Player Matchup

Surtr
Surtr
DarkNightray_50c
Surtr
Level 88
God Stats
49W - 54L
1,395 SR
Queue Stats
198W - 223L
1,376 Elo+
Solo
Set
Set
Dr-Plague_13
Set
Level 82
God Stats
4W - 7L
1,198 SR
Queue Stats
203W - 243L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
Krangsuit
Xing Tian
Level 151
God Stats
2W - 2L
1,285 SR
Queue Stats
129W - 154L
1,478 Elo+
Solo
Scylla
Scylla
THERailGamer
Scylla
Level 102
God Stats
24W - 23L
1,650 SR
Queue Stats
576W - 640L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
mrmoonware
Ne Zha
Level 88
God Stats
21W - 13L
1,843 SR
Queue Stats
477W - 579L
1,454 Elo+
Party 2
Team Averages
Level 102
1,474 SR
1,460 Elo+

VS

Team Averages
Level 117
1,425 SR
1,417 Elo+
Tiamat
Tiamat
Blur1010
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 1
Sol
Sol
Channel_95_
Sol
Level 146
God Stats
0W - 5L
1,692 SR
Queue Stats
85W - 96L
1,407 Elo+
Party 1
Mercury
Mercury
JungleDemon
Mercury
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 150L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
Oregano_god
Sun Wukong
Level 125
God Stats
1W - 3L
1,250 SR
Queue Stats
137W - 129L
1,420 Elo+
Party 1
Geb
Geb
Workbenchh
Geb
Level 83
God Stats
4W - 8L
1,183 SR
Queue Stats
141W - 219L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,376
521
17,098
21,981
20,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 2
9,459
526
13,582
14,383
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Krangsuit
Xing Tian
13
3 / 1 / 8
7,984
444
8,780
16,679
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
5 / 1 / 5
9,450
525
14,782
9,272
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
mrmoonware
Ne Zha
15
8 / 4 / 4
9,848
547
14,068
19,193
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blur1010
Tiamat
14
0 / 5 / 1
8,499
472
8,789
12,310
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 2
9,905
550
16,342
19,071
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
JungleDemon
Mercury
12
2 / 5 / 3
8,008
445
7,155
15,756
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Oregano_god
Sun Wukong
16
3 / 1 / 0
9,812
545
14,917
26,591
22,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 5 / 1
7,420
412
5,723
22,367
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
11
11
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blur1010
Tiamat
0
5
1
0.1
L
4
4
2
1.25
W
1
1
2
2
W
3
4
2
1
L
Mercury
JungleDemon
Mercury
2
5
3
0.7
W
Xing Tian
Krangsuit
Xing Tian
3
1
8
7
L
Sun Wukong
Oregano_god
Sun Wukong
3
1
0
3
W
Scylla
5
1
5
7.5
L
2
5
1
0.5
W
Ne Zha
mrmoonware
Ne Zha
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,310
Damage
52,926
81,508
Taken
96,095
53,698
Mitigated
57,113
27,485
Healing
31,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blur1010
Tiamat
8,789
566
0
3,157
12,310
6,811
448
7,165
4,875
65,907
0
L
16,342
5,801
175
10,228
19,071
6,159
888
811
18,161
92,642
0
W
17,098
7,412
0
11,311
21,981
20,162
6
1,700
20,281
2,102
77,423
W
13,582
5,418
0
2,459
14,383
7,325
1,054
10,640
3,743
0
76,609
L
Mercury
JungleDemon
Mercury
7,155
2,859
0
1,568
15,756
4,932
0
4,109
11,316
0
43,531
W
Xing Tian
Krangsuit
Xing Tian
8,780
604
466
3,263
16,679
13,309
0
8,308
8,371
21,029
0
L
Sun Wukong
Oregano_god
Sun Wukong
14,917
2,164
0
13,134
26,591
22,821
0
3,317
23,132
547
92,163
W
Scylla
14,782
2,363
0
2,690
9,272
4,028
537
5,388
3,884
75,020
0
L
5,723
876
0
3,452
22,367
16,390
0
7,825
14,075
22,794
0
W
Ne Zha
mrmoonware
Ne Zha
14,068
6,326
0
7,296
19,193
8,874
0
5,578
13,615
0
76,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
43,644
484
Minions Killed
517
0
Camps Cleared
0
1,743,469
Distance Traveled
1,762,124
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,499
472
119
7
0
320,814
7
L
Sol
9,905
550
145
8
0
331,748
9
W
Surtr
9,376
521
129
7
0
328,393
0
W
Set
9,459
526
118
7
0
339,114
0
L
Mercury
8,008
445
61
3
0
390,223
3
W
Xing Tian
7,984
444
18
1
0
347,960
8
L
Sun Wukong
9,812
545
176
10
0
355,403
1
W
Scylla
9,450
525
120
7
0
345,219
2
L
Geb
7,420
412
16
1
0
363,936
0
W
Ne Zha
9,848
547
99
6
0
382,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role