,323
555
82
5
0
254,045
0
W
Sol
9,252
617
128
9
0
251,569
0
W
Arachne
8,535
569
104
7
0
342,806
0
W
Surtr
8,757
584
115
8
0
300,862
0
L
Ao Kuang
6,395
426
65
4
0
260,611
0
L
Amaterasu
8,089
539
108
7
0
280,597
0
W
Nemesis
7,682
512
12
1
0
263,027
0
L
Bacchus
6,946
463
24
2
0
309,368
1
L
Cliodhna
6,808
454
83
6
0
321,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role