Player Matchup

Poseidon
Poseidon
HAZ3
Poseidon
Level 72
God Stats
26W - 28L
1,430 SR
Queue Stats
1,094W - 1,128L
1,398 Elo+
Party 4
Sobek
Sobek
HarryDarrington
Sobek
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 80L
1,444 Elo+
Solo
Izanami
Izanami
KolorlessKing
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
MadMerkerOG
Thanatos
Level 26
God Stats
3W - 4L
1,547 SR
Queue Stats
739W - 776L
1,424 Elo+
Party 4
Nu Wa
Nu Wa
Sierrarenee11
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,514 Elo+
Party 3
Team Averages
Level 44
1,495 SR
1,456 Elo+

VS

Team Averages
Level 38
1,579 SR
1,544 Elo+
Merlin
Merlin
GimmeDaJoJo
Merlin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LespeedV2
Tsukuyomi
Level 15
God Stats
4W - 2L
1,629 SR
Queue Stats
81W - 13L
1,776 Elo+
Party 1
Ra
Ra
Strifent
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 2
Ishtar
Ishtar
TuMamaPendejo
Ishtar
Level 88
God Stats
33W - 23L
1,543 SR
Queue Stats
238W - 113L
1,612 Elo+
Party 1
Achilles
Achilles
Tzeerkk
Achilles
Level 8
God Stats
4W - 0L
1,723 SR
Queue Stats
9W - 2L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HAZ3
Poseidon
12
0 / 1 / 1
7,270
1,039
7,703
6,008
2,144
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,600
1,086
6,028
14,356
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
12
0 / 6 / 1
6,908
987
3,690
11,260
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MadMerkerOG
Thanatos
12
0 / 4 / 0
6,774
968
3,869
9,013
3,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 0
7,329
1,047
4,759
8,163
4,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 10
8,265
1,181
6,860
4,721
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
LespeedV2
Tsukuyomi
15
5 / 0 / 11
9,209
1,316
10,160
3,840
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 11
8,382
1,197
7,532
4,284
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 10
8,781
1,254
11,456
7,408
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Tzeerkk
Achilles
14
2 / 1 / 12
7,936
1,134
9,046
8,637
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
1
Kills
19
19
Deaths
1
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
10
9
L
Poseidon
HAZ3
Poseidon
0
1
1
0.5
L
0
3
1
0.17
L
Izanami
0
6
1
0.08
W
Tsukuyomi
LespeedV2
Tsukuyomi
5
0
11
10.5
L
Thanatos
MadMerkerOG
Thanatos
0
4
0
0
L
1
5
0
0.2
W
3
0
11
8.5
W
5
0
10
10
W
Achilles
Tzeerkk
Achilles
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
45,054
48,800
Taken
28,890
31,757
Mitigated
16,190
5,586
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,860
406
0
475
4,721
1,731
0
2,955
1,766
18,989
0
L
Poseidon
HAZ3
Poseidon
7,703
971
0
0
6,008
2,144
0
923
4,938
35,197
0
L
6,028
510
0
2,311
14,356
16,884
0
4,751
9,007
12,570
0
L
Izanami
3,690
2,372
0
583
11,260
4,690
0
3,006
8,010
0
12,013
W
Tsukuyomi
LespeedV2
Tsukuyomi
10,160
2,514
0
1,436
3,840
1,573
0
2,254
1,586
0
36,590
L
Thanatos
MadMerkerOG
Thanatos
3,869
43
0
2,084
9,013
3,867
0
3,051
5,692
0
11,760
L
4,759
1,329
0
608
8,163
4,172
0
2,167
5,774
16,280
0
W
7,532
1,498
946
1,659
4,284
1,627
0
2,697
1,587
20,618
0
W
11,456
7,763
0
1,312
7,408
2,972
0
4,180
3,228
0
22,278
W
Achilles
Tzeerkk
Achilles
9,046
2,783
0
871
8,637
8,287
0
6,404
2,233
148
11,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
42,573
139
Minions Killed
151
4
Camps Cleared
8
579,633
Distance Traveled
693,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,265
1,181
29
4
2
123,744
0
L
Poseidon
7,270
1,039
55
8
3
136,076
0
L
Sobek
7,600
1,086
12
2
0
132,320
0
L
Izanami
6,908
987
32
5
0
87,210
0
W
Tsukuyomi
9,209
1,316
47
7
4
159,633
0
L
Thanatos
6,774
968
8
1
1
130,343
0
L
Nu Wa
7,329
1,047
32
5
0
93,684
0
W
Ra
8,382
1,197
31
4
0
124,491
0
W
Ishtar
8,781
1,254
33
5
1
142,644
0
W
Achilles
7,936
1,134
11
2
1
143,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role