Player Matchup

Medusa
Medusa
CrazyCrazler
Medusa
Level 67
God Stats
1W - 0L
1,482 SR
Queue Stats
6W - 5L
1,765 Elo+
Party 2
Hades
Hades
MadMatt3007
Hades
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,881 Elo+
Party 2
Sol
Sol
Sandstorm4557
Sol
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 2
Hera
Hera
opticmatt7936
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
tantastic1
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,881 Elo+
Party 2
Team Averages
Level 72
1,452 SR
1,741 Elo+

VS

Team Averages
Level 34
1,451 SR
1,493 Elo+
Atlas
Atlas
Badbolo
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 336L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
FrostVolt777
Jing Wei
Level 29
God Stats
1W - 1L
1,256 SR
Queue Stats
32W - 34L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Limitlesshex
Tsukuyomi
Level 60
God Stats
7W - 6L
1,500 SR
Queue Stats
304W - 257L
1,555 Elo+
Party 1
Fafnir
Fafnir
SoulOP
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,546 Elo+
Party 1
Izanami
Izanami
TylerDurdenTV
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 2 / 11
11,900
915
19,585
14,519
7,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 19
11,422
879
22,324
27,842
19,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 2 / 12
9,905
762
10,099
8,265
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 13
10,414
801
15,076
7,967
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
tantastic1
Jormungandr
17
3 / 4 / 13
10,334
795
10,422
16,062
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Badbolo
Atlas
15
1 / 5 / 7
9,129
702
10,023
19,221
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
FrostVolt777
Jing Wei
16
2 / 5 / 7
9,475
729
12,923
13,920
7,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Limitlesshex
Tsukuyomi
15
2 / 7 / 4
9,270
713
11,539
13,392
8,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
SoulOP
Fafnir
14
0 / 6 / 5
8,927
687
11,995
22,395
27,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
17
6 / 4 / 2
9,757
751
12,284
12,125
6,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
27
Kills
11
15
Deaths
27
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
Badbolo
Atlas
1
5
7
0.9
W
Medusa
11
2
11
8.25
L
Jing Wei
FrostVolt777
Jing Wei
2
5
7
1.1
L
Tsukuyomi
Limitlesshex
Tsukuyomi
2
7
4
0.57
W
5
5
19
2.9
W
3
2
12
4.5
L
Fafnir
SoulOP
Fafnir
0
6
5
0.42
L
Izanami
6
4
2
1.75
W
5
2
13
5.75
W
Jormungandr
tantastic1
Jormungandr
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,506
Damage
58,764
74,655
Taken
81,053
49,517
Mitigated
77,676
34,830
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Badbolo
Atlas
10,023
3,349
754
2,220
19,221
27,165
0
12,681
6,262
19,031
0
W
Medusa
19,585
6,965
4,074
7,038
14,519
7,048
2,442
5,282
9,237
0
47,142
L
Jing Wei
FrostVolt777
Jing Wei
12,923
5,871
608
2,505
13,920
7,785
0
9,833
3,693
0
30,648
L
Tsukuyomi
Limitlesshex
Tsukuyomi
11,539
2,101
0
329
13,392
8,955
0
9,172
4,037
0
22,773
W
22,324
2,606
1,152
13,206
27,842
19,829
1,227
6,231
21,611
38,154
0
W
10,099
2,724
579
2,363
8,265
3,188
2,897
3,076
5,189
18,657
0
L
Fafnir
SoulOP
Fafnir
11,995
2,370
1,353
5,355
22,395
27,085
0
15,400
6,693
17,758
0
L
Izanami
12,284
6,205
2,363
2,356
12,125
6,686
451
9,062
3,063
0
30,784
W
15,076
2,565
420
1,146
7,967
3,365
587
2,106
5,861
25,813
0
W
Jormungandr
tantastic1
Jormungandr
10,422
821
1,364
3,488
16,062
16,087
527
5,323
10,739
21,413
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
46,558
160
Minions Killed
132
0
Camps Cleared
0
1,229,794
Distance Traveled
1,191,704
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,129
702
12
1
0
241,388
0
W
Medusa
11,900
915
62
5
0
267,996
0
L
Jing Wei
9,475
729
42
3
0
251,236
0
L
Tsukuyomi
9,270
713
21
2
0
235,019
0
W
Hades
11,422
879
33
3
0
240,211
6
W
Sol
9,905
762
20
2
0
231,099
0
L
Fafnir
8,927
687
18
1
0
226,960
0
L
Izanami
9,757
751
39
3
0
237,101
0
W
Hera
10,414
801
14
1
0
239,934
0
W
Jormungandr
10,334
795
31
2
0
250,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role