Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FGCWhiteBoi
Bacchus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 12L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FreeGucci361
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GR7NY
Cthulhu
Level 123
God Stats
18W - 20L
1,549 SR
Queue Stats
126W - 107L
1,508 Elo+
Solo
Scylla
Scylla
SkullBreaker303
Scylla
Level 107
God Stats
7W - 9L
1,469 SR
Queue Stats
59W - 55L
1,509 Elo+
Party 2
Team Averages
Level 108
1,504 SR
1,503 Elo+

VS

Team Averages
Level 103
1,679 SR
1,485 Elo+
Skadi
Skadi
 
Skadi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LittleKony
Chang'e
Level 121
God Stats
14W - 2L
1,704 SR
Queue Stats
234W - 208L
1,534 Elo+
Party 1
Sol
Sol
TrayADD
Sol
Level 116
God Stats
5W - 5L
1,737 SR
Queue Stats
181W - 181L
1,549 Elo+
Solo
Artio
Artio
Your1King
Artio
Level 104
God Stats
10W - 4L
1,951 SR
Queue Stats
724W - 655L
1,475 Elo+
Solo
Pele
Pele
wongtong97
Pele
Level 84
God Stats
8W - 4L
1,500 SR
Queue Stats
60W - 46L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
5,007
501
2,631
8,868
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
FGCWhiteBoi
Bacchus
8
0 / 0 / 1
5,010
501
5,031
8,315
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
FreeGucci361
Ah Muzen Cab
8
0 / 3 / 1
4,855
486
3,435
6,217
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
GR7NY
Cthulhu
9
1 / 3 / 0
5,371
537
5,692
7,806
3,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 1
5,137
514
3,789
6,977
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 2
5,544
554
4,957
5,366
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
LittleKony
Chang'e
11
3 / 0 / 0
6,268
627
6,706
6,012
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
10
2 / 0 / 2
5,976
598
5,919
6,232
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Your1King
Artio
9
1 / 0 / 1
5,555
556
3,605
9,337
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,883
588
4,983
9,048
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
9
9
Deaths
1
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Skadi
 
Skadi
1
1
2
2
L
Bacchus
FGCWhiteBoi
Bacchus
0
0
1
0.5
L
Ah Muzen Cab
FreeGucci361
Ah Muzen Cab
0
3
1
0.17
L
Cthulhu
GR7NY
Cthulhu
1
3
0
0.33
W
Chang'e
LittleKony
Chang'e
3
0
0
3
L
0
1
1
0.5
W
Sol
2
0
2
3
W
Artio
Your1King
Artio
1
0
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
26,170
38,183
Taken
35,995
19,984
Mitigated
15,984
12,423
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,631
232
0
3,273
8,868
5,033
0
4,366
4,048
0
29,831
W
Skadi
 
Skadi
4,957
1,541
0
467
5,366
1,778
0
1,688
3,678
0
43,475
L
Bacchus
FGCWhiteBoi
Bacchus
5,031
1,145
102
3,655
8,315
7,647
0
3,420
4,895
20,742
0
L
Ah Muzen Cab
FreeGucci361
Ah Muzen Cab
3,435
1,452
0
744
6,217
1,943
0
938
5,279
0
30,304
L
Cthulhu
GR7NY
Cthulhu
5,692
666
105
2,001
7,806
3,361
0
4,542
3,264
39,155
0
W
Chang'e
LittleKony
Chang'e
6,706
241
184
2,689
6,012
1,880
0
1,229
4,783
42,662
0
L
3,789
978
0
2,543
6,977
2,000
0
2,404
4,467
28,665
0
W
Sol
5,919
2,644
0
4,938
6,232
2,611
0
4,443
1,789
49,923
0
W
Artio
Your1King
Artio
3,605
747
1,895
4,057
9,337
6,541
0
5,074
4,263
16,647
0
W
4,983
1,108
0
2,238
9,048
3,174
0
2,078
6,970
0
46,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
29,226
262
Minions Killed
335
0
Camps Cleared
0
1,015,224
Distance Traveled
1,031,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,007
501
47
5
0
189,554
0
W
Skadi
5,544
554
72
7
0
186,553
0
L
Bacchus
5,010
501
27
3
0
216,533
2
L
Ah Muzen Cab
4,855
486
51
5
0
181,631
0
L
Cthulhu
5,371
537
80
8
0
206,049
0
W
Chang'e
6,268
627
84
8
0
200,027
0
L
Scylla
5,137
514
57
6
0
221,457
0
W
Sol
5,976
598
87
9
0
187,467
2
W
Artio
5,555
556
18
2
0
200,584
0
W
Pele
5,883
588
74
7
0
256,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role