Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AngelsoIos
Ares
Level 69
God Stats
2W - 3L
1,512 SR
Queue Stats
88W - 89L
1,419 Elo+
Solo
Sol
Sol
Camiilo557
Sol
Level 67
God Stats
15W - 16L
1,497 SR
Queue Stats
225W - 205L
1,391 Elo+
Solo
Loki
Loki
chewablelemon
Loki
Level 84
God Stats
2W - 1L
1,680 SR
Queue Stats
71W - 78L
1,427 Elo+
Party 1
Team Averages
Level 71
1,538 SR
1,447 Elo+

VS

Team Averages
Level 76
1,482 SR
1,419 Elo+
Da Ji
Da Ji
Diablos Lettuce
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
DiamonDOG3
Kuzenbo
Level 76
God Stats
5W - 5L
1,230 SR
Queue Stats
94W - 117L
1,322 Elo+
Solo
Apollo
Apollo
FSK-Xero
Apollo
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 222L
1,300 Elo+
Solo
Hercules
Hercules
MrMcKrusty
Hercules
Level 77
God Stats
54W - 63L
1,496 SR
Queue Stats
62W - 76L
1,435 Elo+
Solo
Agni
Agni
XxJaySwaggy
Agni
Level 103
God Stats
1W - 1L
1,683 SR
Queue Stats
45W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 1
6,519
543
9,060
6,275
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
 
Ratatoskr
10
3 / 2 / 1
6,131
511
3,485
6,867
2,829
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 1 / 3
6,074
506
4,248
10,258
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 0 / 1
7,172
598
8,770
7,924
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 1
6,628
552
5,727
6,095
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,647
554
6,156
11,275
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
DiamonDOG3
Kuzenbo
8
0 / 0 / 0
4,946
412
1,891
10,377
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
FSK-Xero
Apollo
8
1 / 1 / 0
5,446
454
3,554
6,898
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
MrMcKrusty
Hercules
11
1 / 2 / 1
6,441
537
3,867
11,475
5,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 1
6,022
502
5,596
7,805
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
1
1.25
W
Ratatoskr
 
Ratatoskr
3
2
1
1.75
W
1
1
3
2.5
W
4
0
1
4.5
L
2
2
2
1.5
L
Kuzenbo
DiamonDOG3
Kuzenbo
0
0
0
0
L
Apollo
FSK-Xero
Apollo
1
1
0
1
L
Hercules
MrMcKrusty
Hercules
1
2
1
0.75
L
1
5
1
0.3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
21,064
37,419
Taken
47,830
19,482
Mitigated
23,699
9,792
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,060
704
3
1,387
6,275
2,696
0
0
6,275
39,177
47
W
Ratatoskr
 
Ratatoskr
3,485
673
0
548
6,867
2,829
0
616
6,169
0
33,135
W
4,248
571
0
2,313
10,258
8,693
27
2,630
7,478
22,941
0
W
8,770
2,868
141
4,427
7,924
2,994
1,126
3,330
4,330
56,736
0
L
6,156
918
0
3,710
11,275
4,517
0
2,835
8,380
0
46,450
L
Kuzenbo
DiamonDOG3
Kuzenbo
1,891
1,090
0
2,831
10,377
8,149
0
3,766
6,611
12,884
0
L
Apollo
FSK-Xero
Apollo
3,554
2,331
0
3,605
6,898
2,168
0
2,095
4,803
0
26,516
L
Hercules
MrMcKrusty
Hercules
3,867
1,085
0
6,551
11,475
5,871
0
7,767
3,007
0
35,234
L
5,596
285
0
560
7,805
2,994
0
4,807
2,998
35,581
0
W
5,727
1,107
0
973
6,095
2,270
0
415
5,680
0
56,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
29,502
316
Minions Killed
265
0
Camps Cleared
0
1,163,221
Distance Traveled
1,112,788
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,519
543
50
4
0
192,758
0
W
Ratatoskr
6,131
511
51
4
0
263,146
0
W
Ares
6,074
506
28
2
0
237,581
2
W
Sol
7,172
598
92
8
0
215,807
4
L
Da Ji
6,647
554
69
6
0
270,354
0
L
Kuzenbo
4,946
412
16
1
0
200,183
2
L
Apollo
5,446
454
48
4
0
172,509
0
L
Hercules
6,441
537
67
6
0
246,491
0
L
Agni
6,022
502
65
5
0
223,251
2
W
Loki
6,628
552
95
8
0
253,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role