Player Matchup

Shiva
Shiva
FizzyGodJuice
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
967 Elo+
Party 2
Hou Yi
Hou Yi
Kvng_Lee23
Hou Yi
Level 52
God Stats
4W - 12L
1,795 SR
Queue Stats
99W - 114L
1,418 Elo+
Party 1
Terra
Terra
XDGEZ
Terra
Level 65
God Stats
1W - 3L
1,302 SR
Queue Stats
244W - 244L
1,457 Elo+
Party 1
Mercury
Mercury
XxLazyPotatoxX98
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 308L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
doom shroomy
Nu Wa
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
177W - 175L
967 Elo+
Party 2
Team Averages
Level 54
1,519 SR
1,246 Elo+

VS

Team Averages
Level 120
1,453 SR
1,470 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Macloven611
Morgan Le Fay
Level 141
God Stats
29W - 36L
1,361 SR
Queue Stats
607W - 585L
1,447 Elo+
Solo
Odin
Odin
TROJAN_JR_81606
Odin
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
326W - 281L
1,532 Elo+
Solo
Neith
Neith
jakal_mars668
Neith
Level 113
God Stats
22W - 17L
1,406 SR
Queue Stats
163W - 178L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,473
391
2,024
11,391
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Kvng_Lee23
Hou Yi
10
0 / 3 / 0
5,801
414
1,456
8,651
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
XDGEZ
Terra
7
0 / 5 / 0
5,308
379
1,777
12,188
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 0
6,483
463
2,613
9,416
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 1
5,482
392
7,138
10,353
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 3
7,936
567
4,161
10,221
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
12
5 / 0 / 3
7,630
545
8,101
3,935
2,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Macloven611
Morgan Le Fay
12
4 / 1 / 5
7,961
569
10,974
7,714
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
8 / 0 / 0
8,598
614
6,563
7,808
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 7
7,411
529
4,984
6,280
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
21
23
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
W
Vulcan
 
Vulcan
5
0
3
6.5
L
0
9
0
0
L
Hou Yi
Kvng_Lee23
Hou Yi
0
3
0
0
W
Morgan Le Fay
Macloven611
Morgan Le Fay
4
1
5
6.5
W
8
0
0
8
L
Terra
XDGEZ
Terra
0
5
0
0
L
1
2
0
0.5
L
0
4
1
0.13
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
34,783
51,999
Taken
35,958
21,001
Mitigated
20,450
5,638
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,161
187
0
5,608
10,221
3,773
220
1,752
8,469
0
54,281
W
Vulcan
 
Vulcan
8,101
3,647
194
626
3,935
2,160
1,470
1,463
2,472
47,651
2,150
L
2,024
714
0
290
11,391
4,162
0
828
10,095
0
19,232
L
Hou Yi
Kvng_Lee23
Hou Yi
1,456
610
0
1,694
8,651
2,807
0
2,656
5,995
0
31,297
W
Morgan Le Fay
Macloven611
Morgan Le Fay
10,974
370
171
3,419
7,714
2,916
1,007
3,303
4,411
60,363
0
W
6,563
2,027
0
1,778
7,808
9,031
139
574
7,234
0
57,542
L
Terra
XDGEZ
Terra
1,777
190
285
2,359
12,188
8,014
120
6,649
5,539
12,766
0
L
2,613
1,078
0
250
9,416
3,044
0
2,588
6,780
0
40,331
L
7,138
1,528
126
634
10,353
2,974
320
6,170
4,135
34,158
0
W
4,984
1,578
0
2,142
6,280
2,570
837
1,823
4,457
0
46,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
39,536
199
Minions Killed
429
0
Camps Cleared
0
1,250,293
Distance Traveled
1,338,888
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,936
567
78
6
0
280,948
0
W
Vulcan
7,630
545
76
5
0
257,691
0
L
Shiva
5,473
391
25
2
0
244,564
0
L
Hou Yi
5,801
414
53
4
0
230,199
0
W
Morgan Le Fay
7,961
569
93
7
0
275,617
2
W
Odin
8,598
614
107
8
0
255,258
0
L
Terra
5,308
379
17
1
0
241,137
1
L
Mercury
6,483
463
71
5
0
306,488
2
L
Nu Wa
5,482
392
33
2
0
227,905
1
W
Neith
7,411
529
75
5
0
269,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role